Wednesday, April 22, 2020

The Vertebral Causeway

A few days after leaving Garnet and Hanagrishel, we crested a dune and saw a line of enormous rectangles on the horizon, like a row of crooked molars. Mogen and I, having both been in the Golden Desert for only a few months each, were baffled as to what they were. Karlishek was able to illuminate us.

This part of the Golden Desert - or, rather, the part we could see on the horizon - used to be full of volcanic activity. As a result, it's long been more black and gray than gold. Creminda Zimmergoggle, one of the earliest people to explore the area and write anything down about it, reported "a veritable arboretum of pumice and obsidian. The trees are strange of shape, all formed of black glass, growing from mountains of petrified sponge." *

Since then, nearly all the volcanoes have gone extinct. Now there are earthquakes instead. All but a few of Zimmergoggle's glass trees have been shattered, and the land is covered with their pieces. Razor-edged shards of black glass stretch to the horizon. It's impossible to travel across them in anything less than chain mail. Even that is dangerous; the shards shift in the frequent earthquakes, sliding across each other like the blades of enormous scissors. The plants there are all very short.

The only way most travelers can cross the shattered plain is by the Vertebral Causeway, a trail of massive stone blocks placed there during the reign of the eleventh Farak of Sithera. That was what we'd seen on the horizon.

By the time we'd crossed the valley ahead of us (a small, charming one full of button lilies, whose shrine was a stone hyena with flowers between its teeth) and reached the top of the next dune, geography had shifted, and the Vertebral Causeway was no longer visible. I'm still not certain whether or not I imagined the screech of shifting glass shards in the distance. It all sounds fascinating, but to be quite honest, the shattered plain is one part of the Golden Desert I don't mind not having traveled through in person.

Its history, with which Karlishek continued to regale us as we traveled, is equally fascinating.

The Causeway was designed (like much of Sithera's most famous architecture) by the legendary Femeral San Samara, who - perhaps as a result of building in a region mostly comprised of shifting sand - favored massive, immovable stone blocks in all of their architecture. Their design for the Sithera Public Library required the invention of entirely new methods of construction. The blocks used for the foundation (which is, incidentally, also the first two stories of the building) were too large to be lifted by any known mechanism at the time. In an historic move, San Samara hired a team of dimensimancers, who - rather than physically lifting the stones into their intended locations - were able to simply persuade the geography of the construction site that they were already there. The technique (which came be known as Lumakuma, or Blockwalking) is used in many countries today; it rarely works on smaller stones, but it's become the favored method for moving large ones.

This was the technique used to build the Vertebral Causeway. The scale renders it impossible to determine a precise count of the blocks that make up the Causeway, but there are at least a hundred of them. Each one is the size of a small mansion. The shifting glass shards around their bases continue to scratch and chip at the stone, but travelers on top of the Causeway can cross at a safe distance from the chaos. The blocks shift in every earthquake; maintaining a perfectly even trail would be practically impossible. Instead, they are connected by rope ladders, so that travelers can climb from one block to the next.

We couldn't make out any of this detail from our distance, of course, nor the enormous Halsi characters carved into each block. According to legend, San Samara's original proposal for the Causeway claimed that when completed, the characters would spell out a poem in praise of the eleventh Farak's visionary approach to transportation planning. The eleventh Farak was thus understandably displeased when, upon completion, the blocks proved to instead spell out a proposal of marriage to San Samara's sweetheart. The sweetheart in question was hardly more pleased than the Farak; she reportedly said, "I told you to stop building monuments at me, the murals were bad enough, what in the world were you thinking" and broke up with the architect on the spot. San Samara, always the opportunist, took the design for the sixteen-story mansion they'd been planning to build for her and instead offered it to the Farak by way of apology. The Farak was apparently mollified enough to hire San Samara for several more projects, but monitored the construction much more closely from then on.

Geography being what it is, the blocks of the Causeway change position often, and the marriage proposal was only legible for a day or two (which was probably for the best). These days, the blocks most often spell gibberish. There are a handful of pilgrims who walk the Causeway routinely and record every character as they go, hoping that if they just pay attention, the blocks will someday line up to send them a message from geography itself. Geography has, thus far, sent them little more than the occasional rhyming nonsense couplet and (by a few dubiously reliable reports) one or two dirty limericks.

Opinion is, as usual, divided as to whether this means that the forces of nature have no interest in communication, or that they simply enjoy confusing people. Neither possibility offers much hope that they'll provide a clear answer any time soon. Still, it's reassuring to know that, if they do, someone will be there to read it.

---

*This was back when pumice was still believed to be the fossils of prehistoric sea sponges. The Volcano Dragon has, thankfully, since managed to correct this misconception.

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Wednesday, April 15, 2020

Orlogrove

After leaving Nemigan's orchard, most of the valleys we passed through were uninhabited. They continued to be roughly similar to each other: long, narrow strips of green between the bare golden peaks of the dunes, where scatterings of grass, cacti, shrubs, and small trees had grabbed the endlessly flowing waves of sand and rooted them in place.

Most valleys had a small shrine somewhere, usually by the deepest pool in the stream. (There was always a stream.) Apparently, each valley had its own local spirit - perhaps many spirits, if what I saw in Nemigan's valley was any indication - and someone long ago had taken the trouble to travel between the valleys, building a shrine to each one.

Spirits like to have shrines. They are forgetful creatures themselves, or at least remember in very different ways than we do, and many of them find it reassuring to have a shrine reminding passersby that they exist. Also, like most people, they are fond of well-crafted presents.

These shrines were certainly well-crafted. I couldn't identify the speckled gray stone they were carved from, which was neither the typical Golden Desert sandstone nor the pink granite from the gargoyle village, but it was quite hard; the carvings were old, coated with moss and lichen, but they were hardly worn at all. The stone was clearly not from anywhere nearby either. It must have taken a lot of work to transport it across all these dunes.

After my travels in Mollogou, where there's a spirit and a shrine for every hill and hummock, this place seemed oddly familiar - in an upside-down sort of way.

Karlishek and Garnet steered us away from a handful of valleys that, as they put it, smelled wrong. Nothing appeared obviously different about them from the outside, but after the first three or four, I also began to notice myself feeling faintly uneasy around them - the sort of vague sensation that I might normally have dismissed, but which I should perhaps learn to pay more attention to here. Not every location's spirit is a friendly one, especially in the less populated regions of the world.

Other valleys we avoided for different reasons. One we passed by simply because of the cheeky smile on the stone rabbit that adorned its shrine, a hand of cards pressed close to its chest with one paw. None of us were so starved for excitement that we felt like dealing with a trickster. Another had what was clearly a stone grave marker - much more crudely carved than the modestly adorned stone block that served it as a shrine - placed in the ground under its only tree. Though it didn't feel uneasy or hostile, there was an inward-turned sadness about the valley that caused us to quietly pass by and leave it alone. Spirits don't age or die the way that faster-living mortals do, and their mourning periods can last for centuries.

For the most part, though, the valleys were quite pleasant to wander through. It was a relief to be able to rest in the shade of trees again, however stunted, and hear the trickle of water nearby. Though there were no more inhabited valleys for some time, we found plenty of food in the ones we passed through. There were more desert apples and puddens, the occasional cluster of gumdrop cacti, and even a few edible mushrooms. In the sheltered spaces between bushes, we found the occasional cluster of wormflowers - fat, succulent, pink blossoms with a surprisingly sweet flavor.

We were lucky to have Karlishek along; none of the rest of us were familiar enough with the flora of the Golden Desert to reliably know if most of it was edible. Although he couldn't identify every shrub, cactus, and tuber we encountered, he was, in most cases, able to separate the benign from the poisonous or the unhelpfully hallucinogenic.*

Garnet continued to wander off and bring back various fractions of edible animals, depending on how long it had been since we'd last eaten, and Mogen turned out to be surprisingly deadly with a miniature crossbow she pulled out of her pack on the second day. As a result, we had roasted sand quails or brush millipedes to eat on most nights. (brush millipedes, admittedly, are not exactly difficult to catch; they can approach the speed of flowing tar when they feel frisky.)

All of our encounters with rattlesnakes, scorpions, and crocodile centipedes remained happily brief and long-distance. In an encounter between a crocodile centipede and the wagon gafl, the gafl would probably have won - they are heavy, unappetizing, and not extremely sensitive to venom, even in large amounts - but we preferred to avoid finding out for certain. Whenever we saw the long hummock of sand that marked a buried centipede, we made sure to give it a wide berth.

The shrines were endlessly fascinating. There seemed to be little to no pattern to them. Some were representational, carved with people, animals, or beings somewhere in between, in styles ranging from elegant to comical. Some featured only geometric shapes, or abstract sculptures that seemed to hint indirectly at a subject or a personality. One appeared to be an entire geometric treatise in the form of carved pictographs - something relating to the intersections of circles - although none of us were mathematician enough to understand it.

The design of a shrine seemed to have little obvious correlation to the apparent benevolence of its valley. One of the valleys we avoided was as tidy as a well-tended garden and had quite a lovely shrine, an elegantly carved swan with very little moss or lichen covering its form. It was pretty enough, but we felt distinctly that untidy things such as visitors would not be welcome. The next valley we avoided was the opposite: its floor was choked with underbrush, and moss completely obscured the face of the seated stone woman that made up its shrine. None of us were willing to step over the ridge into that valley, though we couldn't have said precisely why. Perhaps Garnet and Karlishek put it best: it just didn't smell right.

