Friday, April 24, 2020

The Other Shrine

By the time we'd put sufficient distance between ourselves and the crabs, it was too dark to see much of the valley where we eventually spent the night. I brought my salamander out to light our way, but we were unable to find the valley's shrine among the trees and underbrush; after I nearly turned my ankle in a gopher hole while looking for it, we decided to wait and pay our respects in the morning.

Our night was thankfully uninterrupted by crustaceans of any size. Before breakfast the next morning, we set off to find the shrine so that we could thank the valley's spirit for their hospitality.

The shrine was easily visible in daylight. We hadn't seen it the previous night because it was an entire sandstone boulder, nearly twice my height, standing by the spring that was the source of the valley's stream. The top of the boulder was carved into the shape of an octopus lifting a trapdoor to peek out of it. We'd simply been too close (or so we thought) to make out the carving the night before. There was no obvious space to leave offerings at the front, so we went around the uphill side and found a handful of Jingli characters carved into the stone.

"Please see other shrine," Chak translated for the rest of us.

Everyone shared a significant look. It seemed likely, at this point, that we had stumbled into the valley of a trickster spirit. Unfortunately, once one has begun an interaction with a trickster, the outcome of quitting is usually worse than the outcome of simply gritting one's teeth and following through. Besides, some tricksters can actually be pleasant company if allowed to amuse themselves. Keeping alert, just in case, and mentally preparing ourselves for something annoying, we set off to look for the other shrine.

The valley was a relatively short and narrow one, roughly crescent-shaped, so we didn't have to look long. The stream ended in a small pond at the other end of the valley. As with all the other valleys, it wasn't clear where the water went from there; into the next valley's spring, perhaps. The edges of the pond were lined with cattails and amphibious blackberry vines, but after some searching, we managed to find the shrine hiding among them.

This shrine was carved in the shape of an upended tortoise. Where one might expect a tortoise on its back to look alarmed, this one was smoking a pipe and sipping from a mug of tea, looking entirely comfortable in its position. The mug held a small stone octopus with a few tentacles curled over the rim. The flat underside of the tortoise's shell would have made a good space for offerings if it had been left clear; instead, it was occupied by an open stone book with a few more lines of Jingli characters carved into its pages.

"No, not this one either," Chak translated in a flat voice. "Try the other end again."

This was more or less the sort of thing we'd been expecting. Still, it was a pleasant enough morning - the sky was blue, the breeze was cool, and the winged gophers who'd endangered my ankle the night before were singing harmonies in the acacia branches - so we didn't mind a little extra walking.

On returning to the spring at the upper end of the valley, we were somewhat surprised to find that the boulder had been replaced with a fountain. Several tiers of singing stone frogs spat water into basins, which eventually emptied into the stream, while a stone octopus conducted them with a baton from the top. The entire structure was darkened with age and water and had clearly been there for years; but then, so had the boulder before it.

"Just one more," Chak read from a plaque at the base of the fountain. "Keep walking, you're almost there."

Back at the pool, we found that the water now drained into the mouth of a large stone whale. Inside its mouth was a stone walrus; inside its mouth, a stone stonefish. The stonefish's mouth held yet another stone octopus, which was holding up a sand dollar with more writing on it. Chak had to swim out into the middle of the pond to read it.

"I lied!" he translated. "The last shrine is back where you started. This really is the last one, I promise."

Mogen grumbled all the way back to the spring.

Further searching failed to turn up another shrine at the spring end of the valley, nor at the pool end either, when we went back to check there again. As we had been walking for at least an hour on empty stomachs and were beginning to run low on patience, we elected to pause for breakfast and continue searching afterward. Karlishek and I went into the wagon that we shared to fetch some pakals for breakfast, while Mogen and Chak gathered some blackberries from the pond to go with them.

Inside the wagon, among the bags and crates that held our food supplies, we discovered the fifth shrine: a stone octopus sitting on top of an overstuffed stone suitcase. A carved sock protruded comically from one side, despite the octopus' lack of feet. Two tentacles held up a stone luggage tag with even more Jingli carved into it. We called Mogen and Chak back to the wagon - which was, after all, where we had started - and Chak translated the tag while we ate.

"Thank you for being so amusing," he read. "It's funny to watch people with legs walking in circles. This is my niece. She is very bored. Please take her somewhere else so she can see the world and stop driving me crazy."

The small stone octopus looked smug.

A trickster's niece as a passenger hardly seemed to qualify as a gift, or perhaps even a wise idea, but at least the writing had asked us nicely. In fact, aside from the harmless prank played with the shrines, our brief stay in the valley had been quite pleasant; we'd had a peaceful night and fresh fruit for breakfast. After a brief discussion, we decided to take the stone octopus with us, hoping that we'd be able to drop her off in another valley if she became too much of a nuisance. We thanked the spirit, glad that we'd been able to offer it some entertainment, and went on our way.

For the rest of the day, at least, traveling with the octopus was uneventful. Though we never saw it move, her suitcase was in a different spot in the wagon every time we looked, with the octopus on top facing toward whatever interesting piece of scenery was visible outside the wagon at the moment. Attempts to ask her name were met with a different answer each time, all of them carved on the luggage tag in elegant Amrat; apparently, she'd overheard Karlishek and I speaking and realized that we didn't understand Jingli. When Chak, in the next wagon, overheard us calling her by the first name she provided and informed us that it was in fact a rude pun in Jingli, we realized that she was also taking advantage of that fact to amuse herself. Subsequent names turned out, according to Chak, to be more of the same. The octopus had a seemingly endless supply of rude puns and kept herself thus amused for the rest of the day.

Otherwise, she was a quiet, unobtrusive passenger. Though still somewhat apprehensive, we began to hope that perhaps we wouldn't regret bringing her along.

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Sunday, April 19, 2020

The Blue Hyacinth Tea House

Although every valley with any size (and a few without) had at least one shrine, it was nearly a week since leaving the centipede's valley before we found another with signs of more corporeal habitation.

We were surprised to cross a dune and find a small building in the valley below us, but our surprise was lessened somewhat when we realized that it had clearly been abandoned for some time. The building's front wall was made of stone, but the roof and other walls were made of wood and had collapsed years ago. Trees had sprouted in the foundations. None of us were familiar with the species, but the largest ones must have been at least a decade old.

Still, it was a shady place to rest, so we pulled the wagons over and got out to explore. Mogen pulled a folding contraption - something like a cross between a wheelbarrow and a bathtub - out of the undercarriage of Chak's wagon, and he eeled his way into it so that she could wheel him over for a closer look.

Up close, the tiles on the one remaining wall turned out to be decorated with a pattern of blue hyacinth flowers. Two rusted hooks above the sagging doorway had once held a sign, but we could see no trace of it anywhere around the building. There was no risk of falling through the floor - the trees made it obvious that the building didn't have a cellar - so we stepped through the doorway into what had once been the interior.

Inside, standing on grass that showed occasional glimpses of a tiled floor beneath, was a statue.


It was the red-brown of terra cotta, speckled all over with lichen and moss. Its face was sculpted to resemble a round-cheeked dog - an akita or spitz of some kind, perhaps - with polished black eyes and a friendly smile. The rest of its body was much more minimal in detail, as if it had been intended to be covered by clothing. The collar of what I assumed had once been a uniform of some sort still hung around its neck. The rest of the garment had rotted away, and the collar, which looked to have once been a cheerful red, had faded to a pale and ragged pink. The statue's hands held a stack of paper menus, which were yellowed with age but surprisingly intact, considering that the rest of the statue had clearly been out in the elements for some time.

On its forehead was etched a single character. Chak later said that it meant "hospitality."

As soon as Karlishek stepped through the sagging doorway, the statue opened its mouth and spoke.

"Kirim," it said, which means "welcome" in Jingli. While we variously jumped, gasped, and (in Mogen's case) pulled out a crossbow, it repeated the greeting in several other languages. Chak was the first of us to recover his poise; he thanked the statue in Amrat, the one language all of us shared. The statue switched languages smoothly and continued in Amrat.

"Welcome to the Blue Hyacinth Tea House," said the statue - which, I assumed, was in fact some sort of golem. Though it was clearly made of hard-baked ceramic, its face moved as flexibly as if it were flesh and blood. Its voice was soft and androgynous. "Please allow me to apologize for the state of my uniform. Would you like a table for five?"

We held a brief, hushed discussion while the golem waited patiently. Mogen's single vote for caution was outweighed by four votes for curiosity, and we said yes.

A few small vines had grown partway up the golem's legs. The stems snapped when it moved its feet; it had clearly been standing in the same spot for some time. It led us to what had once been an elegant set of wrought-iron chairs and a table. Unfortunately, the seats had long since rotted through, the legs had rusted, and a large portion of the furniture was now rust stains on the overgrown floor. Unlike its uniform, the golem didn't seem to see this as a problem; it gathered the remains of a few more chairs, which shed flakes of rust and in one case an entire leg, and propped them up against the metal outer rim of the table. It carefully balanced five menus on the few scraps of wood that remained of the surface. Given the state of the furniture, we all elected to remain standing (or, in Chak's case, reclining).

"Please let me know when you have made your selection." The golem stepped back a polite distance and surveyed the other tables, which were - if possible - in even worse shape. Finding no other patrons to attend to, it simply stood and waited while we attempted to peruse the menus.

Further questions revealed that the golem had no name; that the proprietor of the tea house was currently on vacation; and that the golem could not presume to say when they would return.

