Saturday, April 25, 2020

Changrakata

Over the next several days, the weather turned gradually more humid. The pale, clear sky of the Golden Desert had been shading toward a gentler blue ever since we'd found the first valley; a few weeks later, we began finding dew on the grass every morning. I distinctly remember the first time I looked up to see an actual cloud overhead.

On Chakramalsian's request, we helped him to pull back the canopy of his wagon. He'd been spending as much time as possible outside of it anyway, now that the air outside was no longer dry enough to parch his amphibious skin. "Your painting has been a marvelous help in keeping me sane during the journey," he told me as we rolled up the silk sides of the wagon, leaving the fish-painted roof overhead to provide shade. "But if I have to spend another week without seeing where we're going, I think I might actually go mad."

He spent the rest of the day with his head and shoulders hanging out over the rim of the wagon, like a dog on a carriage ride, splashing the water in its bed with his tail and pointing out every interesting piece of scenery we passed to the endlessly patient Mogen.

The next morning, there was an entire bank of clouds on the horizon, lit up pink by the early-morning sun. A flock of birds was passing in front of it - or what I assumed was a flock of birds, though something was odd about their motions. Some sort of small dragonet or flying snake, perhaps. Distracted by the clouds, I gave them a smile and little more thought.

To Chak, they clearly meant something a great deal more important. He stared at them for several moments. He took off his spectacles and put them back on. Then, with a delighted grin, he uncoiled his long body, lifted himself out of the water, and swam straight up into the air.

"We've done it!" he cried in delight, coiling in graceful loops overhead. Glittering drops of water fell from his frilled tail onto our astonished, upturned faces. "We've reached Changrakata. We're here!"


He explained the situation to us while floating weightlessly above one of the folding chairs we set up for breakfast. While we ate and talked, we watched more schools of fish swimming overhead, which I had originally mistaken for flocks of birds.

There are many varieties of airborne aquatic life all over Hamjamser, of course. The glider-eels of the Railway Regions can remain in the air as long as they keep their long ventral fins dipped in the water. The butterfly guppies of the High Fields are a common sight, darting from flower to flower alongside bees and hawk moths during the Summer months. The sailfin mer-folk of the Crumpled Reef claim to have signed a formal treaty with the Element of Water, which allows them to glide through the air on carpet-like independent wavelets. The floating Sargasso Jungle reportedly has an abundance of floating species, though they tend to be dirigible in nature, filling natural gasbags and float bladders with homemade hydrogen instead of using more mysterious means of flotation.

The conditions that allowed Chakramalsian to float weightless in the air, with his whiskers and external gills drifting lazily in currents that the rest of us felt as mild breezes, are certainly among the more mysterious ones.

The sky of Changrakata is one vast ocean.

The name of the country translates, more or less, to “Sea-Dreaming Land.” The generally accepted theory is that the air of Changrakata somehow remembers the prehistoric time when the country was underwater - something that places such as the Railway Regions or the Golden Desert, for all their ancient aquatic fossils, have long since forgotten. Whatever the cause, any creature in Changrakata (in theory) can swim in the country's air, just like a fish in water, as long as it has a firm and unshakeable belief that it can do so.

In nearly all cases, a belief this strong is found only in creatures that are actually aquatic. The skies of Changrakata are full of fish of all sizes, as well as tree-grazing manatees, gnat-like swarms of darting krill, and giant squid as massive and stately as the grandest airship. However, you will find not a single dog, cat, or hoofed thugroffler among them. Otters take freely to the skies in pursuit of fish; their dry-footed cousins, the weasels and stoats, stay firmly anchored on the ground. Chak told us that even within the Changrakatan branch of his family, he has cousins born with fins who can swim in the air, while their own finless siblings cannot.