In contrast, one of the valleys that felt the friendliest had a shrine decorated with a border of carved skulls. They were small enough that they weren't visible from the edge of the valley (which was why we entered it in the first place). The valley's trees were hung with vines full of plump, blue-black grapes - which smelled pleasantly sweet, although we didn't quite dare to sample them - and the dense foliage overhead provided deep, much-needed shade during the middle of the day (which was why we didn't leave immediately). Once our initial alarm at the shrine's macabre design had faded a little, it was difficult not to feel comfortable in the valley. We stayed until the worst of the midday heat had passed and left wary but unharmed. Perhaps the spirit's aesthetic sensibilities simply tended toward the funereal.

We stopped for the night in a valley with a stone fish half-buried in the middle. It was similar to the standing stones that we'd seen near the abandoned canyon town, including the slow trickle of water leaking from its mossy stone gills. Unlike the standing stones, this fish was neither facedown nor faceup; it was simply propped sideways against a larger stone, as if someone had set it down there absentmindedly and forgotten to come back for it. Several small trees had grown up around it, and the water from its gills had worn a groove in the valley floor, becoming a small tributary of the stream.

The sun was nearing the horizon by then, and our thoughts were starting to turn to where we were going to spend the night. Despite its forgotten appearance, the fish was the first sign of civilization - aside from the shrines - that we'd seen since leaving Nemigan's house. Taking it as a good sign, we set off into the valley, which was somewhat longer than average, to see if there were any current residents to meet.

We found no other buildings or obviously artificial structures, but Karlishek pointed out that many of the trees and other plants were arranged in small copses, overgrown but still distinct. In most cases, there were visible differences between one copse and the next: slightly larger apples, for example, or flowers of a more vivid pink. Though the valley was short on architecture, it seemed to have an abundance of horticulture.

Finally, at one end of the valley, we found a gap beneath an overhanging boulder - a natural shelf of sorts, sheltered from the infrequent Desert rain. It was stuffed with books. They were old and dusty, but still in good condition. Most had at least one or two pages marked with scraps of paper or dried leaves. Though there were no footprints in the patch of sand in front of the shelf - which was damp from the nearby stream and would certainly have shown them - the shelf immediately around the books was clear of sand, as if they'd been moved recently. We were careful not to disturb them.

The whole valley had a charmingly distracted feeling about it. The flowers were thicker than in most valleys, with the remnants of order about them, like a garden left to run wild. Many of the trees had a bonsai sort of elegance. Even the rocks were often arranged in ways that looked deliberate, though overgrown. It was like visiting the workshop of someone who's constantly excited about their newest skill or project, surrounded by work that's perpetually not quite finished, but lovingly crafted all the same.

By that point, we had explored the entire length of the valley, and we were fairly certain that it had no mortal inhabitants. The obvious next step was to introduce ourselves to the local spirit.

The valley's shrine looked like a trio of wooden cabinets, though they were all carved from a single block of moss-furred stone. The two taller cabinets leaned together conversationally over a smaller, wider one, leaving a sheltered triangular space in the middle for offerings. All three cabinets were pleasantly asymmetrical. Their mismatched drawers were open just enough to show tantalizing glimpses of the objects inside (also stone): a book, a branch, a stack of coins, a set of drafting tools.

Most of the drawers, by now, were lined with moss. Another layer of moss was beginning to grow over the few tarnished coins left on the middle surface. It looked as if the shrine hadn't seen any new offerings in some time.

If one is simply passing through a spirit's home, a respectful acknowledgement of their presence is usually sufficient courtesy. As we were hoping to stay the night, something a little more substantial was in order.

In Mollogou, the details of a shrine often hint at the sorts of gifts its spirit appreciates. Hoping that such was the case here as well, we went through our various supplies for any likely-looking books, tools, plants, or currency. Most of what we were willing to part with fell into the latter category. For once, my habit of collecting interesting coins, rather than more sensibly spending them, proved useful.

We dismissed the various coins from the Golden Desert as too mundane; likewise, the small sum of Lint that I keep due to its widespread acceptance in most countries. Spirits almost never need to purchase anything, and we assumed that this one would appreciate novelty over denomination.

In the end, we left an intricately carved ivory coin from the Blue Desert, a three-sided coin from Tetravania called an Oak's Head,** and a clockwork coin from Miggle-Meezel that plays a simple eight-note tune when one turns the gear in its center. (I was reluctant to part with the clockwork coin, but I do have three others like it.)

The offering seemed to be sufficient. We spent a pleasant, peaceful night beneath the valley's absentmindedly tended trees, unmolested by insects or kleptomaniac centipedes. When we woke in the morning, the flat rock in front of the shrine had been laid with breakfast for five: fried apples and sand quail eggs, still steaming on plate-sized pieces of slate. A small fire was just burning itself down to embers in a ring of stones nearby. Though we'd taken turns on watch through the night, due to the unfamiliar territory, the shrine was just far enough away from our wagons that none of us had seen or heard the food being prepared.

As if that wasn't enough, after we finished breakfast, we found that a few rips in the canopy of Chak's wagon had been neatly sewn up with green thread, and someone had braided flowers into the gafl's fur. A small heap of flowers lay nearby, as if the braider had gotten distracted by something else partway through. Both gafl were happily munching on them.

In short, although we never caught sight of our host, their hospitality was impeccable. We all stopped at the shrine to express our appreciation before leaving the valley. When we boarded the non-aquatic wagon and found a sealed letter sitting hopefully on the driver's seat, weighed down with a pebble painted to look like a lopsided frog, I don't think any of us even considered not delivering it.

According to Chak, who had the best command of Jingli among us, the letter was addressed - in archaic but readable script - to a Gingrin Hilljarvel in Pandagula. ("Gingrin" is an academic title, roughly equivalent to "Doctor.")

The sender was marked simply as "Orlogrove."

Whether that's the name of a person or a place, or whether there's any difference between the two when discussing spirits, none of us were certain. If we manage to locate Gingrin Hilljarvel, perhaps we'll find out.

---

* I asked, at one point, if there were any plants that were helpfully hallucinogenic. Karlishek smiled with his antennae. "None that you'd know how to use," he said.

** I asked several people during my time in Tetravania why it's called an Oak's Head, but - as this was Tetravania - I received a clear answer from precisely no one. The closest thing I ever got was "well, oak trees don't have heads, so something has to." After a few weeks in Tetravania, one gets used to this sort of thing. Far more confusing is the fact that the coin, which appears to be a typically coin-shaped flat disc of metal, somehow has three faces on its two sides; one has to flip it over not twice, but three times, to arrive back at the face one started with. The results of a coin toss are by no means to be trusted.

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Sunday, April 12, 2020

Leaving the Caravan

We reached the first valley a few days later.

It was quite unexpected. We simply came over yet another dune, the gafl puffing with the effort, and instead of yet another channel of hot golden sand, we found ourselves looking down into a small orchard.

It filled the shaded space between two dunes, and nothing more. At the crest of each dune, scrubby grass gave way to bare sand in a line as sharp as the top of a topiary hedge. The trickling of a small stream from below explained how the plants were able to survive. Compared to the fiery late-afternoon sun streaming across the dunes, the shade in the valley was a violet-blue so deep it was nearly black. It took me several minutes of squinting before I could make out more than the occasional glint of running water.

The trees were a mix of apples and Desert puddens, a dusky purple fruit like a dry-weather plum. None of the trees grew higher than the crests of the dunes around the valley. They stretched their branches out sideways instead - quite far, for the ones near the crests. Their highest leaves were brown and curled around the edges, as if the dry Desert winds had singed them.

Between the trees, in the shade of the dunes, was an enormous man with a long staff. He resembled a crocodile; his back was covered in deep green scales, as rough as bark. The shade made the paler, square scales down his front look pale blue. As I watched, he tapped a couple of branches with the staff, expertly catching the fruit that fell and tossing it into a basket strapped to his back. He turned and gave us a wave as we passed. His smile was quite friendly, considering that he had more teeth than a bear trap.

I had finished the canopy painting by then (to effusive and gratifying thanks from my host; he said the sight of fish overhead reminded him of home) and was back in my own wagon, so I had an unobstructed view. I was so captivated by the little green valley - which contained far more plants than I'd seen in one place since leaving Thrass Kaffa - that I almost missed Mogen running past me, toward the lead wagons. The whole caravan stopped a moment later.

The news spread quickly; I could hear the murmur approaching my wagon, like an oncoming wave. It was a breathless Mirenza who finally carried it to me.

"Did you hear? Fish-traveler is leaving caravan!"

It seemed that Chakramalsian, having recognized something in the small valley that was more promising than the endless sand over which we had been traveling, had decided to part ways with the caravan at last.

It didn't take long for me to decide to join him. I had enjoyed my travels through the Golden Desert, but the section the caravan was currently traveling through was hotter and more monotonous than most, and it showed every sign of continuing so. Members of the caravan had spotted signal beacons on the horizon, massive stone towers fitted with lenses and parabolic mirrors the size of small houses; these focused the rays of the sun onto chunks of volcanic glass, which absorbed sunlight during the day and released it in a handsome shade of violet all night. Those who recognized the structures said that we were most likely approaching the canyon city of Kafhipar, which is located in an especially heavily baked area of the Golden Desert. The beacon towers are both an invitation to travelers and a navigational aid to the city's own residents; as the entire city is built below ground level, where the heat is less intense and water occasionally remains liquid for more than ten seconds, the towers are all that make it visible before one stumbles into it.