In a set of shelves by the door, several additional menus,  plus an assortment of cracked china, were stacked on the one shelf still intact enough to provide some shelter from the rain. That explained how any of them were still intact.

If protected from the elements, good-quality paper can last for centuries. This, unfortunately, was middling quality at best, and it had been stored for some time in a building without a roof. When I attempted to gingerly pry the brittle, yellowed menu open, it cracked in half at the spine. I felt a somewhat irrational pang of guilt. Rather than try to open another, I simply handed my menu to Chak - the only one of us who could actually read the faded columns of Jingli script inside - and he translated it for us.

The selection seemed to be fairly standard tea house fare: an assortment of cakes, pastries, and biscuits, plus a selection of teas, only a few of which we'd heard of. Most of the teas had reptilian names of some sort: Black Crocodile, Sunlizard, Dragon's Gold.

We were curious as to how the golem planned to produce any of the items on the menu, given the building's apparent lack of a kitchen.When I attempted to order a caramel rice cake and a cup of the Sapphire Dragon tea, which was the variety I was most curious about, the golem's response came as a surprise to no one.

"I am sorry to report that we are missing an essential ingredient for this dish. In fact, we are missing every ingredient for this dish. Could I interest you in something else?"

Still curious, I asked about several other dishes on the menu. The golem informed me that they were also unavailable, as was the Sapphire Dragon tea and, for that matter, every other variety of tea. I probably would have run through the entire menu if Karlishek hadn't interrupted me.

"What exactly is available?" he asked. I had to admit that this was a more efficient approach.

The golem considered the question for a moment. It looked over at the stream running past the front door. "Water." It turned its head to survey a few nearby shrubs and trees. "And a selection of fresh fruit."

That was good enough for us. For the sake of hygiene, I requested that the golem at least boil the water first. Chak rolled his eyes. "Boiled water? For goodness' sake. Mogen, would you please fetch the tea case from my wagon?"

Mogen gave the golem a suspicious look, but hurried back to the wagons and returned a minute later with a watertight chest bound in leather. Inside was a small treasure trove of tea in assorted jars and wooden boxes. The labels were in a bewildering variety of languages. I recognized Amrat, Halsi, Hmakk, English, and even a few in Sikelak. The names were an even wider variety: Jade Serpent, Baconeg Breakfast, Gira Gira Captain's Black, Midnight Purple, Red Rose Lightning, Undertaker's Comfort, Wicked Wilma's Knuckleduster Chamomile.

Chak selected two jars and handed them to the golem with the solemnity of someone presenting a gift to royalty. "Please accept these as a small donation to your tea house."

The golem inclined its head with equal gravity. "The Blue Hyacinth Tea House appreciates your donation. I am pleased to inform you," it added to the table at large, reading the labels on the jars, "that Green Manatee and Baron Smackerly's Blackcurrant are now available."

Both of these are widely known teas, available cheaply in most countries. Chak later informed us that, given the circumstances, he had chosen them mainly for their ability to retain their flavor over long periods of time, and the fact that they were both stored in watertight jars. (And, of course, the fact that they paired well with the flavors of the brassberries and wild mint that he'd noticed the golem looking at, "because I'm not a complete barbarian.")

The golem declined our offers to donate food supplies other than tea to the tea house, citing archaic health codes that none of us had heard of. It was a pleasant meal all the same. The golem even managed to find enough cups and plates for all of us. Most of them were chipped, but they were all intact enough to hold our tea of choice. The china was decorated with a pattern of blue hyacinths.

The prices were quite reasonable - for all we knew, because they were from the previous century - and we paid the bill using little more than small change. The golem took the coins and dropped them with a splash into the rusted-open drawer of what had once been an ornate brass cash register. We also left a tip, of course. The golem attempted to slip the coins into a nonexistent pocket, looked puzzled for a moment, and then placed them on top of its head instead.

As we were leaving, I asked how often the tea house had customers.

"Business has been slow lately," the golem replied. "You are our first customers in twenty-three years, five months, and eight days. If you enjoyed your meal here, please recommend us to your friends," it added hopefully. "Desserts are half-price on Tuesdays if you wear an amusing hat."

We thanked the golem and said that we would certainly recommend the tea house to someone, whenever we reached a more populated area.

By the time we left the valley, the golem had washed the dishes, gathered the menus, and resumed its post by the empty doorway, waiting patiently for the tea house's next customers. I hope the tea is still good when they arrive.

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Monday, April 13, 2020

Supper with Nemigan

The crocodilian man in the valley was taking a break with his feet in the stream when we returned, his baskets of fruit set aside. Upon seeing our wagons rolling down between the trees, he rose to his feet with a beaming smile full of friendly fangs and spread his arms wide.

"Kirim!" he called to us in a booming voice. "Um shalassa!" (This, I learned later, is a standard greeting in the border valleys, translating more or less to "Welcome! You look hungry.")

His name, he told us, was Nemigan. That was nearly all I could make out of what he said. He spoke Amrat, but with an unfamiliar accent far thicker than my newfound knowledge of the language could penetrate. Fortunately, Chak and Karlishek seemed to have little trouble understanding him. Mogen, having no business or messages to attend to, didn't seem to feel the need to talk.

After so long in the sun and the dry wind of the dunes, the cool, faintly damp air of the orchard valley was like the kiss of October after a long Summer. I'd almost forgotten what humidity felt like. Even Chak stuck his head out of his wagon to look around.

Each tree in the orchard was hung with what looked like a small talisman - a cord knotted around dangling pebbles and small bones, with a little glass bowl at the bottom. In each bowl was a scrap of honeycomb in a glistening pool of honey. (Though they didn't look like much in the evening shade, the sunlight the next morning lit them up in gleaming amber, dappled with the shadows of leaves and of the various bees, flies, and wasps buzzing around the sweet liquid.)

After we'd made our introductions, Nemigan led us up a path beside the stream that ran through the center of the valley. His house was a cheerfully lopsided sandstone structure with a gaggle of wooden additions hanging off of it, a pale, asymmetrical shape in the bluish dusk. It was built on a rocky outcropping where the stream chuckled its way up out of the ground. Where the water originated, I have no idea; an underground spring, perhaps, or a local aquifrax. The house wore a front porch at a rakish angle, and we shared supper there while watching the sunset over the orchard.

Supper was a masterful display of what one can do with a few types of fruit. Nemigan served us fresh apples, pickled puddens, apple juice, apple jam on pudden bread, and dried pudden slices with apple butter. To provide a little variety, he added a stir-fry of vegetables, mushrooms, and various unidentified crustaceans from the stream. (There were at least a dozen species, but he referred to them all as "kechenin," which means "crunchables.") I got the impression that he didn't get the opportunity to cook for guests as often as he would have liked. The rest of us, finding ourselves in a surprisingly celebratory mood, contributed various small additions of dried meat and bread from our own supplies, including the last of my dried slug meat. I'll have to see about replenishing my supply now that we're in a less arid region of the world.

Garnet took a walk over the dunes while the rest of us were preparing supper and returned with half of a small herbivore, somewhere between a deer and a jackrabbit. Nemigan identified the creature as a "biffery." He was quite impressed - apparently they're not particularly easy to catch - and was polite enough not to inquire where the other half of it had gone. Karlishek and I were already aware of Garnet's lycanthropic metabolism and certainly didn't begrudge her a small extra snack before the meal.

Before eating, Nemigan said what sounded like a brief prayer, which Karlishek said was thanks to the spirit of the valley. (It occasionally appears in the form of a white mouse, formed of the mist that rises from the stream at dawn; it leaves dewy footprints in the grass even on the driest of days.) I couldn't understand the words that Nemigan used, but I paid my respects the best that I could in my own language.

It turned out that Nemigan spoke a mix of Amrat (of which I now have at least a working knowledge) and Jingli, the most common language of Changrakata. His little valley was part of the patchwork region between that much greener country and the Golden Desert. Karlishek, of course, speaks fluent Amrat, and Chak had spent the journey acquiring at least an academic knowledge of Jingli, so all of us were able to converse in one way or another. We traded news of distant places in Changrakata and the Golden Desert all evening. Most of it was at least second-hand, and several months out of date, but this is usually the case with news from other regions of Hamjamser. No one minded.

Sleeping outdoors in the valleys is apparently unwise; the local centipedes have a fondness for shiny objects and are known to frisk sleeping travelers for coins and jewelry. As the centipedes are venomous, roughly the length of my forearm, and liable to bite when startled, we all agreed that it was better to attempt to fit ourselves into Nemigan's house for the night. Space was limited, but we all found a corner to curl up in or a piece of furniture to slide beneath. I spent the night in the root cellar and nearly wept with joy when the subterranean temperature required me, for the first time in what felt like years, to sleep under a blanket again. The fact that I was folded nearly in half between two baskets of puddens felt hardly worth mentioning.

A crooked extension of the building hung slightly over the stream - Nemigan said he disliked having to go outdoors to fetch water on cold nights - so Chak was finally able to spend a night outside of his wagon, submerged to his neck in the cold water. He said the chill helped him sleep.

The best news for Chak, though, came up during supper, when we discovered that we were now on the outskirts of Changrakata. The hardest part of his journey was nearly over.

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Monday, June 17, 2013

The Painted Ones


It was lucky that we found the caravan when we did. By that point, after a month or two of traveling through the wild, trackless wastes of the Golden Desert, I had almost forgotten what Tirakhai had hired me to do when we'd started.