Naturally, Karlishek and I gave it a try, doing our best to convince ourselves that we could join Chak in the air. (Mogen declined to do anything so silly, but the prospect of flight seemed more than worth a little indignity to us.) Alas, we remained firmly on the ground. To be born with feet, it seems, is to be forever a walker. *

Chak, in contrast, had no trouble remaining airborne. While the rest of us rode the wagons behind the heavily plodding gafl, he spent the rest of the day swimming: darting down to ground level to examine interesting plants and insects, gliding up above the treetops to watch the fish overhead, or simply keeping pace with us with easy, rippling strokes of his tail. It was impossible not to smile while I watched him. After so many months confined to a single wagon, unable to travel under his own power, his delight at suddenly gaining the freedom of flight was infectious. I even caught Mogen grinning at him once or twice.

We continued to see aquatic life overhead all day. The sight was disorienting at first, but all of us had seen stranger, and we soon grew accustomed to seeing birds and fish sharing the same environment. A fish hawk snatched herring straight out of the air while a sea turtle munched on jellyfish above it. A day bat performed feats of aerobatics in pursuit of gnats and minnows. Every so often, we would briefly come under the shadow of a passing cloud or pod of whales. A few of the fish came low enough, curious about our group of mostly earthbound travelers, that I was able to identify them: tuna, grapplejaw trout, paisley salmon, and a few of the omnipresent sporefish. Catfish snuffled through the underbrush in search of slugs and beetles.

The mingling of salt- and fresh-water species in a single atmosphere is apparently not unusual here. When they're sharing the air with birds and insects, I suppose the usual rules must be somewhat relaxed.

I suspect that I'm going to enjoy Changrakata.

---

* There are exceptions, of course. A previous ruler of Gillirangl (one of Changrakata's larger cities) was mad enough that she believed herself to actually be a fish, even though she more closely resembled a rhinoceros; she was able to swim freely above the towers of her palace. This belief also led to her eventual disappearance. Her madness eventually led her to conclude that the sun was a particularly fat and shining beetle hovering above the surface of the universe, and she swam off into the sky, determined to catch and eat it. As far as anyone in Gillirangl knows, she is still swimming. Several subsequent rulers stated that they would step down if the Empress ever returned, since she would, of course, have the prior claim. Statements of this kind became more common as the chances of the Empress ever returning became increasingly remote. It's quite possible that a few of them even meant it. Tolerance for mad rulers has diminished somewhat in recent centuries, though, and the current popular opinion is that swimming off to eat the sun constituted an abdication of the throne. The city's present rulers are a pragmatic bunch; they have no intention of turning over their well-run city to someone who thinks that heavenly bodies are edible.

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Thursday, April 23, 2020

Processional Crabs

A day of relatively uneventful travel was interrupted in the late afternoon when both carts came to an abrupt halt. The gafl were shuffling their feet and making unhappy snuffling noises. When we got out to see what had upset them, we found a line of crabs marching along on the ground ahead.


Each one was carrying a piece of food: a leaf, a root, an apple, a dead mouse or beetle. Several of them were carrying the dead bodies of other members of their species, but these were crabs, after all; the only unusual thing was that they hadn't already eaten them. The overall effect was similar to a line of ants, only considerably larger, and all moving sideways. Though most of their cargo was ordinary enough, one was carrying a sausage; another had somehow acquired an entire cupcake, intact and in pristine condition. A chocolate-covered coffee bean perched on top of the frosting, unmarred by even a grain of sand.

Despite their small size, the crabs evidently frightened the gafl, who resolutely refused to cross the line. We couldn't have moved the wagons forward without crushing the crabs anyway, or at the very least finding some way to halt their progress while we passed, which we found we were reluctant to do. Besides, we were curious as to where they were all going. We turned to follow them instead.

The sun was setting when we reached the top of a ridge and finally discovered the crabs' destination. The line ended at a heap of food spread across a flat area of the valley below.

Sitting behind the heap was a crab the size of a house.