As much as I would have liked to see the canyon city, the shady green valley - and the others like it that I could see speckled across the dunes beyond - were too tempting to leave behind. I had had enough sand and sun to last me quite a while.

I informed Tirakhai of my intentions first, to make sure that I owed nothing further for my passage with the caravan. "Of course not!" He boomed, giving me an affectionate pat on the back that nearly knocked me flat. "You have done your part already, and we are nearly to the city. We will not be meeting the Painted Ones again. You do not complain, but I can tell you are no Desert flower. I wish you luck in a place where the sun does not wilt you so much." He bade me a fond farewell and gave me a rib-creaking hug to go with it.

When I returned to Chak's wagon, a second wagon had pulled up alongside. As it turned out, Karlishek and Garnet felt much the same as I did.

"I've seen enough canyons to last me all year," Karlishek said. "Besides," he added to me with the flutter of his antennae that means he's teasing, "someone has to help you with your Amrat. A little work on your pronunciation, and people might actually understand you."

Garnet was silent, as usual, but her shyly smiling presence was enough to indicate that she'd decided to come along. We invited Mirenza as well, asking if she intended to continue to Kafhipar.

"Kafhipar? Keh. Barely a hundred years old." Mirenza dismissed the city with a wave of her hand. "Too new for anything of interest. But I stay with my group. We have more to see."

Though we'd met fairly recently, the four of us had grown rather close during our misadventures. Mirenza sent us off with a round of feathery hugs and strict instructions to write to her at the University of Shakrazizli, where she has a postbox that she checks once every year or two. "Be safe!" she told us with a twinkle in her black eyes. "Stay out of trouble, unless it is the interesting kind."

After saying our goodbyes to the other friends and acquaintances we've made in the caravan, and checking many times to be sure that we had all the necessary supplies, we parted ways at last. Our two wagons - one open, one veiled - stopped at the valley's edge, and we stood under one of the stunted pudden trees to wave to the caravan as the gafls and their carts trundled off toward the flashing signal towers on the horizon. We could see Mirenza's black-feathered arm waving to us until the caravan vanished among the heat-rippled gold of the dunes.

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Tuesday, June 18, 2013

Saframish


The last place I visited in the Golden Desert was Saframish, a town built around a giant fish temple. The caravan stopped there to exchange passengers with other caravans and refill its supplies of water.

To be more precise, it's one of the Temples of Gilliva, Lady of the Waters, a deity much appreciated in the Golden Desert. The Temple of Gilliva in Saframish is built in the fossil skull of a giant fish. Its jaws rise up from the ground like twin steeples, dwarfing the houses and shops that have sprouted like barnacles around it. The mouth is open; from inside the main sanctuary of the temple, you can look up past the crooked stone teeth into open sky. This is a common feature of all Gillivan buildings. The followers of the Lady of the Waters don't keep rain out of her temples.

Below the open mouth is a long, oval pool, in which swims a single great catfish as large as a bull. Its whiskers have grown long enough to brush its tail as it swims, like the gray mustaches of an old, old man. The townspeople call the fish the Lasra, which means "tongue." They say it speaks for the Lady of the Waters in times of trouble. This century has been good to Saframish, though, and no one I spoke to could recall the fish speaking in their lifetimes.

According to the people of Saframish, there are catacombs beneath the skull, excavated in the spaces between the ribs and vertebrae. I would have liked to go see them, but they don't let just anyone down into the heart of the fish. Some of the passages are flooded, inhabited with shrimp and blind cave fish. The Gillivans consider them sacred, like all fish. (As I've mentioned before, this religion has never really caught on in coastal areas.)

The founders of the town cut the mountain away from the skull a century or two ago. At that time, a giant fish in the Desert was seen as sufficient evidence of a miracle - or at least a place with interesting geology - so they carved the inside into a temple to the Lady. It's the reason that Saframish has grown from a tiny village to the bustling town it is now.

It does bustle, too. Pilgrims journey to the Great Fish from all over the Golden Desert; there are always people grateful for the water with which their homes have been blessed, just as there are always people in desperate need of more. Most of them, being pragmatic as well as devout, bring things from their home towns to trade while they're here. Nearly every kind of nut and fruit in the Desert can be found in the markets of Saframish - even if only in the amounts that can fit in a single backpack. The cries of vendors and crafters and a whole menagerie of Desert animals fill the streets. One herder I saw had a group of lookout giraffes, wearing lightweight viewing platforms like wicker collars around their necks. Another was selling blind hounds, like a hybrid of dog and earthworm. She said they could sniff out water in the Desert.

There was little chance for them to prove their skill in Saframish; water was everywhere. In all my time in the Golden Desert, I have never seen a town with so many fountains. Several of them were full of lily pads, and I'm sure I caught the golden gaze of a bullfrog in one of them. Floater-merchants paraded their way through the streets, pulling billowing globes of water through the air behind them with oil-coated hands. No one but the floater-merchants is sure how they can make such vast quantities of water hang in the air, as weightless as soap bubbles; they have kept the secret carefully guarded for centuries.

This abundance of water was actually why I ended up leaving the caravan. But more on that later.

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Thursday, June 13, 2013

Reunited


I wish I could say that we found the caravan again by skill, or perseverance, or some sort of poetic symmetry. One of my unfinished paintings could have called to me from the wagon where I left it, for example. Mirenza could have found ancient, long-untraveled paths, half-buried by Desert sand, with mystical abilities to take travelers where they desire to go. A prophetic story written and left behind by Karlishek could have told the caravan where to look for us. Garnet could have revealed some supernatural sense and led us, where before she had been content to follow.

None of these things happened. I wish I could even say that the caravan had been searching for us while we were away. In the Golden Desert, though, one's odds of finding any particular thing are so small as to be nearly nonexistent. There are many sayings about it. (Sadly, few of them translate well into English.) While the people in the caravan may have regretted losing us, they most likely gave up looking for us when they left the canyons, if not sooner. After all, we had done much the same.

No. To the best of my knowledge, it was simply dumb luck. *

After leaving the village of bright faces, our own faces were considerably more cheerful. We were rested, somewhat better fed, and relieved at the reminder that not every being we met in the Desert wanted to eat us. The next day of travel went by much faster than the one before. At sunset, we were climbing a ridge of rocky hills while listening to Karlishek telling the story of the jeweler and the orchard-worker. This is apparently something of a classic among the funny stories of his birthplace. Unfortunately, I suspect that it relies heavily on puns in Amrat, as Garnet and Mirenza laughed often at phrases that seemed perfectly ordinary to me. Asking them to explain the puns, of course, would have defeated the purpose. Perhaps I'll ask Karlishek to tell the story again when I've had more practice with the language.

When we reached the top, we realized that the hills were actually a line of gigantic fossilized vertebrae, stretching off toward the horizon. I can't even begin to imagine the size of the beast that must have left them. That surprise paled, though, in comparison to the sight of the familiar group of wagons and gafl on the other side.

When looking for a needle in a haystack, one has a very small chance of success - but still, always, a chance.

We ran, slid, and occasionally rolled our way down the other side of the backbone, waving our arms and shouting all the way instead of watching our feet. (This may have been the cause of some of the rolling.) Somehow, we managed to reach the bottom both intact and in time to catch the caravan.

They were delighted to see us. Mirenza's colleagues, in particular, seemed ready to throw a celebration on the spot, especially when she showed them her notes from the canyon town. The rest of us had no particular friends among the other passengers, but even so, there is a certain camaraderie that develops between fellow travelers in such an isolated place. They had been worried when we disappeared and had held little hope of ever seeing us again. Tirakhai greeted us with bone-grinding hugs and a flood of jubilant words, his voice too thick with emotion for me to understand a single one. Caravan leaders tend to feel responsible for their passengers and hate to lose them. Even a few of the gafl - looking much more slender after weeks in the open Desert - came up to affectionately knock us over with their blunt little snouts.

It was wonderful to see everyone again, and to sleep that night with a familiar ceiling overhead (even if it was made of canvas). Most of all, though, I was glad to be reunited with my familiar luggage, worn and reliable, my hodgepodge of tools and supplies and keepsakes picked up one piece at a time from all over Hamjamser. Becoming attached to objects is perhaps a bad habit for a wanderer, but it's one I've never been able to resist.

Besides, even if they hadn't called me back - and how can I be sure they didn't? - there were several paintings that I'd been dying to finish.



* There is actually a tribe of fisher-folk in the islands of Kennyrubin who claim to worship Luck, or the personification of it.** They consider gambling to be a form of prayer and delight in taking as many chances as they can. The most devout see all luck as a blessing, especially the extremely good - and the extremely bad. The way they see it, if a giant fish falls from the sky, it doesn't matter whether it lands in your stewpot and feeds you for a month or lands on you and breaks both your legs. Either way, it's a sign that Luck is paying attention to you.
I'm not entirely sure why they consider this a good thing.
Those who scoff at their faith are generally those who have not yet challenged them in any of the islands' myriad dice games. They always win. However, in this case, dismissing them as merely unusually lucky only seems to support their claims.