I had been unable to get much information about the "Painted Ones," those mysterious beings that apparently required caravans to travel with artists as a precaution of some sort. The people I asked were as ignorant as myself, responding with shrugs and vague rumors they'd heard; or they were strangely reluctant to discuss the topic, giving small shudders and quickly changing the subject. Eventually, I stopped asking. I assumed I would find out if, or when, we actually encountered the Painted Ones. I was slightly less sure by then that I actually wanted to do so.

Less than a week after we rejoined the caravan, the Painted Ones showed up in person and answered all my questions - and as I'd suspected, I almost immediately wished they hadn't.

We never saw or heard them coming. Even Garnet, whose ears and nose were several degrees sharper than average, had no warning. We came around a high dune and they were simply there.



Judging by their appearance, I would guess that the Painted Ones' ancestors included Deinonychus, or one of the other great hunting lizards. They were tall and muscular, with scaly brown hides and sharp, bony faces. They had wide, flat feet - perfect for running on sand - tipped with dagger-like claws as large as my hand. My head barely came up to their breastbones. Even Garnet, I think, would have had difficulty facing one of these. Against a whole pack, the caravan would not have stood a chance.

We had plenty of time to look. The entire caravan froze at the sight of them. The gafl immediately burped out their alarm stink, a reeking cloud that caused several passengers and even one of the gafl handlers to pass out. No one else moved. The Painted Ones didn't seem to mind the smell at all; they just stood there and waited.

There was an aura of casual and utterly terrifying confidence about them. Somehow, standing there with all their sharp edges glinting in the sun, they managed to convey that they would not hesitate to kill and eat every last one of us. It probably wouldn't even take them very long. They looked at the people in the caravan the way you look at fruit in a market stall, considering which ones are the plumpest and ripest and how many pieces you would slice them into before eating them. We would have had about as much chance of fighting back as a fruit would. The only reason the Painted Ones weren't getting started, right now, was that we - I - had something they wanted more than meat.

Then again, maybe they just weren't hungry at the moment. I prefer not to think too hard about that possibility.

Tirakhai had made his way over to me at some point, moving surprisingly quietly for such a large man. I had been somewhat distracted, and I jumped when he whispered to me.

"Well, artist. They have come to meet you." He gave me a sympathetic pat on the shoulder. "Good luck."

I would rather have pulled the tails of a thousand flying hyenas than walk out to meet that pack of fangs and claws. Tirakhai had to give me a rather firm shove before I could make my feet start moving. Still, they hadn't eaten us yet - and nothing focuses the mind quite like the awareness that a creature who would like to eat you might be willing to bargain for something else instead.

I have met plenty of saurian people in my life; most of them are not all that different from any other person, aside from a somewhat higher quota of claws and scales and a habit to tread very carefully on thin floors. The Painted Ones were not like any of them. I am glad to say, in fact, that I have never met anyone like the Painted Ones - with the possible exception of the Cathomar I once riddled for my life. Still, there was only one of him. There were at least a dozen of these tall saurians. (Somehow, I never took the time to count.) Their teeth and claws were wickedly sharp, except where they'd been broken off in jagged stumps. They seemed to have plenty to spare. The bases were crusted here and there with dark substances I didn't attempt to identify. Slit-pupiled eyes, in all shades of gold and copper and blood-red, inspected me with a hungry intelligence that made me feel distinctly uncomfortable. I have heard people speak of "undressing someone with their eyes," but I believe most people would stop at the skin.

Their breath had the faint, metallic tang of old blood.

In my mind, I gave my nose the rest of the day off, to calm its nerves, and gave my full desperate attention to my eyes. The Painted Ones apparently wanted an artist. I swallowed and tried to think like one.

Many of the Painted Ones were marked with what turned out, on closer inspection, to be elaborate tattoos. The pigment had been expertly worked in between the scales to form complex patterns - bold stripes and rings and spots that turned into lacy designs when seen up close. Others of the pack were unmarked. I wondered what the difference was, until I caught a glimpse of what seemed to be a shred of cloth at the base of one hunter's horns. I was still less than comfortable around these tall and exceedingly pointy people, so I was slow and careful in working my way closer. Close up, the shred turned out to be a piece of old, half-detached skin - still marked with the traces of a tattoo.

That was the difference, then. The Painted Ones, like many scaly people, shed their skins periodically - and far more thoroughly than most; tattoos, permanent on most skin, were hardly more lasting than paint for them. They had come to us because they wanted them replaced.

Several of them had pouches hung on strings around their necks, hanging next to brightly colored stones and the occasional clinking bone. (None of them bothered to carry knives.) From these pouches, several of the unmarked took yellowed and much-folded scraps of paper and presented them to me. They were sketches. Done in a wide variety of different pigments and styles, each showed one of the Painted Ones decorated with a unique pattern. The owners of the sketches gestured to the faded designs, then to themselves. These ones, apparently, had their own personal designs and wanted them re-inked.

Others, rather than giving me a sketch, pointed to my sketchbook and made empty-handed gestures. I assumed that these had not yet found a pattern that they liked and wanted me to design one for them to try.

I'd never done tattoos before, but I knew at least the basic theory. Karlishek silently loaned me a few sewing needles - not ideal, but the best tools anyone had on hand - and I got started.

It was almost more than I could manage to drive the needle into the skin of the first hunter's arm. The impatient tapping of its left-hand dagger-claw on the sand was what finally got me moving. The needle didn't even make it flinch.

Once I'd started, the work itself was enough to keep me going; painting and drawing is usually like that, though this was probably the most unusual canvas I'd ever done it on. The Painted Ones' skin was tough and pebbled with scales, hot from the sun, crisscrossed with a hundred small scars. The powerful muscles and tendons beneath it barely twitched with the jabs of my needle. The smells of hot leather and old blood filled my nose. The skin was various shades of brown, from the pale tan of parchment to a deep, rich chestnut color. It looked as if it had originally been meant for camouflage in the Desert. Their culture had clearly left that idea behind, though, favoring bold designs that could probably be recognized from miles away.

That didn't seem to be the only purpose of the patterns, though. Several of the adolescent hunters, for example, seemed to have deliberately chosen their designs to be as painful as possible - lots of dark, intricate work in the relatively soft skin around their nostrils, under their arms, in the bends of their knees and elbows. I could see them grinning at each other as I inked the patterns in. I can handle this much pain, they seemed to be saying to each other. Can you?

The older ones, having apparently moved on to other methods of competition, seemed to choose their designs more aesthetically. Some seemed to be simply abstract; others emphasized physical features, such as unusually muscular arms or protruding brow-ridges. One particularly precise drawing featured a long, jagged line twisting down the left thigh. When I began to paint it, I found myself tracing the path of an old scar, faded nearly out of existence. Apparently, even scars are impermanent for the Painted Ones. They commemorate the best ones in ink instead.

Knowing that gave me a somewhat different view of some of the other patterns.

Karlishek eventually worked up the courage to stand and watch while I worked. He'd been talking to some of the older caravan passengers - apparently, they were less reluctant to discuss the Painted Ones when the real things were standing in front of them - and had found out a little of the history behind this odd arrangement.

Apparently, the Painted Ones used to attack caravans in this region. Unpainted then, they weren't interested in trade; they only wanted the plump, tasty merchant passengers and draft animals. As a result, many caravans started traveling with armed guards. Those that couldn't afford an escort simply set out and hoped. An occasional survivor would return from one of these, parched and delirious from the heat, raving about traveling companions devoured and precious cargo dumped out like inedible garbage onto the sand.

This inspired groups of adventurers to set out from nearby cities (relatively speaking; this is not a densely inhabited region of the Golden Desert).  Drawn by the irresistible combination of riches and danger, they would arm themselves with steel and arrogance and venture into the dunes in search of these lost treasures. Many of them were also eaten. Others, failing to find the treasures they sought, turned to banditry instead - which only made matters worse.

Trade in the region was just short of drying up altogether when one group of the Painted (then the Unpainted) Ones happened to attack a caravan with a tattoo artist aboard. Like many artists, she was rather stubborn, and she continued to work on the tattoo she was in the middle of even as chaos erupted all around her wagon. (Her client, squeamish about pain, had fortified himself with large quantities of Desert ale and didn't notice a thing.) When one of the attackers slashed open the side of the wagon where she was working, she broke his leg with a nearby sledgehammer and went back to work - in plain sight of the astonished predators outside.

This was the turning point in the Painted Ones' career. They crowded around, fascinated by these marvelous paintings beneath the skin. (Until this point, their encounters with the art of the Golden Desert's other cultures had mostly consisted of taking the jewelry off of their supper.) The fighting stopped. Someone, somehow, managed to figure out enough of their language - or perhaps they had learned enough of their prey's language - to negotiate an agreement: the Painted Ones would leave the caravan alone if the artist tattooed each of them. They had found, like many before them, that they preferred art to food.

Word spread quickly. For the next few years, caravans would hire the most spectacularly tattooed people they could find to walk out in front, as advertisements of a sort, hoping that the predators would stop and see what they had to offer before simply taking what they wanted. In nearly every case, it worked. Soon, the display became unnecessary; word had traveled between the packs, and even those who had never been painted knew what to ask for when they found a caravan. No one wanted to be the last Unpainted Ones left in the Golden Desert.