Each of its eyestalks was taller than I am. Its legs were lazily spread around it, like the buttresses of a cathedral, and it was using both claws to pick through the pile of food with all the delicacy of a gourmet. The total silence of its movements was rather unsettling in so large a creature. Bits of roots and leaves were scattered on the ground around it, apparently too bland for its tastes, but every piece of meat the smaller crabs brought was quickly snatched up and stuffed into its scissoring mouthparts. A few of the smaller crabs would have been snatched up themselves if they hadn't scuttled away quickly enough.

Silently, we all backed up a little, crouching down behind the ridge until we were out of sight of the large and apparently carnivorous crab. Mogen quite sensibly attempted to pull us farther away. Curiosity got the better of us, though, and we peeked over the ridge just long enough to see the crab with the cupcake deliver its gift.

When the giant saw the smaller crab holding up the cupcake in front of it, it actually clapped its claws together in apparent delight. The clack they made was deep and unsettlingly meaty, like a collision between two wooden barrels full of steak. With exquisite care, one rowboat-sized claw came down, plucked the cupcake from the tiny claws that held it, and tucked it unharmed into the giant's chitinous maw.

A shiver ran through the giant's body. It sat perfectly still for a moment. Then, with a majestic and terrible grace, it rose to its feet and began to dance.

If it had been performed on two legs, I might perhaps have identified the step as a waltz. Both massive claws waved joyfully in the air above the crab's carapace while its legs spun it in elegant circles. Despite the lazy grace of the movements, each step of the giant's legs sent a tremor through the ground. All around it, the smaller crabs dropped their gifts and ran for their lives. (Several took the opportunity to steal a better gift from one of their fellows; these were crabs, after all.)

We probably should have run as well, but the giant crab's dance was such a bizarre surprise that we watched, enchanted, for several seconds before Mogen grabbed us (all three at once; I'm still not sure how) and dragged us bodily back from the ridgeline. She was quite right, of course, and we offered our thanks and apologies as soon as we were several valleys away and (hopefully) safely out of earshot of the giant.

We speculated about the crab in hushed tones for the rest of the evening. Was it a spirit? A mutant of some sort? Would any of the smaller crabs have eventually grown to that size, if not eaten by predators or each other? We had no way of knowing.

Still, we all agreed that we were glad it had the smaller crabs to fetch food for it. Otherwise, it might have felt the need to go hunt for itself.

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Thursday, April 16, 2020

Surprising Sheep

Roughly a century ago, in the town of Specklemax, a modestly successful farmer by the name of Ekestrial Floo decided to supplement the income of his farm by breeding brindled sheep. Brindled sheep were by no means new to Specklemax; the breed had been something of a local specialty for several generations, as had the attractive salt-and-pepper yarn produced from their variegated wool. Not much had changed about the breed since the brindled pattern had first been introduced some decades before.

Ekestrial Floo was at least as much an inventor as a farmer, an enthusiast in amateur engineering of both the mechanical and genetic varieties. He kept a small army of customized clockwork pipe crawlers, which plowed, seeded, and irrigated his fields, and which only occasionally attempted to upend and plant his house. Much of his success was due to his creation of a variety of pumpkin whose fruit, when left to ripen in the sun for a week or two, fermented into a moderately powerful explosive.*

Given this sort of track record, when Floo began to leave more of the day-to-day operation of his farm to his sister (who had her own, far more predictable, farm to run, but evidently never lost the habit of taking care of her baby brother) so that he could devote most of his attention to his sheep project, the people of Specklemax knew that he must be up to something interesting. Neighbors began to drop by the farm more often, partly out of curiosity, partly out of a desire to be forewarned if the lambs began to fly or breathe fire.

The results were far more mundane; journals and letters from the time report that Floo initially succeeded only in producing sheep with a greater variety of striped patterns. He was evidently dissatisfied by this development, though, intending something far more original, so the neighbors kept checking.

They were not disappointed. After four years of work, Ekestrial Floo walked into town one market day proudly leading the first of a new breed of plaid sheep.