** They reserve judgement on whether Luck be a lady or not. Gender is, after all, just another of life's coin tosses - one with more sides than many people realize.

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Sunday, June 02, 2013

Canyon Town, part two


Mirenza's machine was little more than a small lens in a brass frame. Small buttons and levers protruded from it here and there, like a combination of a pocketwatch and a jeweler's compound eyepiece.

My Amrat and her English have improved since I first met her, so - with some help from Karlishek - she was able to explain a little more fully exactly what the device does.

As far as I could understand it, the lens shows the past. Sometimes. Other times it doesn't. The precise working of it is immensely complicated; the one Mirenza had was the simplified portable version, and even then, her explanations of the functions of all its knobs and switches quickly rose to heights of technicality beyond even Karlishek's ability to understand. Mirenza eventually gave up and just demonstrated for us.

The first subject she tried was a heap of green glass beads lying in an empty doorway. Garnet, Karlishek, and I had to crowd closely around the lens, as it was really only designed to fit a single eye. At first, the lens simply showed the heap, as if we were looking through ordinary - if somewhat dark and distorted - glass. Mirenza gave expert flicks to a couple of switches. The lens darkened, then cleared again to show a different image, grainy and flickering, like the pictures in an antique slide projector. When viewed through the lens, the beads were now on a string. A few more flicks of switches, and the view pulled back to show a dark-haired girl - perhaps fourteen or fifteen, with the stubs of an adolescent pair of antlers on her forehead - wearing the beads around her neck. She laughed, soundlessly, and vanished through the doorway where we had found the beads. In the lens, the opening had a wooden door in it, carved with symbols. "Health and protection," Mirenza identified them in a distracted mutter.

The girl closed the door, and the image blurred into darkness. Mirenza's claws flew over the switches. The darkness gave way to a burst of scratches, which cleared to reveal a priest. (Mirenza identified him by his robes and by the Amulet of Humility* around his neck.) Above the amulet, he was wearing the same necklace. His face bore little resemblance to the girl's, but he did have a magnificent set of antlers.

We watched for what seemed like hours as Mirenza flicked through image after image, following a dizzying array of people. Some had a family resemblance to the girl; many did not. All of them wore the beads around their necks. The lens was watching the beads, in their previous form as a necklace, and their wearers simply happened to be in the picture as well. One brief glimpse showed a glassworker actually making the necklace and giving it to her husband, whose eyes were an identical shade of brilliant green. Other images - much blurrier than the rest - showed only blowing sand, or an outcropping of greenish rock, which we assumed to be the sources of the beads' material and pigment. Apparently, anything further back than that no longer resembled the beads closely enough for the lens to observe it.

Most of the people showed up many times. One heartbreaking scene showed the first girl, a few years older, grieving for the death of her young husband. We had seen the two of them courting in many of the previous images. The next one showed the two of them, decades older, eating a quiet dinner with a small boy so similar that he had to have been their grandson. They were listening, clearly fascinated, while he described something to them with many soup-flinging gesticulations of his spoon.

This was when I started to be doubtful of the accuracy of what the lens was showing us. Mirenza switched it off a moment later, returning it to an ordinary glass lens, and explained.

The lens doesn't see the past; it sees all of the pasts. The pictures in it show both what was and what could have been. Mirenza had pointed it at the remains of the necklace, and we had seen where the necklace had been - and where it might have been, had things been different.

It is an archaeologist's dream. It is an archaeologist's nightmare.

Fittingly, Mirenza's group of archaeomechanogeolinguists calls these devices "arkmasith," which translates roughly to "historians' dreams." They've been working on them ever since Hashmax Bensathrack, their biometallovitrialchemist,** found that he could see strange things through a batch of glass he'd accidentally mixed with the powdered shells of oracular crabs. The creation of more lenses has progressed slowly, as oracular crabs are quite difficult to catch. They always seem to know where you're going to look for them.

The team has managed to improve the accuracy of the lenses somewhat, using the elaborate mechanical workings around them, plus an exhausting amount of testing with objects whose pasts are well-documented enough for comparison. The small one Mirenza had was an early model, with few adjustments for accuracy, considered by most of the team to be past its usefulness. She had kept it anyway. "We are look for beginnings," she explained, with a smile at the edges of her beak. "We never should forget beginnings of our own work. Also, is shiny thing."

We wandered through the canyons for the rest of the day, taking turns looking through the lens at whatever remains of the vanished community caught our eyes. We looked back to when that streak of rust was (probably) the wheel rim of a cart pulled by goats and miniature saurians, when this rock was (possibly) at the bottom of a swift-moving canyon river full of fish and freshwater nautilus, when that doorway was (perhaps) carved by a stubborn one-armed sculptor who clenched his chisel in his teeth, when this fossil was (dubiously) a small trilobite who spent its days tracing geometrical proofs into the silt of an ocean floor, when the hollow cave-houses were (most likely) inhabited by families who lived and died and danced and prayed beneath statues that had not yet lost their sandstone faces to centuries of wind and rain and neglect.

Not one view gave us any hint as to why they had left.



* The Amulet of Humility is commonly worn by the priests of Uncertainty, who teach that true knowledge comes only through sufficiently complete observation. "Sufficiently complete" observation, in the strictest division of the faith, is possible only by omnipotent beings. The most exceptionally adventurous and introspective of mortals might, by the end of their lifetimes, come to know all there is to know about themselves. To know everything about another person is usually considered impossible. To know everything about a place, or a society, or a species - much less the rest of the world - is utterly beyond hope. True knowledge is therefore restricted to the central deity or possibly deities of the Uncertain (His/Her/Its/Their followers don't presume to know anything at all about Him/Her/It/Them, including whether or not He/She/It/They actually exist). Mortals must learn to accept that the sum of their knowledge will forever be a microscopic grain of flawed and partial observations in the vast and incomprehensible universe. Followers of Uncertainty consider it a sin to be certain and a virtue to admit to being wrong. This perhaps explains why there have always been so few of them.


** All of the terms I'm using are broad approximations made up based on Mirenza's attempts to explain the scientists' work to me, and are probably laughably inaccurate. Language barrier aside, they simply do not seem to divide the sciences into the same categories with which I'm familiar.

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Saturday, June 01, 2013

Canyon Town, part one


We wandered in the canyons for several days.

There is, as yet, no reliable strategy for navigating a maze. Their constant shifting defeats any attempt to be methodical. Most people foolish enough to step into one simply wander around until they reach an exit - or, depending on the maze, perhaps something else of interest.

Wayfinders, being blessed with superhuman navigational abilities, can step into a maze and immediately find a perfectly straight path leading to their destination. As none of us were lucky enough to have this rare ability, we were confined to ordinary methods.

Nearly all of my supplies were, of course, in the wagons that had moved on without us. This could have been a serious problem. Fortunately, I have been a traveler long enough to have developed certain paranoid habits. I had with me a bag containing supplies (food, water, pens and paper; just the essentials) for several days. I try to keep this with me at all times, regardless of inconvenience, for just such situations as these. The supplies inside were meant for one, but could easily be stretched to three for a week or so.

Food, then, was not an urgent problem, as long as we rationed our supplies. Neither was water. The river that had carved the canyons was clearly long gone, but water still flowed through them in a sandstone aqueduct above the street.* Steps led up to it periodically. One of the first things we did was to climb the nearest staircase and fill our canteens.

After that… We wandered.



The city was carved right into the walls of the canyons, themselves carved by thousands of years of water erosion. The graceful, flowing lines of the striped stone dipped in here and there to reveal a window, a staircase, an arched doorway. Mirenza and I kept stopping to sketch particularly interesting pieces of stonework or take rubbings of the carvings on the walls. Mirenza was in her element - surrounded by stone and history and the elegant script of the canyon-dwellers' language. She pointed out glyphs, architectural styles, and geological strata with equal enthusiasm.

Most of the layers of stone were smooth - as smooth as sandstone ever gets, that is - but occasionally, we would find one with fossils embedded in it. The canyon-dwellers had added carvings to a few of these layers, so that the fossil ammonites and eurypterids had tiny stone riders or chariots hitched to them. One particularly large trilobite had an entire city built across its back, with hair-thin rope bridges crossing the gaps between segments.

Whoever the inhabitants had been, they seemed to have left in a hurry. The sand-drifted streets were littered with fallen jewelry, broken pots, wagon wheels rusted into arches of metallic lace.

This was when Mirenza brought out the machine she'd been carrying under her robe.

But I shall write more about that tomorrow.



* Anyone who has lived in a city will know that one never drinks anything that's been below street level.

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Thursday, August 09, 2012

On the Advisability of Obeying Signs


I suppose you must be wondering where I've been for the past few weeks.

I apologize for the prolonged silence. It's far from the first time, and I'm sure it won't be the last - but once again, I have been beyond the reach of postbirds.

The caravan had been traveling for a week or two when we first saw the stones. They were small enough at first - just the occasional spire and pillar of wind-sculpted sandstone, striped in layers of brown and gold, protruding from the sand. Desert gargoyles crouched on top of some of them. The stone-skinned beasts sat perfectly still, blending in so well that none of us noticed them at first. It wasn't until one of the vultures trailing the caravan stopped to rest on top of a rock, and the rock shot out a long, frog-like tongue and snapped it up with a squawk and a puff of black feathers, that we even realized the gargoyles were there.