No one is sure how there can be so many of the Painted Ones. There are not enough animals in the Golden Desert to sustain a population of carnivores this large. The most popular theory is that they have some hidden desert paradise - an oasis, a plateau, a secret river valley - that they return to between their voyages across the sand. If it's true, no one has ever found this hidden paradise and returned to tell about it. The Painted Ones themselves certainly aren't telling anyone.

Their language, on the rare occasion that they spoke, sounded to me like a distant relative of Halsi - one that had been put through a meat grinder. They hissed the vowels and chewed the consonants with great relish.

"Mashrakh," they kept saying to me. "Mashrakh farrakesh. Hechram rrkh." I eventually came to suspect that this meant something like "stab harder, weakling. You're barely scratching me." It was easier to work out the signals they used: a wave for "bigger," a slashing motion for "darker," a twiddling of the claws for "more complex." I tried to oblige them as quickly as possible.

Complexity seemed to be reserved for the oldest among the pack. I was surprised when I first noticed that there were children among them, though I shouldn't have been. The smallest ones had only a stripe or two each and tried to chew on my bag of tools when their parents weren't looking. I didn't try to stop them; it could just as easily have been my leg.

Most of the patterns were in black, with touches of red on some of the larger and more dangerous-looking adults. Luckily, I had a good supply of black and red pigments; these colors are easy enough to come by in nearly any area. When I pulled out the small bottle of blue paint, though - the last remains of the cockleworm dye I picked up on the Gray Coast - one of the Painted Ones laid its elegant handful of daggers on my arm and shook its head. (Her head, as I found out later.) The common colors were all very well for the rest of the band; blue was reserved for the leader. She wanted only a few touches of the color at the tips of her horns and tail, possibly to match the tattered blue feathers tied to her horns.

It had been morning when we'd encountered the Painted Ones. The sun was setting by the time I finished. No one complained about the loss of time; in fact, very few people even came out of their wagons all afternoon. A few of the brave but unassuming passengers - usually Karlishek and Garnet - kept me supplied with water and reassuringly non-predatory company, but that was all.

The Painted Ones took several minutes to admire themselves when I finally finished the last one, turning in circles on the sand and making pleased little churring noises. (I hoped they were pleased, anyway.) One of them even gave me a friendly nudge with its muzzle before leaving, making me feel as if a rack of kitchen knives had suddenly decided to get affectionate. By then, though, I was a little more able to take the gesture as a compliment; I was, if not actually comfortable around the hunters, at least not actively terrified. It is always a pleasure to have one's work appreciated, and even more so when the mark of that appreciation is that one is still alive.

The Painted Ones left nothing behind when they glided off over the dunes, running with such a silent, effortless grace that they barely seemed to touch the sand. It was startling to see after being so close to them for so long. I had felt the tough muscle and bone beneath their thick skin; the adults must have weighed at least twice what I did, yet they appeared to weigh nothing at all. They paused at the top of a high dune, a line of boldly patterned shapes against the burning sky, and then were gone with a whisper of sand.

I spent the following day or two inside the wagons. After that day of relentless heat and terror, I needed the rest. The aquatic passenger (more about him later) actually let me share his water-filled vehicle until the shakes went away.

Painting the Painted Ones might be the most difficult project I have ever undertaken. It is certainly the most difficult one I have done without being paid. It was thoroughly unique, though - and in exchange for doing it, I was allowed to remain alive. I consider that an excellent trade.

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Thursday, June 13, 2013

Reunited


I wish I could say that we found the caravan again by skill, or perseverance, or some sort of poetic symmetry. One of my unfinished paintings could have called to me from the wagon where I left it, for example. Mirenza could have found ancient, long-untraveled paths, half-buried by Desert sand, with mystical abilities to take travelers where they desire to go. A prophetic story written and left behind by Karlishek could have told the caravan where to look for us. Garnet could have revealed some supernatural sense and led us, where before she had been content to follow.

None of these things happened. I wish I could even say that the caravan had been searching for us while we were away. In the Golden Desert, though, one's odds of finding any particular thing are so small as to be nearly nonexistent. There are many sayings about it. (Sadly, few of them translate well into English.) While the people in the caravan may have regretted losing us, they most likely gave up looking for us when they left the canyons, if not sooner. After all, we had done much the same.

No. To the best of my knowledge, it was simply dumb luck. *

After leaving the village of bright faces, our own faces were considerably more cheerful. We were rested, somewhat better fed, and relieved at the reminder that not every being we met in the Desert wanted to eat us. The next day of travel went by much faster than the one before. At sunset, we were climbing a ridge of rocky hills while listening to Karlishek telling the story of the jeweler and the orchard-worker. This is apparently something of a classic among the funny stories of his birthplace. Unfortunately, I suspect that it relies heavily on puns in Amrat, as Garnet and Mirenza laughed often at phrases that seemed perfectly ordinary to me. Asking them to explain the puns, of course, would have defeated the purpose. Perhaps I'll ask Karlishek to tell the story again when I've had more practice with the language.

When we reached the top, we realized that the hills were actually a line of gigantic fossilized vertebrae, stretching off toward the horizon. I can't even begin to imagine the size of the beast that must have left them. That surprise paled, though, in comparison to the sight of the familiar group of wagons and gafl on the other side.

When looking for a needle in a haystack, one has a very small chance of success - but still, always, a chance.

We ran, slid, and occasionally rolled our way down the other side of the backbone, waving our arms and shouting all the way instead of watching our feet. (This may have been the cause of some of the rolling.) Somehow, we managed to reach the bottom both intact and in time to catch the caravan.

They were delighted to see us. Mirenza's colleagues, in particular, seemed ready to throw a celebration on the spot, especially when she showed them her notes from the canyon town. The rest of us had no particular friends among the other passengers, but even so, there is a certain camaraderie that develops between fellow travelers in such an isolated place. They had been worried when we disappeared and had held little hope of ever seeing us again. Tirakhai greeted us with bone-grinding hugs and a flood of jubilant words, his voice too thick with emotion for me to understand a single one. Caravan leaders tend to feel responsible for their passengers and hate to lose them. Even a few of the gafl - looking much more slender after weeks in the open Desert - came up to affectionately knock us over with their blunt little snouts.

It was wonderful to see everyone again, and to sleep that night with a familiar ceiling overhead (even if it was made of canvas). Most of all, though, I was glad to be reunited with my familiar luggage, worn and reliable, my hodgepodge of tools and supplies and keepsakes picked up one piece at a time from all over Hamjamser. Becoming attached to objects is perhaps a bad habit for a wanderer, but it's one I've never been able to resist.

Besides, even if they hadn't called me back - and how can I be sure they didn't? - there were several paintings that I'd been dying to finish.



* There is actually a tribe of fisher-folk in the islands of Kennyrubin who claim to worship Luck, or the personification of it.** They consider gambling to be a form of prayer and delight in taking as many chances as they can. The most devout see all luck as a blessing, especially the extremely good - and the extremely bad. The way they see it, if a giant fish falls from the sky, it doesn't matter whether it lands in your stewpot and feeds you for a month or lands on you and breaks both your legs. Either way, it's a sign that Luck is paying attention to you.
I'm not entirely sure why they consider this a good thing.
Those who scoff at their faith are generally those who have not yet challenged them in any of the islands' myriad dice games. They always win. However, in this case, dismissing them as merely unusually lucky only seems to support their claims.



** They reserve judgement on whether Luck be a lady or not. Gender is, after all, just another of life's coin tosses - one with more sides than many people realize.

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Wednesday, June 12, 2013

A Different Kind of Voice


During our time in the face-speakers' village, we never did manage to even begin speaking the village's language, nor they ours. We lacked color-shifting abilities of any kind; they appeared to be completely mute. The only sound we ever heard them make was a soft pop of the lips - which was not so much a word as a signal for attention, asking those nearby to turn and read the speaker's face.

Nevertheless, my three companions and I managed to communicate well enough, by gesture and expression, to make do for a few days. We were all grateful for the chance to rest. To be honest, we also might have been somewhat reluctant to venture back into the wild after the circumstances under which we had left it. A brush with death, however brief, tends to make one more appreciative of safe places for a while.

At one point, we even got to help with the harvest. I'm not sure what the season was in the Golden Desert at that time, or even if that particular part of it has any seasons that I would recognize. For all I know, the rainbow-faced villagers might harvest constantly all year.

Most of the harvesting - like everything else they did - happened at night. Like many nocturnal people, they didn't appear to actually need light to see, other than that of the moon and stars. The fires in their houses were only for heat and cooking. I never saw them eat meat of any kind. Their main sources of food seemed to be drought-wheat, which they grew in vast, dry fields of sand around the village, and a sort of fruit-like green tuber - like a hybrid of potato and zucchini - that grew under the wet sand of the village's oasis. This was what we had eaten in the soup on the night of our arrival. The name of the vegetable was a green oval with a sort of golden twizzle inside, which was actually a fairly accurate representation of the way it tasted. The villagers harvested it with long, spoon-like implements. They would walk around, stamping on the wet sand until they found a spot that felt somehow different. I never was sure exactly how they knew one of the vegetables was below. Once they had found it, they would dig their spoon into the sand and pull back on its long handle, scooping the vegetable out of the sand and high into the air. The children, lacking the necessary weight and upper-body strength for this task, instead ran around with baskets and caught the vegetables as they fell from the sky.

Upon realizing that we wanted to help, the villagers found a few spare spoons somewhere and let us try. We achieved nothing like the same level of skill, but the villagers' silent laughter at our efforts was good-natured enough.