They were twins, in fact: one had fleece with a pleasant blue and yellow plaid pattern, the other a handsome red and black. Some of the more cynical townspeople naturally accused Floo of simply dyeing the sheep, but a quick shearing of one plaid flank showed that the pattern was mirrored in the skin beneath.

Floo's triumph was lessened somewhat when he discovered that the process of spinning the plaid fleece into yarn or thread would inevitably blend all of the colors together into a muddy green or brown. He had apparently expected that the sheep would allow the production of plaid fabric - a favorite in Specklemax - without the need to dye the wool beforehand. Unfortunately, he had neglected to speak to a weaver, or anyone with an actual knowledge of textile production, before embarking on his project.

Though he was initially crushed to have wasted four years of his life on a pointless project, Floo did live long enough to see his plaid sheep become one of Specklemax's major tourist attractions, which I hope came as something of a consolation to him. The sheep are now a familiar sight in the area, scattered like brightly patterned handkerchiefs across the hills around the town.

Specklemax, incidentally, is in a relatively low-lying and swampy area of the Mountainous Plains. To the best of my knowledge, it has never been less than several months' travel from any of the more arid regions of Hamjamser.

It came as something of a surprise, therefore, when we crossed a dune on the outskirts of the Golden Desert and found a small flock of Specklemax plaid sheep grazing in the valley below.

They were unmistakably the Specklemax variety; the placement of their eyes, which are unusually protruding even for sheep, is quite distinctive. None of us could imagine how they had ended up in this remote corner of the world.

Naturally, those of us blessed with legs left the wagons and approached the flock for a closer look. Sheep are rarely the most observant creatures around, but these seemed so utterly unconcerned about their surroundings - including our approach - that we paid perhaps less attention than we should have while we walked toward them.

As a result, we were taken entirely by surprise when a giant centipede erupted out of a nearby patch of sand, hissing like a homicidal steam engine and rearing up high enough to block the sun with its outspread legs and fangs.

I don't know what species it was, but it was far larger than even crocodile centipedes ever grow. I've seen streetcars that were shorter and probably weighed less. Mogen had her crossbow out before I could do more than blink, but I doubt it would have had much effect on the creature. Even if she had managed to hit a joint in the centipede's heavily armored body, a single crossbow bolt would likely have done little more than make it angrier.

"My sheep!" The centipede hissed in a voice like a pot boiling over. "Mine! No touch! If you touch them, I will kill you and bite you until you die!"

Oddly enough, this was actually reassuring. Creatures that offer threats instead of simply attacking you can usually be reasoned with.

Being the only member of the group who'd visited Specklemax and encountered plaid sheep before, I was walking slightly ahead of the others. As a result, I found myself in the uncomfortable position of negotiating with the giant angry venomous chilopod. I've traveled by kilopede and have no particular fear of arthropods of any size, but kilopedes are essentially placid creatures. This one was quite clearly not.

Still, it was speaking Amrat, sibilantly accented but perfectly understandable, and it hadn't actually made a move toward us since we'd stopped approaching the sheep. Its sheep, apparently.

I reassured the centipede that we had no intention of touching its sheep; we merely wanted to look at them. It hissed suspiciously at me.

They were, I added, very nice sheep.

At that, the centipede's hostile attitude seemed to melt away completely. It flipped its antennae forward and rubbed its claws together.

"Yesss! Are they not beautiful?" the centipede crooned. With alarming speed for such a large creature, it dropped back to the ground and scuttled over to the sheep, where it curled its body into a circle around the entire flock. It rubbed its head lovingly against a plump red and yellow one. "I have named this one Rock because she is the prettiest." The sheep all continued to chew placidly as if this sort of thing happened all the time.

After that, conversation with the centipede went remarkably smoothly. Once reassured that we had no intention of touching, stealing, eating, bothering, or otherwise interfering with its sheep, the massive arthropod was happy to tell us all of the minutiae of its apparent occupation as a shepherd. We were treated to an exhaustive list of what the sheep did and did not like to eat, given far more information than we needed about their various ailments, and personally introduced to each sheep by name. (For reasons the centipede did not explain, a full third of the sheep in the flock, both male and female, were named Skeezel. Perhaps it simply liked the name.)