We never saw any gargoyles that were even close to large enough to eat people. All the same, we watched the rocks much more carefully after that.

The farther we went, the larger the stones were. After a day or two of travel, they had become wider than the spaces between them, and we found ourselves wandering through a system of canyons. Like the spires, they were banded in layers of yellow and golden brown, with the occasional vein of deep black running through. Some stream or river - long gone now - must have taken centuries to carve the canyons, digging grain by grain through the layers of sandstone.

Among the group of scientists traveling with the caravan, the favored theory is that the canyons must have been home to an unusually active aquifrax, or some other type of water spirit. Perhaps more than one. The regular flow of water could never have produced anything as complex as this labyrinth of canyons.

I'm still not sure of the exact nature of the scientists' work. Are they geologists? Archaeologists? Historians? Experts in unusual vision? Some combination of all of these? I can only guess.



Mirenza, the avian in the group, has tried once or twice to explain their work to me, but we don't share quite enough words yet to convey something that complex. Geolarchaeolinguistic terminology is still beyond my ability to comprehend in English, much less in Amrat.

Still, I'm learning. Between Mirenza and Karlishek, I know enough Amrat by now to be, if not fluent, at least coherent.

Karlishek, as it happens, shares my love of comparative mythology. We've spent many hours discussing the myths and folk tales of various lands. We've talked about the daisy-chained strings of stories that form the Book of a Thousand Mirrors, which I've only read in translation; the Epic of Orbadon, which Karlishek has only read in translation; the tall tales of the Railway Regions, which seem to make a habit of pushing the boundaries of credibility, so that no matter how far-fetched they are, you can never be entirely certain that they're not true; the strange, unresolved half-stories of Mollogou, which seem to consider endings optional and questions best left unanswered…


Being an insect, Karlishek's face is not flexible in the same way a vertebrate's is, but I'm beginning to be able to read his expression in the way he holds his antennae. I'm not sure where his voice comes from. It's not from his mouth; unlike me, he's capable of speaking perfectly clearly with his mouth full.

On the day after I sent my last letter, Karlishek and I were sitting beneath the canopy of one of the wagons, comparing the English and the Amrat variations of the Tale of the Three Brothers. There are an almost endless number of these - stories in which the third brother succeeds where the older two fail, often due to their foolishness or arrogance. To the best of my knowledge, these stories show up in every culture and every language. In comparison, similar stories about sisters usually only have two. Quite often, they are stepsisters: one good or clever, the other wicked or foolish.

Karlishek sees this as an indication that there are twice as many foolish men as foolish women. He says that his experience has generally proved this to be correct. We were debating this when a woman peered around the frame of the wagon.


"Are you Mirenza's friends?" she asked, in a voice so soft it was barely audible. "She said to find a beetle and a reptile talking about stories."

That sounded like us. My current reptilian appearance has persisted for over a year now, which has been quite convenient in the Desert.

"She needs you," the woman continued, pointing back the way we'd come. "Back there. She says it's an emergency."

It was unclear, if it was an emergency, why Mirenza had sent for us in particular instead of simply shouting to whoever was nearby. We went anyway.

We arrived, somewhat out of breath, at the end of a small side canyon. Mirenza was standing in front of a circular slab of sandstone leaning against the wall, tracing a series of worn symbols carved in the center.

"Finally!" She gave us a quick, excited smile before turning back to the stone. "I thought you'd never get here. Look at this!"

"It's a rock." Karlishek's voice was flat.

"What's the emergency?" I panted. If there was one, it had yet to show itself.

"You see this?" Mirenza pointed to the glyphs on the stone. "It says, 'keep out.' Come on, help me open it."

This, I suppose, is the reasoning of an archaeologist. We've known Mirenza long enough by now to know that it was pointless to argue.

The base of the stone was covered in sand, which we had to dig out of the way before it would move at all. The woman who had fetched us - she hadn't mentioned her name - helped as well. Oddly, she wasn't out of breath at all. I didn't give this much thought at the time. With the sand out of the way, Karlishek and I put our shoulders to the stone and shoved, while Mirenza - light and agile with her hollow avian bones - leaped up onto a nearby ledge and pushed it from the top.

Fortunately, the sandstone was relatively light; if it had been a slab of granite, I doubt the four of us together could have budged it at all. As it was, we only managed to open a narrow gap before the stone ground to a halt and stubbornly refused to move any further.

Even that small gap was enough to get a glimpse of what was beyond. The stone had been covering a natural archway in the stone. Another canyon wall continued on the other side, smooth and banded with the same golden brown.

There was a window carved into it.

Distracted by this, we were foolish enough to take our eyes off of the wagons going by behind us, and it took us some time to notice that we could no longer hear the sound of the runners sliding over the sand. When we turned around, the caravan was gone. Not only that, but when we ventured down several of the nearby passages, they all led to dead ends. The canyons had shifted position, as mazes do.

There was nowhere to go but through the door we'd opened.

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Wednesday, July 18, 2012

Message in a Monolith


The stone stood in the sand directly ahead of us. We saw it long before we actually reached it; the vague dark shape had been rippling on the horizon for hours, motionless except for the heat that makes everything in the Golden Desert shimmer at a distance.

When we reached it, it turned out to be a rather unremarkable standing stone. It looked like sandstone of some kind. It also looked old, though - I didn't even recognize the characters that were carved into its single flat side - and nothing made of sandstone keeps its details for long in the gritty wind of the Desert. The writing was still legible.

There are far too many things hidden beneath the sands of the Golden Desert for anyone to even dream of counting them. The dunes roll back occasionally and uncover ruins, tombs, monuments from civilizations long forgotten. They might stay visible for a week, a day, or only a few hours before the dunes swallow them up again. Most travelers (especially if they're of the scientific persuasion) will stop to at least look at things like this stone. The common opinion is that if the Desert has unveiled something for you to see, it's probably worth taking a good look. You'll probably never see the thing again, after all - and even if it holds no meaning for you, who knows? There could be an archaeologist in the next town who's been looking for it for years.

This is the Golden Desert, where the history is deeper than the sand. People stop here for interesting rocks.

Predictably, everyone in the caravan took this as an excuse to take a break. The gafl were unhitched from the wagons, free to go snuffling around in the nearby sand; everyone else got out food or books or pillows and sat down to eat or read or snore for a while.

The team of scientists (I'm still not sure whether they're geologists, archaeologists, something more obscure, or perhaps a combination of all three) piled out of their wagon and gathered around the stone. They tested and measured it with various instruments, taking notes and chattering among themselves. One fished a dilapidated box camera out of her luggage and took a careful photograph or two.

Mirenza, the avian woman I spoke to earlier, stood back a bit from the others. She seemed to be focusing on the writing on the stone. I could hear her muttering under her breath. She squinted at the barely legible hieroglyphs for a few minutes, then turned back to the others with a funny half-smile on her face. I could only pick out a few words of what she said next. The other scientists' reactions ranged from chuckles to confused frowns.

Karlishek told me later that the inscription on the stone roughly translates as follows:

"You have seen the stone I carved, and read the words I wrote. That is all I really wanted. May your travels be happy and your path even."

The signature had been worn away by the sand.

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Tuesday, July 17, 2012

Departure


The gafl have apparently eaten their fill, ballooning to three times their previous size, so the caravan packed up and left Denemat this morning. I was surprised to discover how many of the people I've seen around the village are actually passengers on the caravan. Denemat's population, apparently, is even smaller than I thought.

I went back to say goodbye to Fenbit and Hasisha before we left. They were sitting in the shade of their acacia again, though the tree had moved to the other side of their house. Perhaps it wanted a change of scenery. They gave me a package to deliver to their grandson, who apparently lives in a remote town called Snarkish. If the caravan happens to come across the town on its journey, I'll deliver the package myself; if not, I'll give it to someone else before I leave the Desert. It will find its destination eventually.

The package seems to weigh almost half what I do, which is why they're not sending it by postbird. The postbirds refuse to deliver anything that weighs more than they do. Heavy mail has to take its chances with foot travel. Inhabitants of the Golden Desert are used to waiting months or years for their packages to arrive.

The train of wagons had already lined up at the outskirts of the village when I arrived. Everyone was loading things aboard. The merchants in the caravan are transporting a wide variety of cargos. One entire wagon is full of parsnips and munchmelons; another holds cages of pahareets, jazz birds, and salamanders. Several harried-looking potter's apprentices were shifting towering stacks of ceramic tiles, glazed with brightly colored butterflies and sheep and squid and peacocks, and wrapping them in thick woolen blankets before loading them into crates. Further on, a team of the caravan's largest and strongest lifters were carrying heavy chests reinforced with iron bands and massive padlocks. I don't know what was inside them. Most of the lifters were samovals, who tend to be larger and stronger than average; there was also an upright elephant with painted tusks, a few of the masked people I've glimpsed occasionally in the Desert, and a pair of twins who looked almost human, aside from the armadillo scales across their backs. They lifted chests that were larger than I am, and must have weighed three times as much, without any visible effort.

A team of men and women in white robes were taking great care in loading crates onto one of the wagons. A few of the crates were still open, and I could see glimpses of complex machinery inside, all gleaming brass and polished lenses. One of the team - an avian woman with jet-black feathers, who was panting in the heat despite the hood shading her face - gave me an enthusiastic explanation when she stopped to rest.