No ordinary settlement in the Golden Desert can exist without a water source. The village's oasis was relatively small - hence their reliance on drought-wheat, a crop which seems to be able to survive on nothing more than vague rumors that there might be water somewhere nearby.

The resident aquifrax was… unusual, to say the least.

The water spirit seemed to spend most of its time making ice sculptures. It was rather prolific, actually. I can't imagine how much energy it must have taken to freeze so much water in the middle of the Golden Desert. Perhaps that's why it had left its oasis so small - or perhaps it simply preferred it that way. The motivations of spirits are rarely easy for mortals to understand, especially the more eccentric ones.

Most of the ice sculptures seemed to be sea creatures - the fantastic variety, like those drawn by illustrators who have never visited the ocean and have to rely on verbal descriptions of beasts they've never seen. One of the sculptures might have been an octopus. Another resembled a dolphin, or perhaps one of the sleeker varieties of beetlebrow fish. It was difficult to tell, anyway; we could only see them clearly during the day, and they always started melting long before sunrise. By noon, nothing was left but sad little lumps of ice bobbing in the lukewarm water. The only exception was a particularly massive sculpture - possibly a whale or a dire manatee - that lasted a full day and a half, though it more closely resembled a horribly ill blowfish by the second day.

We never saw the aquifrax, of course. Most of the life in the Golden Desert could not exist without their work, but the spirits themselves - like most spirits - rarely show themselves in person.

Perhaps my favorite part of our time in the village, though, was the music. Most of what we heard at first was simple and percussive. Workers in the drought-wheat fields, for example, would keep up a steady rhythm by plucking their toenails with their neighboring toes. (I managed to duplicate the technique myself, though with far less volume.) A whole team of workers could achieve a fairly complex rhythm this way. Still, for several days, this appeared to be all the music the village had. There was certainly no kind of singing.

We were somewhat surprised, on the third night, when the villagers brought out a couple of string instruments and something like a stone xylophone and proceeded to play music in a circle around the oasis. There were only three or four instruments - like the hybrid offspring of a banjo and a harp, no two alike - which the villagers passed around between themselves. Nearly everyone seemed able to play them, though their skill varied. I didn't recognize any of the tunes they played. Many of them were accompanied by rhythmic light shows on the musicians' faces; these were songs with words, apparently, even if I couldn't hear them. The instruments made their slow way around the oasis. When Red-Streaks-On-Yellow had finished playing, he or she hesitated before passing the instrument to me, uncertain of whether or not I could play it.

I couldn't, of course. Instead, I stood up and sang.

It was nothing particularly impressive - just a rendition of "Factory Fool" by Rango Tress. It's a song with a strong rhythm, which seemed to be a major part of the villagers' music, and its melody sounds good in my baritone range.

When I started, all the villagers froze and stared at me, motionless. I'm not actually sure if they had ever heard singing before. I began to be a little nervous when they hadn't moved by the end of the first verse.

Halfway through the second verse, they started to join in.

It was just a simple clap at first - one of our hosts' children, I believe, though I confess that I couldn't tell most of the children apart. A few others took it up as well. Someone started embroidering the rhythm a little. By the end of the third verse, I felt as if I was providing the melody for an entire Thiglian drum circle. It was amazing how many different sounds the villagers could achieve with just their palms and fingers (the rest of their bodies being far too fluffy for percussive purposes). I finished to wild applause.

My three companions received much the same response. Karlishek chose a skittering patter-song from Sham-Tarkazia, which gave the villagers all sorts of challenging rhythms to keep up with. Mirenza sang a thousand-year-old drinking song - evidently not at all worn out by age - which had everyone clapping and silently laughing, even though no one understood the words. Garnet surprised us all with a haunting song about coyotes (they're called feyul in the Golden Desert) that sent chills down my spine.

No one clapped through that one; it didn't need it. Instead, we were surprised again by the occasional clear, ringing note from the half-formed ice sculptures in the oasis. The aquifrax had decided to join in.

We left the village the night after that, feeling much more at peace than we had before our arrival. We said our goodbyes at sundown. The villagers - those who were up that early, at least - stopped what they were doing to give us a parting gift of dried tubers and drought-wheat crackers* and kiss us goodbye on our strangely wordless cheeks. We were sad to leave them; they had been the best possible hosts.

As we were walking away from the village, we heard a single stringed instrument taking up the melody of the song I had sung. It made good music for walking. I kept humming it long after the village was too far away to hear.



* The baker has yet to be born who can turn drought-wheat into anything as moist as, say, flatbread.

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Monday, June 10, 2013

A Digression on Language


The most commonly accepted theory, at present, is that languages develop with a certain type of mouth in mind.

This is obviously the case with languages such as English, with its many subtle uses of the lips and teeth; or Hmakk, which has an M in its very name. Languages such as these are difficult to speak with a beak or insectile mouthparts. Presumably, they developed in parts of the world where most people had lips, just as Kakaran originated in mountain clifftops inhabited solely by avians.

Over time, however, the various races of the world have wandered and mingled together. It is rare now to find even the smallest of villages inhabited exclusively by mammals, or avians, or reptiles. Even if they begin with different languages, those who share a common home usually come to share a common tongue. In many places, the speaking of English without lips, or Kakaran without a beak, has become only another kind of accent. Most avians cannot pronounce the lip-borne consonants so familiar to me - P, B, F, M, V - and I doubt I will ever manage the clacks and harsh demi-vowels of avian languages such as Hreet. However, despite our imperfect pronunciations, we rarely have difficulty understanding one another.

Those of the exoskeletal persuasion are somewhat more deeply separated. Many of them do not even breathe through their mouths. They have developed instead languages of chitinous clicks and hisses, or elaborate sign languages for multiple limbs. Many of these are more difficult for a person with only two soft-skinned arms to mimic. Still, we usually manage. Universal languages such as Sikelak help to fill in the most difficult gaps.

In addition, love is - and has always been - a great bridger of gaps. The marriages between vertebrates and invertebrates have created many surprising combinations. I have met many insects and arachnids who possessed, somewhere behind their scissoring mouthparts, the anatomy necessary to speak English clearer than my own. In the other direction are people such as the Hsshra tribe of the High Fields: silent, long-legged humans who breathe through elegant spiracles between their ribs.

Still, the villagers we met beyond the valley must have the most unusual language I've ever encountered.

We left the valley the night after the encounter with the saber-dingoes. We had no desire to sleep there; it would have surprised none of us if the pack had returned to attack us in our sleep. There was little we could do to keep them from tracking our scents, but we hoped that the cliffs would provide enough of an obstacle to dissuade them from following us. The climb was rather unnerving in the dark, but - largely thanks to Garnet's and Karlishek's night vision - we managed to fumble our way to the top with no more than a couple of scraped knees and elbows.

We were about to make camp at the top of the cliff when Garnet spotted a light on the horizon.

As exhausted as we were, the possibility of civilization - and of sleeping indoors, out of the chilly night wind, for the first time in weeks - was enough to get us walking again. No one said it, but I think we were all glad to put a little more distance between us and the saber-dingoes' valley as well.

As is so often the case in the Golden Desert, the light proved to be much farther away than it appeared. It must have been nearly midnight by the time we reached it. As we walked closer, we found that it was not a single light, but many - the glow of a small village full of dimly lit windows. The houses were low half-spheres of stone and clay. Only about half of them were lit, though, and we heard none of the chatter and bustle of an active village. We assumed the inhabitants were asleep for the night.

We walked into the middle of the village to find ourselves in the middle of market day - or, more correctly, market night.

The villagers were about Garnet's height, shorter than the rest of us. They were more or less humanoid. Their bodies were covered in downy white fur, except for their hands, feet, and faces; the overall effect faintly resembled mice or baboons, though their eyes were as wide as those of owls. They wore only simple skirts of pale brown cloth. If they were male and female, I never noticed any way to tell the difference.

Their most noticeable features by far, however, were the patterns on their faces. Streaks and blotches of bright colors shifted constantly across their skin, pinks and golds and emerald greens, like an endless fireworks display on every cheek and forehead. The colors glowed in the dark. There are many animals, such as angler-fish and torch-mice, that have luminescent patches on their bodies; most of them, however, can achieve only one or two colors each, like the repeated plucking of a single note. Each villager's face was a full symphony of light.

It was a silent one, though. In the entire marketplace, the only sounds were soft padding of feet in sand, the rattling of wagons, and the clinks and thumps of containers being moved. Not one of the people spoke. In the dark, with the rippling glow of all those silent faces, the effect was as eery as it was beautiful.

We had been staring for what I hope was only a few seconds when one of the villagers approached us. The body language was the same on both sides - smiling, non-threatening friendliness - but when we tried greetings in several languages, the uncomprehending smile on the villager's face didn't change. A few flashes of pink and blue passed over the smile and then went still.

It took us some time to realize that that had been the villager's greeting, or perhaps a question. The shifting colors were their language.

Eventually, we managed to convey by gesture that we had been walking in the Desert for a long time and were very tired. The villagers - we had drawn something of a crowd by then - gave us a sympathetic chorus of blue and lavender. The one who had first greeted us followed that with a flickering orange light in a green semicircle, like the cooking fires inside the dome-shaped houses, and led us to one of the larger ones. The ceiling was not quite high enough for us to stand up. Inside, we were greeted by another adult - the first one's spouse? - and a trio of tiny children as fluffy as owlets. Light flashed across their small faces as well, but they seemed to have difficulty doing more than two colors at once. Perhaps they were only just learning to speak. The whole family welcomed us in with many hugs and blue-pink greetings, and we soon found ourselves sitting on dusty cushions around a stone table, sharing slices of unfamiliar but tasty green vegetables. I looked in my bag and found a couple of slightly dusty candies from Thrass Kaffa; Mirenza rummaged through her pockets and found a motley assortment of nuts and dried fruit. All of these were enthusiastically received, especially by the children.