"Is for, eh, measure the sand, yes?" She fanned herself with one feathery arm. "Is for… Look in sand, see what is before. Sand now is small pieces, but before, maybe is castle, or mountain, or glass, yes?" She pointed to a crate where an elaborate series of lenses sat, half wrapped in cloth, gleaming in the sunlight. "Look with this, see castle, mountain, glass. What sand is before."

I'm still not entirely sure what she meant. Some unusual variety of archaeology, perhaps? The equipment was nearly all packed, so a demonstration was out of the question. My Amrat, unfortunately, is nowhere near as good as her English, and I'm no geologist. Most of what she said went completely over my head. She didn't seem disappointed with my incomprehension; she just shrugged and smiled, a slight rumpling of the feathers at the corners of her beak. "Eh. When you maybe learn more Amrat, I tell you again. Yes?"

One of the wagons has been cleared out and altered to hold a single passenger. Normally, a caravan would not allow this; space is too limited to waste an entire wagon on one person. (I will be sharing a wagon with five other travelers and their luggage, as well as a shipment of assorted fossil shells, and sleeping on top of my luggage.) However, from what I've heard, this passenger is not only wealthy enough to pay for a whole wagon; he is also aquatic. The alterations to the wagon were mostly to make it watertight. The wagon bed has been sealed - I assume with tar, or snail glue, or something of that sort - and filled with river water. The canvas roof has been replaced with a silk canopy nailed down tightly on all sides. This, apparently, will hold moisture inside the wagon and keep the water from evaporating too quickly.

I don't know the passenger's name, but I've heard that he's from a wealthy family of river merchants from the Scalps. How he got all the way out here, I have no idea. I hope he doesn't mind being stuck inside a wagon for the next month or so.

The caravan set off shortly after noon. This was later than it was scheduled to leave - I could hear Tirakhai's voice from one end of the wagon train to the other, booming at steadily higher volumes the later it got - but it's nearly impossible to organize this many people, much less to do it on time. I'm impressed we only left a few hours late.

The gafl handlers had been maneuvering their charges into position all morning, checking harnesses and providing a few last snacks before departure. They steered the gafl with a sort of percussive code, thumping out quick rhythms on the shaggy hides that told the creatures to stop, go forward, turn left, and so on.

I managed to find a good place to sit when we left; it was a seat near the front of one of the central wagons, where I had a good view of the whole caravan. It was quite a sight. All the gafl started nearly at the same time, lurching forward with surprising speed as they stretched and compressed their massive bodies. Hundreds of soft feet hit the sand at once. The sound was like a pillow fight of operatic proportions.

The rest of the day's journey was largely uneventful. The wagons slid over the dunes fairly smoothly, though they seemed to find more bumps and pebbles than I would have thought possible in what looked like perfectly smooth sand. The springs on their shafts at least kept them from sharing the gafl's lurching gait.

There was always someone singing. Over the course of the day, I must have heard dozens of melodies from one wagon or another. Karlishek identified a few of them for me when he happened to be nearby; one was a love song, another a prayer, a third a comical ballad about a man who built a house out of sand.

The sun set an hour or two ago. The wagons are currently arranged in a circle around a large campfire. There is little wood in the Golden Desert, so we're burning gafl dung. The handlers collected enough over the course of the day to make a sizable fire. Thankfully, it has almost no smell at all. The gafl themselves smell strongly of rosemary right now, as their handlers have been rubbing the herb into their fur to keep away parasites. The gafl seem to like the smell; they stuff their faces into each other's fur and sniff happily every time we stop. Most of them are sleeping at the moment. Their silhouettes are like grassy hills in the dark, rising and falling slowly with their breathing.

All the passengers who are still awake sit around the fire. Supper was a bewildering array of shared food, contributed by everyone, followed by an hour or so of songs and storytelling. I missed most of the stories, but I was able to at least hum along with the songs.

By now, everyone is quiet. Most of the passengers have wandered off to their wagons to sleep. The few who remain sit around the crackling fire, writing letters or journals, or playing games with boards and decks of cards that I've never seen before. It's peaceful.

The moon and grandmoon are high in the sky above us, wearing the campfire smoke like veils. There must be a million stars around them. Bats and night birds fly overhead, black on black, little fluttering silhouettes that croon and squeak softly to each other. I have a bed of sorts set up in the wagon, but I might just sleep outdoors tonight.

After all, it's not as if it's likely to rain.

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Monday, July 09, 2012

Lunch Break


I left Rikanta this morning. It was time. After stopping to say goodbye to Mr. Haggadan, who gave me a vague, absentminded reply from the depths of a machine I couldn't begin to identify, I packed up my things and returned to the road.

It was a quiet morning. The average size of the towns along the road has been decreasing over the past month or so, and the traffic on the road has done the same. I saw only two other travelers before noon. They were a pair of rat-like mammalians - twin brothers, if I had to guess - with narrow, pointed muzzles and the striped robes of Gillivan monks. They gave me a polite nod each, then went back to a vehement debate about something. Both spoke at the same time, far too fast for me to understand.

For the next few hours, I walked in silence. A lone flying hyena flew overhead at one point, but unlike the ones from previous days, it made no sound. Other than that, it was just me, the road, and the sun.

I had seen no shade since leaving Rikanta, other than the pale shadows cast by weeds and the occasional small rock, so it was a relief when I finally saw the silhouette of a tree on the simmering horizon. It was one of the giant acacias that you find occasionally in the Desert. They grow from tiny seeds that can blow for miles on the wind. The few seeds that land near some source of water, and aren't immediately eaten by a jackrabbit or Desert rat, grow into tall, elegant trees with wide canopies. This tree was in the center of a depression in the sand, ringed with boulders that suggested a bowl-shaped layer of rock near the surface - perfect for collecting rainwater underground. The tree's roots probably went all the way down to anchor themselves in the stone. Through gaps between the roots, I could see the glint of water in the dark under the tree and hear the peeping of small frogs.

It seemed like a good place to stop.

I set my bags down near the trunk and sat there for a while, just listening to the sounds of the wind in the leaves overhead, the frogs singing in their hidden pool, and the occasional cry of a bird in the distance. It was quite peaceful. It took me a while to notice another sound added to the mix - a low, steady drone, somewhere between a fly's buzz and the deeper rattle of a locust.

At first, I thought the dark shape above the horizon was yet another flying hyena. I realized my mistake fairly quickly; the sound, and the decidedly non-mammalian shape, made it clear that it was an insect of some sort. It looked fairly small at first. It got closer much more slowly than I was expecting, though. In a few minutes, it looked twice as large as before, and I could tell that it was still quite far away. The sound of its wings was deafening by the time it actually arrived. It landed under the tree with one last rattle of its wings and the thump-click of six segmented feet.

The fly was the size of a tiger, leathery black all over with vivid bronze streaks across its pointed abdomen. There were fringes of bronze-colored fur around the plates of its exoskeleton, more fringes around its clawed and padded feet, and a thick tuft like a mustache in the middle of its face. I could see my own face reflected a thousand times in its compound eyes. The six pairs of claws on its feet were quite impressive, longer than my fingers and quite sharp.

If the dagger-like mouthparts and lean, tiger-striped body hadn't made it obvious, the claws did: this was one of the predatory species of flies, and it was large enough to hunt antelopes. I got ready to run if necessary. I'm not sure if it would have done any good.

The fly stared at me for a moment, as if surprised to find me there, then made a quick series of buzzes - bvRRzfbvt - from somewhere below its chest. When that provoked no response, it tried what looked like a sort of four-clawed sign language. I shrugged to show that I didn't understand. It mimicked the gesture, shrugging the complex joints at the base of its wings, then seemed to give up on communication and settled down on the other side of the tree trunk to rest.

When the fly showed no indication of wanting to eat me, I decided it was time to eat lunch. I'd bought a few root vegetables in Rikanta. They grow them interchangeably there; instead of separating the different species, they just toss carrots and potatoes and turnips and any other interesting seeds they have into the same field and harvest whatever comes up. I had a couple of potatoes, in various colors and sizes, and a pair of purple-orange things that seemed to be a hybrid of carrots and sugar beets.

It's considered polite in nearly every part of the world to share food with strangers, but the fly showed no interest in the vegetables, nor in the loaf of bread I pulled out next. I also had most of a jug of beef stew in my bag. When I poured some of this out into my largest mug and set it on a nearby rock, the fly noticed. It reached into a large mail pouch hanging from its neck - I'd been distracted by the claws and eyes and stripes and hadn't noticed the pouch - and pulled out a metal lunch box. There was a pattern of little rabbits stamped into the lid. Those huge claws opened it with great care to reveal a selection of fruit and small cheeses wrapped in paper. The fly plucked a few out and offered them to me.

That's how I found myself eating lunch with a giant fly. We sat there in the shade, sharing food in a companionable silence broken only by the frogs under the tree. The cheese and fruit were delicious - the perfect blend of sweet and strong, with the faintest overtones of metal polish from the lunch box. The fly gripped its own food with a bewildering array of jointed mouthparts and sucked up the stew with a long, crooked proboscis.

Most of the Golden Desert's inhabitants don't travel at noon, at least not on foot. It's just too hot. When I finished eating, I sat for a while and read one of my ambiguous novels. (The story in it at the moment is Toad's Labyrinth, one of my favorites by Oswina Dennenjay.) The fly put its lunch box away and pulled a miniature concertina out of its bag. The rapid, buzzing music it played for the next few hours reminded me of the sound of its own wings. I didn't recognize any of the melodies.

Finally, when the sun was approaching the horizon and the shade of the tree had moved to fall on the rocks to the east, I shouldered my bags and got ready to move on. The fly tucked the concertina back into its own bag and did the same. It gave me a brief, friendly nod before lifting the great veined windows of its wings and taking off in a buzzing blast of sand.

The fly had arrived from the empty Desert to the left of the road. It left in the opposite direction, rattling off across the dunes at a right angle to my own route. I have no idea where it was going. I waved as it left, and I'm fairly sure that I saw it raise one claw in reply. I could hear the buzz of its wings for a long time after it was out of sight.

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Wednesday, July 04, 2012

A Different Kind of Stone


I've spent most of the last two days walking. I've seen few people traveling and even fewer staying still. There's been the occasional hut, abandoned and overgrown, home to nothing but desert foxes and chimney swallows; one or two dried-out wells with sand spilling over their brims; a brightly colored tent with the symbol for DO NOT DISTURB painted many times over its entire surface - but nothing more permanent.

This is normal for the Golden Desert. It's rare to ever find two places less than three days' walk from each other.

Yesterday evening, just before sundown, the road wound its way into a cluster of rocky outcroppings. I hardly noticed them at first. The sky was cloudless, but the sun was managing a spectacular sunset anyway, painting the empty sky a hundred shades of gold and crimson. I walked in among the pillars of stone and suddenly felt as if I was in a forest. This has not happened in several months; I would have enjoyed it, except that the stones blocked my view of the sunset. I turned around and settled down near the base of one of the pillars near the edge, shrugging off my bags of books and clothing and art supplies, and took out a couple of pakals for dinner. (I love pakals. I'll write more about them in another letter.) I'd been walking since before dawn, and it was a relief to sit down and rest for a while. I would have sat in the shade, but I couldn't have watched the sunset that way.

It was a pleasant place to rest. There was a cool (relatively speaking) breeze off the river. A pack of winged hyenas was doing wild aerobatics overhead; I'm not sure if they were the same pack I'd been seeing all day or a different one. The sun had set where I was by then, lighting only the craggy tops of the stone pillars behind me, but the hyenas were high enough that their spotted fur shone like gold. Their laughter echoed between the stones.

When both the sunset and my dinner were gone, I got up and moved on. The best time to travel in the Desert is when the sun is just below the horizon; that way, it provides light without extreme amounts of heat.

The air was cool between the pillars of rock. Their surfaces were oddly layered, as if they'd been poured into place - quite different from the usual Desert rock formations. Their shapes didn't look as if they'd been eroded by wind and sand. Most of the smaller ones had holes in the top, which made me suspect some sort of volcanic activity; fountain volcanoes, perhaps, or some sort of geysers, dried up long ago. Several were encrusted with the tough brown lichen that grows in shady places here. I admired their rough, irregular shapes, wondering how they'd been formed, until they were reduced to silhouettes against the darkening sky.

As it turned out, I didn't have to wait long to find out. Right at the end of twilight, when the sky had gone a deep ultramarine and a few of the brightest fish-stars had come into view, a light appeared at the top of one of the nearby pillars. I couldn't tell what it was at first. Backing away, I climbed up on one of the stubbier pillars to get a better view - and watched as a frond of turquoise light rose from the stone.

It was dim at first, but more and more flecks of light appeared as it unfurled, blue and green with the occasional speck of rich violet. It was like a glowing peacock's feather. A second one unfolded from another pillar, purple and deep red, followed by a third in white and pink. I stood in amazement and watched. They shimmered with thousands of points of light, like the flecks of pigment in a pointillist painting. They were breathtaking.

They were also considerably larger than I was. As I watched, a large moth flew into one of the fronds, which snapped shut around it and made a motion that looked disturbingly like swallowing. I got off of the pillar I was standing on quite quickly after that.

The moths obviously found the shimmering light even more entrancing than I did. The night air was full of the sound of fluttering wings, cut off by the soft snaps of the fronds as they plucked one moth after another out of the air. I caught sight of the occasional bat as well, silhouetted against the lights. The gathering of moths must have been a feast for them as well. They had to fly carefully, though; more than once, I saw the fronds snatch at passing bats, though I never saw them catch one. Bats are good at dodging.

I had no idea what the fronds were. I'd heard of things like these - creatures somewhere between plant and animal, such as anemones and sea-ferns, that root themselves to stones and grow hard tubes to pull themselves into - but I'd never seen anything like them on land. For that matter, I'd never heard that they grew anywhere near this large.

I suspect I could have stood and watched this strange carnivorous rainbow all night if I hadn't dozed off eventually. When I woke up, the creatures were gone again; they'd pulled themselves back into their stones well before sunrise. That explained the holes at the tops of the smaller pillars. I looked into a few of them, but I couldn't see anything but darkness inside. The tubes must go deep into the sand.

This evening, exhausted after another whole day of walking, I finally reached a village. I limited myself to only the essential questions:

"Where is the inn?"

"How much for a room?"

"What were those feathery things in the Desert?"

According to the innkeeper, who seemed rather amused at the question, they're called samratheel - which roughly translates as "biting flowers."

The name seems to fit them.

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Sunday, July 01, 2012

First of July


If the postbird's message reached you - and their messages rarely fail to reach their recipients - then you already know why I've been unable to write for the past month. Everyone in the town of Arkit has been unable to write for the past month, or at least to write anything that makes sense. Words fractured and scrambled the instant they went onto the page. Letters wandered off to visit other sentences, or twisted and became the characters of other alphabets, shifting as wildly and unpredictably as geography does.

I'll write more about this in my next letter.

The geography of the Golden Desert, in contrast, has been surprisingly unsurprising during my time here. Perhaps it's only that there is so much and so little of it. The Desert is full of vast, empty spaces: plains of dust and rock, hard-baked earth broken by the occasional cactus or scrubby bush, seas of sand dunes with a fine spray of golden grains blowing from their crests. All the geography shifts - with the wind, if nothing else - but most of it is so much the same that it makes no difference. Sand is sand wherever it blows.

The towns and cities are somewhat different. Each one is unique - the more isolated ones especially so - but they are tiny in relation to the Desert. Even the largest cities are needles in a haystack, corks in an ocean, periods on a vast blank page. They rarely come within sight of each other. There are few landmarks in the Golden Desert, and those there are are so distant from any others that they are nearly useless. Travelers in the Desert use a hundred different methods of navigation, some more reliable than others. Many simply rely on luck.

One of the few reliable landmarks is the one I've been following for the past year: the river Lahra. Travel along the Lahra is one of the few methods of travel in the Desert that guarantees water and inhabited lands along the way, and as a result, the area around the river is one of the Desert's major centers of civilization.

This is where I've been traveling. There are many settlements along the river, ranging from tiny villages to cities like Hemrikath and Shast. Like nearly every part of Hamjamser, most of them welcome traveling artists, eager for exotic styles and techniques. My own work has been well received here. A naturalist in Hemrikath was delighted to see my sketches and notes from the Gray Coast, as they included several varieties of seal and saltwater kappa that no one in Hemrikath had ever seen in person. A temple in Hark let me contribute designs for half a dozen gargoyles; a tiny village with the disproportionately long name of Kata-Mata-Hamarini-Kishtarak asked me to paint the railings of their new funerary arena. Other than the disaster in Arkit, it has been a good year.

But again, more on that in the next letter.

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Wednesday, June 29, 2011

Umbrella Crystals

Another caravan came through Thrass Kaffa today. They had heavy cargo and were moving very slowly. In wetter parts of the world, wagons this heavy would be driven by oxen or pushpigs; in the Golden Desert, they're pulled by tortoises. Tortoises, in fact, are the favorite slow animal in the Desert. They're slightly less stubborn than mules and far less vulnerable to heatstroke. They pull carts and carry people who don't need to get anywhere quickly. (Camels are faster, but a little too unpredictable for day-to-day use.) Nothing speeds them up, and nothing slows them down. A tortoise might take hours to get to town, but it will move just as quickly - or just as slowly, rather - whether it's carrying tiny children or pulling three tons of umbrella crystal in a cart.

That's exactly what these had. Behind the tortoises, sturdy wagons braced with steel rumbled along under the weight of at least thirty umbrella crystals. They were rolling mountains of honey-colored stone; even the smallest crystals were taller than I am. The smoothest ones distorted everything on the other side, squashing houses into narrow towers or inflating them to bloated yellow mansions. Children walked alongside the caravan and made hideous faces at each other through the stone. So did quite a few adults. Umbrella crystals are rare in the Golden Desert, and practically nonexistent everywhere else. They're some of the only stones in the world to be created by plants.

Umbrella palm trees get their name from their leaves, which are the same shape and just as watertight as an umbrella. The divert the water of the Desert's infrequent rainstorms directly onto the ends of a tree's outer roots - which are often nowhere near the trunk - and keep the base of the trunk dry. That's where the trees grow their crystals. The inner roots absorb sand and cement it together into massive stones, anchors against the relentless winds of the Golden Desert.