The name of the village, we were told, was an orange flash peppered with green spots. Our hosts' names were Expanding Blue Concentric Circles and Wavy Red Streaks On Yellow. They didn't introduce their children by name; perhaps, in a society where a person's name is an entire visual performance, children are given time to design their own. We introduced ourselves as well, but they had no more way to repeat our names than we had to repeat theirs.

The conversation around the table was quite lively. In fact, there were two conversations going on simultaneously, but since one was silent and the other was invisible, they didn't seem to interfere with each other.

Though nocturnal, the villagers must have been at least somewhat familiar with other sleep schedules - or perhaps they just accepted that we were tired, no matter the time of day. In any case, Blue Circles went out after dinner (for them, I suppose it was something like lunch) and returned with four extra blankets to spread across the sandy floor. We thanked our hosts profusely, hoping that our smiles and surreptitious yawns would convey the meaning our words couldn't. I dropped off to sleep quite quickly. All night, though, I had the strange feeling that the colored afterimages on my eyelids were trying to speak to me.

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Tuesday, June 04, 2013

Wings of Stone


There are many ways of navigating in the Golden Desert. By far the most reliable are the singing sand rats, who can hear the unique song of each town and city and follow it to its source.* Human Wayfinders, blessed with the rare gift of a sense of direction, are also quite popular here. Those unable to afford a Wayfinder travel by kilopede. The great arthropods are just as home in the Golden Desert as in the Mountainous Plains, though they have to drink a lot, and many order snowshoes - several hundred pairs each - so that they can more easily traverse the shifting sand. Other people prefer tree compasses, which forever point to the living sources of their wooden needles. For a prepared Desert traveler, there are almost as many ways of finding places as there are places to find.

We had none of them. For lack of a better method, we fell back on the oldest means of navigation: pick a direction and hope that it leads somewhere. Fortunately, we still had several days of food and water, and we were finding enough on the way to keep our supplies replenished. Death by deprivation was not an immediate worry. All we had to do was keep walking and try to keep ourselves amused.

We spent the first few days singing and telling stories. Karlishek turned out to have a pleasant tenor voice and a large repertoire of folk tales and songs, which made the hot days go by much faster than they might have. (We traveled in the mornings and evenings, resting when it grew too dark to see or too hot to move, but the air was uncomfortably hot by an hour after sunrise and only grew worse from there.) Mirenza's collection of ancient legends and songs, in the bent keys of traditional Desert music, was also fascinating. As the widest-ranging traveler of the group, my eclectic mix of songs and stories made an interesting contrast; the tale of Gan the Foolish Fence-Builder, from the lush and carelessly governed land of Mollogou, required as much explanation from me as the tales of the ancient and highly ritualized Miravi Empire did from Mirenza.

Garnet continued to speak little, murmuring something about her singing voice being out of shape, but she listened closely to everything.

The Miravi Empire was on our minds quite often during those days. Hardly an hour went by when we didn't pass some remnant of it. Broken pillars quivered on the horizon. Piles of stone blocks lay half-swamped by dunes, still retaining just enough right angles to tell that they had once been the foundations of houses. Markers for long-vanished oases gave names to dry depressions in the sand and invited travelers to drink their fill. At night, we slept in old, half-buried ruins, surrounded by ancient stone and illegible hieroglyphs. Statues looked down on us: the stone-faced gods of a thousand years ago. No one but archaeologists remembers their names.

Every single statue had wings, or stumps where wings had once been.

In the ancient Miravi Empire, according to Mirenza, the ability to fly was considered divine. The wingless were normal; the flying were gods, rulers, cloistered and extremely rare. The highest-born spent their entire lives in towers and hammocks, never once setting foot on the ground. The palaces of the Empire were fantasies of towers and balconies and open courtyards, with more doors opening to the air than to the ground. Many rooms were accessible by flight alone. Others had narrow stairs or ladders added as an afterthought, a vulgar necessity for the rulers' poor, earthbound servants.

Those with wings but not flight were considered cursed and cast out into the desert. Even now, the nomadic tribes that wander between cities have an unusually high occurrence of vestigial wings.

As odd as this method of choosing rulers seems to us now, they seem to have run the Empire quite well for a time. It was one of the most prosperous countries in Hamjamser for several centuries. Most of the cultures in the Golden Desert have Miravian roots; the ancient Miravian language is the basis for modern Amrat, the tongue I have been learning from Karlishek and Mirenza. Modern Desert cities are built with the same majestic, highly ornamented architectural flair that the Empire perfected. The ancient Miravian cities were centers of art and trade and science, each city keeping a friendly and respectful relationship with the aquifrax that provided its water. These generous, enigmatic Desert spirits have probably never been as well understood, before or since, as they were by the ancient Miravians.

Unfortunately, as so often happens, this understanding eventually became complacency. All of this prosperity ended when the Miravians finally did something to annoy the aquifraxi. Accounts vary as to exactly what it was. Some historians believe it was due to political or religious differences; aquifraxi consider themselves subjects of the Rain Dragon (and he humors them politely enough, though he's never shown any sign of actually wanting to rule anything but tides and storm clouds). Others theorize that the dispute was over pollution, or excessive irrigation, or an infestation of imported foreign frogs. Whatever the reason, one day, every aquifrax in the Empire simply picked up and left. They took the water with them.

They hadn't gone far, as it turned out; they'd merely relocated to the uninhabited areas of the Empire. Within a few months, what had been empty desert was lush and blooming, and what had been fertile farmland was too dry to grow anything but dust and heatstroke. The people of the Empire packed up their things and left everything they'd built. In some cases, they only had to walk for a few hours to reach fertile ground. Many could still see their old homes as they built their new ones. The division between farmland and wasteland is a sharp one in the Golden Desert, though; people have to follow the water, wherever it happens to be. Without an aquifrax, the old cities of the Empire might as well have been on the moons.

Many of the wealthiest citizens stayed behind anyway, hoping desperately that things would go back to the way they had been, until their grand houses filled up with sand.

Most of the winged nobility were among them. The new settlements had been thrown together quickly, to give the farmers and craftspeople somewhere to sleep while they figured out how to feed an entire displaced Empire. There was nowhere for sky-dwellers to perch.

The Miravi Empire never really recovered. It took a long time to rebuild even a fraction of what had been lost, and in the bustle, most of the Empire's less practical traditions - such as the winged rulers - were left behind and forgotten. The rough settlements grew into stable towns and eventually became the Golden Desert's modern cities, such as Karkafel and Thrass Kaffa. The people developed new, somewhat more cautious relationships with the aquifraxi. Life returned to normal. Like most places in Hamjamser, though, the cities remained separate this time. They continued to trade goods and citizens and ideas with each other, but somehow, they never quite reunited into a single country again. It's not that surprising, I suppose. In every part of Hamjamser, empires have always been the exception, not the rule.

These days, the ability to fly is considered as ordinary in the Golden Desert as it is anywhere else. The winged hold everyday jobs and mingle with the flightless without hesitation. Many even consider the winged nobility to have been a foolish idea. In these modern times, most places in Hamjamser consider it unhealthy for rulers to be always looking down on their subjects. It gives them strange ideas.

Still, I have often seen the people of the Golden Desert gazing silently at the clouds, or at the wings of their neighbors. Perhaps a part of them still remembers a time when wings could bring them closer to Heaven, and not merely to the empty sky.



* They can even find things as small as individual oases, though they say those songs are little more than brief jingles.

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Sunday, June 02, 2013

Canyon Town, part two


Mirenza's machine was little more than a small lens in a brass frame. Small buttons and levers protruded from it here and there, like a combination of a pocketwatch and a jeweler's compound eyepiece.

My Amrat and her English have improved since I first met her, so - with some help from Karlishek - she was able to explain a little more fully exactly what the device does.

As far as I could understand it, the lens shows the past. Sometimes. Other times it doesn't. The precise working of it is immensely complicated; the one Mirenza had was the simplified portable version, and even then, her explanations of the functions of all its knobs and switches quickly rose to heights of technicality beyond even Karlishek's ability to understand. Mirenza eventually gave up and just demonstrated for us.

The first subject she tried was a heap of green glass beads lying in an empty doorway. Garnet, Karlishek, and I had to crowd closely around the lens, as it was really only designed to fit a single eye. At first, the lens simply showed the heap, as if we were looking through ordinary - if somewhat dark and distorted - glass. Mirenza gave expert flicks to a couple of switches. The lens darkened, then cleared again to show a different image, grainy and flickering, like the pictures in an antique slide projector. When viewed through the lens, the beads were now on a string. A few more flicks of switches, and the view pulled back to show a dark-haired girl - perhaps fourteen or fifteen, with the stubs of an adolescent pair of antlers on her forehead - wearing the beads around her neck. She laughed, soundlessly, and vanished through the doorway where we had found the beads. In the lens, the opening had a wooden door in it, carved with symbols. "Health and protection," Mirenza identified them in a distracted mutter.