Nor surprisingly, the crystals have become incredibly valuable all across Hamjamser. They grow at the same speed as their trees, which - while still slow - is still much faster than any crystals that form by ordinary geology. Most of all, though, they're valued for their size. No gemstone on the planet can rival the size of even an average umbrella crystal. Queens and Emperors have had entire sets of dining room furniture - chairs, tables, dishes, even the knives and forks - carved out of a single crystal. The Sultana of Fasra Koum, according to legend, lived in a palace carved from a single stone. It's not hard to believe. The oldest crystals in the Desert, the ones that no one found or harvested before they grew too large to move, are at least large enough to make a respectable mansion. The wind and rain have eroded them into strange, fluid shapes. On some, they've eaten away at the hieroglyphs of long-dead civilizations. Archaeologists make pilgrimages to them with rock-climbing gear or lifter giraffes. They've found whole mythologies carved into a single stone.

Most of the time, though, the trees are cut down when their crystals are still small enough - just barely - to be moved. Most of them don't live that long anyway. Being the only tall things in many parts of the Golden Desert, umbrella palms are frequently struck by lightning. The branching twists of fused sand left by Desert lightning end up stuck to the bottoms of the crystals when that happens, as if the crystal had grown roots. Until only a few centuries ago, most scientists believed that the crystals grew by themselves, like giant stone turnips.

It doesn't matter much when they're harvested, though; the sale of even a relatively small crystal can keep a small village supplied with everything it needs for a whole year. The keepers of umbrella groves guard their locations as fiercely as compass makers guard their twigs. Stone farmers take their jobs quite seriously.

Healthy umbrella palms grow clear, egg-shaped crystals the color of honey; unhealthy ones (much more common in the harsh Desert weather) produce stones full of bubbles and the elegant black traceries of dead roots. In one particularly old and enormous crystal, a group of explorers found the skeleton of a dragon. It had been preserved like an insect in amber, the bones covered layer by slow layer over the course of decades. It's currently in the Museum of Antiquities in Karkafel, where I saw it on my last visit. The skeleton looks like it's sleeping.

I have yet to find a way into Karkafel on this visit. I've caught a few glimpses of it - vague, shimmering towers in the distance - but all the alleys I've tried have simply led me back into Thrass Kaffa. I'll try again tomorrow. I'd rather not have to find my way there through the catacombs again.

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Monday, June 27, 2011

Fish of the Ground, Beasts of the Air

The people here have a great deal of trouble with flying camels. The beasts just swoop down out of the sky on bristly wings and carry off small children, spiriting them away to their camel fastnesses in the desert, where they raise them on the fruit of the hazzle-cactus and teach them the mystical secrets known only to flying camels. The rare camel-snatches who return to the villages are famed for their wisdom. Most people are willing to overlook their eccentricity and their refusal to explain anything (not to mention the spitting). Still, most parents here keep a close watch on their children while they're small enough to be snatchable.*

One of these camel-snatches was Hanzifan Krickl, who found a fish in the Desert and founded a town on it. The town is called Kellekath, the local word for "coelacanth." The caravan stopped there for water today. According to the legend, Krickl discovered the system of caves beneath the town thanks to a fossil of one of the ancient fish, which pointed the way for him. The water that collects in the caves is all that allows the town to exist. There's an aquifrax in the caves, as there is in every oasis in the Golden Desert, but it allows the town to use the water in exchange for honey and the occasional shiny marble. It probably has hundreds down there by now, unless it's been eating them. You never know with an aquifrax.

These days, the coelacanth fossil is considered to have been a sign from Gilliva, Lady of the Waters, to whom fish are sacred.** Fish show up seldom enough in the Desert that they're generally considered to be a sign when they do. Kellekath is particularly devoted to the Lady; the town keeps a pool full of koi in her honor. Like most koi, they - or their distant ancestors - were imported from Mollogou. Unlike the piebald Mollogou koi, though, the ones in Kellekath have been bred to be shades of blue and green; they range from the deepest ultramarine to the pale green of new leaves and a turquoise the dry desert sky has only seen in its dreams. The townspeople love them and spoil them terribly. Many people wish they could have actual coelacanths in the town, besides the fossilized one, but bringing a whole population of misanthropic saltwater fish to the Golden Desert would be all but impossible. The koi were difficult enough.

Coelacanths aren't the only fossils that show up here. According to geologists, the whole Golden Desert used to be the floor of an ocean. The tall rocks that stick up from the sand often have fossils in them, fish and ammonites and strange spiny beasts with compound eyes. They speckle the stone in layers, like jeweled rings around sandstone fingers. Other parts of the Desert have larger things. The bones of whales and great sea-serpents emerge from the dunes now and then, breaching between the waves of sand, until the wind covers them again. A few travelers have found a mountain that, when seen from the right angle, is unmistakably the skull of a giant fish. The smaller peaks of its vertebrae stretch out in a line behind it. The most dedicated wanderers say they've even found shipwrecks out in the sand, buried up to their bone-dry masts, with shreds of ancient sail flapping in the Desert wind. Archaeologists have found books in some of the wrecks. Their pages are speckled with strange pictograms, beetles and blowfish and delicate assemblies of gears. No one has deciphered them yet. Linguists believe that even the gears are a language, but any meaning remains lost in the machinery.

Perhaps one of the camels' pupils will decipher them one day.



* A few parents with different ambitions send their children outside every day wearing brightly colored clothing. It all depends on your hopes for your child's future, I suppose.

** Fortunately, fish are rare in the Golden Desert. This religion has never caught on in coastal towns.

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Thursday, June 23, 2011

Pins in the World


The road reappeared today, leading off across the plains instead of leaping over the Edge. It's a relief, and not just because it means we can get the wagon started again. That abrupt end was making me nervous. FlunDitChukk got the dunderblub started again, and after saying goodbye to the geographers, we set out along the new road. It continued to wind through the long grass of the Scalps all day.

After a week in SuyMaTmakk, I'd forgotten just how much open space there is out here. Nothing interrupts it. There are no mountains, no buildings, no hills higher than my waist. I still haven't seen any of the Scalps' precious forests. We did see the occasional single tree - acacias and lightning pine, for the most part - but most of them had jaglars reclining in the upper branches, so we stayed well away. Jaglars are rather possessive about their shade.

For most of the day, though, the wagon was the only thing in sight that wasn't grass. When the wind blows - and it always blows here - the low hills look like waves, an ocean of shimmering grass stretching to the horizon and beyond. I'm not the first to think so, not by any means; many people have written of the Scalps this way. There are even some who build prairie-boats out of lightweight wood. They have sails and run on polished runners, skimming over the grass as if it was snow. A well-built prairie-boat can hold one person - two, if they're small. You can't take much with you, but they're the best way to travel here if you travel light.

Of course, weighed down with art supplies the way I am, they're out of the question for me. I've never been particularly fond of speed anyway. I'll stick to wagons for now.

The grass got thinner and drier the farther we went. Dust rose from the wagon's wheels in dry orange clouds. A few of the jazz birds started coughing halfway through an improvisation, and FlunDitChukk kept me busy bringing them water all afternoon. Patches of dry ground began to creep in between the short clumps of grass - bald spots on the Scalps - and though the grass still shimmered, it was because of heat, not wind. I doubt this is the kind of country that sees many visits from the rainwalkers. With every mile, there were fewer trees. Instead, there were the poles.

I'd heard of them before, but until today, I'd only seen them from a great distance. Most people on the Scalps believe they were left by the Hill Builders. They do have that look. They're battered poles of black metal rising from the ground, probably five times my height where they haven't broken off. Each one has a different shape at the top. You can see them from miles away, silhouetted against the sky, as if they were the glyphs of a very tall language. If there's any logic or meaning behind them, no one's deciphered it yet.

No one is sure what they were for, though there are plenty of theories: radio antennae, vertical shrines, tent poles, the markers of a mysterious game, the dead trunks of metal trees. A compass will go mad if brought too near to one of the poles. Birds don't seem to mind them; there isn't much else to perch on on the Scalps, though, so that could just be a matter of convenience. They seem to have no effect on people, though those who live near them sometimes speak of having unusually vivid dreams. Whisperlings say they can hear the poles humming occasionally. Some of the humming is music, melodies in strange and secret keys, but it never has words.

They've become part of the landscape of the Scalps by now. Birds nest on them. People build sod houses around their bases for support. (Sod houses have a tendency to slouch, especially when it rains.) Unlike many of the things the Hill Builders left behind, the poles are not made of the mysteriously indestructible hypersteel. They're obviously made of a fairly tough metal - they've withstood centuries on the Scalps, after all - but they've been worn and battered over the years. The poles are full of scratches and dents and crookedness. People have carved words into a few of them. Often it's just their names, but I've been surprised at how often the graffiti turns out to be poetry.*

The people of the Scalps call them Kucha, which roughly translates to "pin." This is why the Scalps are also called the Pinstuck Plains.

Archaeologists have tried to dig to the bases of the poles a few times. They always have to stop when they hit bedrock. Some flat-worlders believe that the poles hold the world up, like the pilings of a pier; round-world theorists believe that they go all the way through it, like a giant's hatpins, holding the world together - or perhaps keeping a few specific places apart. Here on the hairy Scalps of the world, that doesn't seem too far-fetched.


* One had a copy of the Recursive Sonnet on it, of course. Quite a few have nonsense poetry by Carlis Rowell.

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