The girl closed the door, and the image blurred into darkness. Mirenza's claws flew over the switches. The darkness gave way to a burst of scratches, which cleared to reveal a priest. (Mirenza identified him by his robes and by the Amulet of Humility* around his neck.) Above the amulet, he was wearing the same necklace. His face bore little resemblance to the girl's, but he did have a magnificent set of antlers.

We watched for what seemed like hours as Mirenza flicked through image after image, following a dizzying array of people. Some had a family resemblance to the girl; many did not. All of them wore the beads around their necks. The lens was watching the beads, in their previous form as a necklace, and their wearers simply happened to be in the picture as well. One brief glimpse showed a glassworker actually making the necklace and giving it to her husband, whose eyes were an identical shade of brilliant green. Other images - much blurrier than the rest - showed only blowing sand, or an outcropping of greenish rock, which we assumed to be the sources of the beads' material and pigment. Apparently, anything further back than that no longer resembled the beads closely enough for the lens to observe it.

Most of the people showed up many times. One heartbreaking scene showed the first girl, a few years older, grieving for the death of her young husband. We had seen the two of them courting in many of the previous images. The next one showed the two of them, decades older, eating a quiet dinner with a small boy so similar that he had to have been their grandson. They were listening, clearly fascinated, while he described something to them with many soup-flinging gesticulations of his spoon.

This was when I started to be doubtful of the accuracy of what the lens was showing us. Mirenza switched it off a moment later, returning it to an ordinary glass lens, and explained.

The lens doesn't see the past; it sees all of the pasts. The pictures in it show both what was and what could have been. Mirenza had pointed it at the remains of the necklace, and we had seen where the necklace had been - and where it might have been, had things been different.

It is an archaeologist's dream. It is an archaeologist's nightmare.

Fittingly, Mirenza's group of archaeomechanogeolinguists calls these devices "arkmasith," which translates roughly to "historians' dreams." They've been working on them ever since Hashmax Bensathrack, their biometallovitrialchemist,** found that he could see strange things through a batch of glass he'd accidentally mixed with the powdered shells of oracular crabs. The creation of more lenses has progressed slowly, as oracular crabs are quite difficult to catch. They always seem to know where you're going to look for them.

The team has managed to improve the accuracy of the lenses somewhat, using the elaborate mechanical workings around them, plus an exhausting amount of testing with objects whose pasts are well-documented enough for comparison. The small one Mirenza had was an early model, with few adjustments for accuracy, considered by most of the team to be past its usefulness. She had kept it anyway. "We are look for beginnings," she explained, with a smile at the edges of her beak. "We never should forget beginnings of our own work. Also, is shiny thing."

We wandered through the canyons for the rest of the day, taking turns looking through the lens at whatever remains of the vanished community caught our eyes. We looked back to when that streak of rust was (probably) the wheel rim of a cart pulled by goats and miniature saurians, when this rock was (possibly) at the bottom of a swift-moving canyon river full of fish and freshwater nautilus, when that doorway was (perhaps) carved by a stubborn one-armed sculptor who clenched his chisel in his teeth, when this fossil was (dubiously) a small trilobite who spent its days tracing geometrical proofs into the silt of an ocean floor, when the hollow cave-houses were (most likely) inhabited by families who lived and died and danced and prayed beneath statues that had not yet lost their sandstone faces to centuries of wind and rain and neglect.

Not one view gave us any hint as to why they had left.



* The Amulet of Humility is commonly worn by the priests of Uncertainty, who teach that true knowledge comes only through sufficiently complete observation. "Sufficiently complete" observation, in the strictest division of the faith, is possible only by omnipotent beings. The most exceptionally adventurous and introspective of mortals might, by the end of their lifetimes, come to know all there is to know about themselves. To know everything about another person is usually considered impossible. To know everything about a place, or a society, or a species - much less the rest of the world - is utterly beyond hope. True knowledge is therefore restricted to the central deity or possibly deities of the Uncertain (His/Her/Its/Their followers don't presume to know anything at all about Him/Her/It/Them, including whether or not He/She/It/They actually exist). Mortals must learn to accept that the sum of their knowledge will forever be a microscopic grain of flawed and partial observations in the vast and incomprehensible universe. Followers of Uncertainty consider it a sin to be certain and a virtue to admit to being wrong. This perhaps explains why there have always been so few of them.


** All of the terms I'm using are broad approximations made up based on Mirenza's attempts to explain the scientists' work to me, and are probably laughably inaccurate. Language barrier aside, they simply do not seem to divide the sciences into the same categories with which I'm familiar.

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Thursday, August 09, 2012

On the Advisability of Obeying Signs


I suppose you must be wondering where I've been for the past few weeks.

I apologize for the prolonged silence. It's far from the first time, and I'm sure it won't be the last - but once again, I have been beyond the reach of postbirds.

The caravan had been traveling for a week or two when we first saw the stones. They were small enough at first - just the occasional spire and pillar of wind-sculpted sandstone, striped in layers of brown and gold, protruding from the sand. Desert gargoyles crouched on top of some of them. The stone-skinned beasts sat perfectly still, blending in so well that none of us noticed them at first. It wasn't until one of the vultures trailing the caravan stopped to rest on top of a rock, and the rock shot out a long, frog-like tongue and snapped it up with a squawk and a puff of black feathers, that we even realized the gargoyles were there.

We never saw any gargoyles that were even close to large enough to eat people. All the same, we watched the rocks much more carefully after that.

The farther we went, the larger the stones were. After a day or two of travel, they had become wider than the spaces between them, and we found ourselves wandering through a system of canyons. Like the spires, they were banded in layers of yellow and golden brown, with the occasional vein of deep black running through. Some stream or river - long gone now - must have taken centuries to carve the canyons, digging grain by grain through the layers of sandstone.

Among the group of scientists traveling with the caravan, the favored theory is that the canyons must have been home to an unusually active aquifrax, or some other type of water spirit. Perhaps more than one. The regular flow of water could never have produced anything as complex as this labyrinth of canyons.

I'm still not sure of the exact nature of the scientists' work. Are they geologists? Archaeologists? Historians? Experts in unusual vision? Some combination of all of these? I can only guess.



Mirenza, the avian in the group, has tried once or twice to explain their work to me, but we don't share quite enough words yet to convey something that complex. Geolarchaeolinguistic terminology is still beyond my ability to comprehend in English, much less in Amrat.

Still, I'm learning. Between Mirenza and Karlishek, I know enough Amrat by now to be, if not fluent, at least coherent.

Karlishek, as it happens, shares my love of comparative mythology. We've spent many hours discussing the myths and folk tales of various lands. We've talked about the daisy-chained strings of stories that form the Book of a Thousand Mirrors, which I've only read in translation; the Epic of Orbadon, which Karlishek has only read in translation; the tall tales of the Railway Regions, which seem to make a habit of pushing the boundaries of credibility, so that no matter how far-fetched they are, you can never be entirely certain that they're not true; the strange, unresolved half-stories of Mollogou, which seem to consider endings optional and questions best left unanswered…


Being an insect, Karlishek's face is not flexible in the same way a vertebrate's is, but I'm beginning to be able to read his expression in the way he holds his antennae. I'm not sure where his voice comes from. It's not from his mouth; unlike me, he's capable of speaking perfectly clearly with his mouth full.

On the day after I sent my last letter, Karlishek and I were sitting beneath the canopy of one of the wagons, comparing the English and the Amrat variations of the Tale of the Three Brothers. There are an almost endless number of these - stories in which the third brother succeeds where the older two fail, often due to their foolishness or arrogance. To the best of my knowledge, these stories show up in every culture and every language. In comparison, similar stories about sisters usually only have two. Quite often, they are stepsisters: one good or clever, the other wicked or foolish.

Karlishek sees this as an indication that there are twice as many foolish men as foolish women. He says that his experience has generally proved this to be correct. We were debating this when a woman peered around the frame of the wagon.


"Are you Mirenza's friends?" she asked, in a voice so soft it was barely audible. "She said to find a beetle and a reptile talking about stories."

That sounded like us. My current reptilian appearance has persisted for over a year now, which has been quite convenient in the Desert.

"She needs you," the woman continued, pointing back the way we'd come. "Back there. She says it's an emergency."

It was unclear, if it was an emergency, why Mirenza had sent for us in particular instead of simply shouting to whoever was nearby. We went anyway.

We arrived, somewhat out of breath, at the end of a small side canyon. Mirenza was standing in front of a circular slab of sandstone leaning against the wall, tracing a series of worn symbols carved in the center.

"Finally!" She gave us a quick, excited smile before turning back to the stone. "I thought you'd never get here. Look at this!"

"It's a rock." Karlishek's voice was flat.

"What's the emergency?" I panted. If there was one, it had yet to show itself.

"You see this?" Mirenza pointed to the glyphs on the stone. "It says, 'keep out.' Come on, help me open it."

This, I suppose, is the reasoning of an archaeologist. We've known Mirenza long enough by now to know that it was pointless to argue.

The base of the stone was covered in sand, which we had to dig out of the way before it would move at all. The woman who had fetched us - she hadn't mentioned her name - helped as well. Oddly, she wasn't out of breath at all. I didn't give this much thought at the time. With the sand out of the way, Karlishek and I put our shoulders to the stone and shoved, while Mirenza - light and agile with her hollow avian bones - leaped up onto a nearby ledge and pushed it from the top.

Fortunately, the sandstone was relatively light; if it had been a slab of granite, I doubt the four of us together could have budged it at all. As it was, we only managed to open a narrow gap before the stone ground to a halt and stubbornly refused to move any further.

Even that small gap was enough to get a glimpse of what was beyond. The stone had been covering a natural archway in the stone. Another canyon wall continued on the other side, smooth and banded with the same golden brown.

There was a window carved into it.

Distracted by this, we were foolish enough to take our eyes off of the wagons going by behind us, and it took us some time to notice that we could no longer hear the sound of the runners sliding over the sand. When we turned around, the caravan was gone. Not only that, but when we ventured down several of the nearby passages, they all led to dead ends. The canyons had shifted position, as mazes do.

There was nowhere to go but through the door we'd opened.

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Wednesday, July 18, 2012

Message in a Monolith


The stone stood in the sand directly ahead of us. We saw it long before we actually reached it; the vague dark shape had been rippling on the horizon for hours, motionless except for the heat that makes everything in the Golden Desert shimmer at a distance.

When we reached it, it turned out to be a rather unremarkable standing stone. It looked like sandstone of some kind. It also looked old, though - I didn't even recognize the characters that were carved into its single flat side - and nothing made of sandstone keeps its details for long in the gritty wind of the Desert. The writing was still legible.

There are far too many things hidden beneath the sands of the Golden Desert for anyone to even dream of counting them. The dunes roll back occasionally and uncover ruins, tombs, monuments from civilizations long forgotten. They might stay visible for a week, a day, or only a few hours before the dunes swallow them up again. Most travelers (especially if they're of the scientific persuasion) will stop to at least look at things like this stone. The common opinion is that if the Desert has unveiled something for you to see, it's probably worth taking a good look. You'll probably never see the thing again, after all - and even if it holds no meaning for you, who knows? There could be an archaeologist in the next town who's been looking for it for years.

This is the Golden Desert, where the history is deeper than the sand. People stop here for interesting rocks.

Predictably, everyone in the caravan took this as an excuse to take a break. The gafl were unhitched from the wagons, free to go snuffling around in the nearby sand; everyone else got out food or books or pillows and sat down to eat or read or snore for a while.

The team of scientists (I'm still not sure whether they're geologists, archaeologists, something more obscure, or perhaps a combination of all three) piled out of their wagon and gathered around the stone. They tested and measured it with various instruments, taking notes and chattering among themselves. One fished a dilapidated box camera out of her luggage and took a careful photograph or two.

Mirenza, the avian woman I spoke to earlier, stood back a bit from the others. She seemed to be focusing on the writing on the stone. I could hear her muttering under her breath. She squinted at the barely legible hieroglyphs for a few minutes, then turned back to the others with a funny half-smile on her face. I could only pick out a few words of what she said next. The other scientists' reactions ranged from chuckles to confused frowns.

Karlishek told me later that the inscription on the stone roughly translates as follows:

"You have seen the stone I carved, and read the words I wrote. That is all I really wanted. May your travels be happy and your path even."

The signature had been worn away by the sand.

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Tuesday, July 17, 2012

Departure


The gafl have apparently eaten their fill, ballooning to three times their previous size, so the caravan packed up and left Denemat this morning. I was surprised to discover how many of the people I've seen around the village are actually passengers on the caravan. Denemat's population, apparently, is even smaller than I thought.

I went back to say goodbye to Fenbit and Hasisha before we left. They were sitting in the shade of their acacia again, though the tree had moved to the other side of their house. Perhaps it wanted a change of scenery. They gave me a package to deliver to their grandson, who apparently lives in a remote town called Snarkish. If the caravan happens to come across the town on its journey, I'll deliver the package myself; if not, I'll give it to someone else before I leave the Desert. It will find its destination eventually.

The package seems to weigh almost half what I do, which is why they're not sending it by postbird. The postbirds refuse to deliver anything that weighs more than they do. Heavy mail has to take its chances with foot travel. Inhabitants of the Golden Desert are used to waiting months or years for their packages to arrive.

The train of wagons had already lined up at the outskirts of the village when I arrived. Everyone was loading things aboard. The merchants in the caravan are transporting a wide variety of cargos. One entire wagon is full of parsnips and munchmelons; another holds cages of pahareets, jazz birds, and salamanders. Several harried-looking potter's apprentices were shifting towering stacks of ceramic tiles, glazed with brightly colored butterflies and sheep and squid and peacocks, and wrapping them in thick woolen blankets before loading them into crates. Further on, a team of the caravan's largest and strongest lifters were carrying heavy chests reinforced with iron bands and massive padlocks. I don't know what was inside them. Most of the lifters were samovals, who tend to be larger and stronger than average; there was also an upright elephant with painted tusks, a few of the masked people I've glimpsed occasionally in the Desert, and a pair of twins who looked almost human, aside from the armadillo scales across their backs. They lifted chests that were larger than I am, and must have weighed three times as much, without any visible effort.

A team of men and women in white robes were taking great care in loading crates onto one of the wagons. A few of the crates were still open, and I could see glimpses of complex machinery inside, all gleaming brass and polished lenses. One of the team - an avian woman with jet-black feathers, who was panting in the heat despite the hood shading her face - gave me an enthusiastic explanation when she stopped to rest.

"Is for, eh, measure the sand, yes?" She fanned herself with one feathery arm. "Is for… Look in sand, see what is before. Sand now is small pieces, but before, maybe is castle, or mountain, or glass, yes?" She pointed to a crate where an elaborate series of lenses sat, half wrapped in cloth, gleaming in the sunlight. "Look with this, see castle, mountain, glass. What sand is before."

I'm still not entirely sure what she meant. Some unusual variety of archaeology, perhaps? The equipment was nearly all packed, so a demonstration was out of the question. My Amrat, unfortunately, is nowhere near as good as her English, and I'm no geologist. Most of what she said went completely over my head. She didn't seem disappointed with my incomprehension; she just shrugged and smiled, a slight rumpling of the feathers at the corners of her beak. "Eh. When you maybe learn more Amrat, I tell you again. Yes?"

One of the wagons has been cleared out and altered to hold a single passenger. Normally, a caravan would not allow this; space is too limited to waste an entire wagon on one person. (I will be sharing a wagon with five other travelers and their luggage, as well as a shipment of assorted fossil shells, and sleeping on top of my luggage.) However, from what I've heard, this passenger is not only wealthy enough to pay for a whole wagon; he is also aquatic. The alterations to the wagon were mostly to make it watertight. The wagon bed has been sealed - I assume with tar, or snail glue, or something of that sort - and filled with river water. The canvas roof has been replaced with a silk canopy nailed down tightly on all sides. This, apparently, will hold moisture inside the wagon and keep the water from evaporating too quickly.

I don't know the passenger's name, but I've heard that he's from a wealthy family of river merchants from the Scalps. How he got all the way out here, I have no idea. I hope he doesn't mind being stuck inside a wagon for the next month or so.

The caravan set off shortly after noon. This was later than it was scheduled to leave - I could hear Tirakhai's voice from one end of the wagon train to the other, booming at steadily higher volumes the later it got - but it's nearly impossible to organize this many people, much less to do it on time. I'm impressed we only left a few hours late.

The gafl handlers had been maneuvering their charges into position all morning, checking harnesses and providing a few last snacks before departure. They steered the gafl with a sort of percussive code, thumping out quick rhythms on the shaggy hides that told the creatures to stop, go forward, turn left, and so on.

I managed to find a good place to sit when we left; it was a seat near the front of one of the central wagons, where I had a good view of the whole caravan. It was quite a sight. All the gafl started nearly at the same time, lurching forward with surprising speed as they stretched and compressed their massive bodies. Hundreds of soft feet hit the sand at once. The sound was like a pillow fight of operatic proportions.

The rest of the day's journey was largely uneventful. The wagons slid over the dunes fairly smoothly, though they seemed to find more bumps and pebbles than I would have thought possible in what looked like perfectly smooth sand. The springs on their shafts at least kept them from sharing the gafl's lurching gait.

There was always someone singing. Over the course of the day, I must have heard dozens of melodies from one wagon or another. Karlishek identified a few of them for me when he happened to be nearby; one was a love song, another a prayer, a third a comical ballad about a man who built a house out of sand.

The sun set an hour or two ago. The wagons are currently arranged in a circle around a large campfire. There is little wood in the Golden Desert, so we're burning gafl dung. The handlers collected enough over the course of the day to make a sizable fire. Thankfully, it has almost no smell at all. The gafl themselves smell strongly of rosemary right now, as their handlers have been rubbing the herb into their fur to keep away parasites. The gafl seem to like the smell; they stuff their faces into each other's fur and sniff happily every time we stop. Most of them are sleeping at the moment. Their silhouettes are like grassy hills in the dark, rising and falling slowly with their breathing.

All the passengers who are still awake sit around the fire. Supper was a bewildering array of shared food, contributed by everyone, followed by an hour or so of songs and storytelling. I missed most of the stories, but I was able to at least hum along with the songs.

By now, everyone is quiet. Most of the passengers have wandered off to their wagons to sleep. The few who remain sit around the crackling fire, writing letters or journals, or playing games with boards and decks of cards that I've never seen before. It's peaceful.

The moon and grandmoon are high in the sky above us, wearing the campfire smoke like veils. There must be a million stars around them. Bats and night birds fly overhead, black on black, little fluttering silhouettes that croon and squeak softly to each other. I have a bed of sorts set up in the wagon, but I might just sleep outdoors tonight.

After all, it's not as if it's likely to rain.

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