As far as we could tell, the sheep had most likely wandered off from another caravan, or perhaps a farmstead with unusual origins. The flock had already been living in the valley when the centipede had arrived "many long times ago." This could have meant months or decades, although given the size of the centipede, I suspect it was closer to the latter.

Finding the sheep too beautiful to eat, the centipede had instead made friends with them. Its method of "making friends" apparently consisted of tipping a sheep over and resting its head on top of it like a pillow. (It was happy to demonstrate the process for us using one of the older sheep, which continued to chew its cud with an expression of long-suffering patience.) Luckily, the centipede didn't seem to feel the need to repeat the process with us; whether that was because we were capable of speech, or because it wasn't interested in befriending non-sheep, I don't know.

We all introduced ourselves as well. The centipede listened politely and, as far as I could tell, forgot all of our names immediately. It certainly never seemed to feel the need to use any of them while we were there. When asked, it introduced itself as "kerlis," which is simply the Amrat word for "centipede."

The centipede insisted on serving us supper and glided off over the dunes in search of prey. Garnet followed it. After an hour or so, the two of them returned with the carcass of what, surprisingly, appeared to be a sand-dwelling variety of walrus. More surprisingly yet, they were chatting animatedly with each other, discussing local wildlife and comparing hunting techniques. I don't believe I'd heard Garnet say so many words in the entire time I'd known her.

While Mogen was roasting the walrus over a large, efficiently built fire, which the centipede found fascinating, I pulled out a small box of pepper I'd picked up in the Scalps. The smell was strong enough to immediately catch the centipede's attention, and I had the rather alarming experience of having a chitinous head with fangs the size of my leg peeking over my shoulder to sniff at it.

"Is food?" the centipede asked hopefully. I confirmed that it was, and made sure to sprinkle some pepper over the centipede's portion - roughly half of the roasted sand walrus - before we sat down to eat.

The centipede reclined like a large cat while it ate, holding its meat with a few pairs of legs. It took one bite and shot upright again with a hiss that made the rest of us jump.

"The food!" it hissed, clicking and smacking its mouthparts in what I eventually realized was enjoyment. "Hot! It is food that bites! Good good, yessss."

The sight of a centipede the size of a small dragon masticating a chunk of walrus with its mouth open is one that I sincerely hope never to see again. Still, it was rather gratifying to see my relatively minor contribution to the meal enjoyed so much. It's easy to forget what a treasure spices are in lands where they're not commonly available.

The night was once again pleasantly uneventful; most wildlife seemed to avoid the valley, for obvious reasons. We did take care to choose a campsite upwind of the centipede (which smelled like acid and carrion) and the sheep (which smelled like sheep).

The next morning, we thanked the centipede for its hospitality before setting off. I left it with a few spoonfuls of pepper in a twist of paper, which it stroked lovingly with an antenna before scurrying off to bury somewhere.

Once we'd said our goodbyes, the centipede appeared to lose interest in us entirely. When we last saw it, it was making a fuss over Rock the ewe, who chewed placidly while the centipede's fangs neatly plucked burrs and twigs from her bright plaid fleece.

---

* The pumpkin - which he dubbed the Firecrack-O-Lantern - won Floo a commission from the Fiogajas, the notoriously pyromaniac royal family of Specklemax, to grow as many as he possibly could each year. The pumpkins became the centerpiece of an annual dinner party held by the Fiogajas, during which servants launched pumpkins off of the manor roof with a homemade ballista and guests competed to detonate the fruits with flaming arrows before they hit the ground. Floo's neighbors were surprisingly pleased with this turn of events, reasoning that as long as the Fiogajas were blowing up fruit on their own land, they were less likely to wander into town and attempt to create a waterspout by dropping dynamite down the town well.

Sadly, the Fiogaja family manor no longer exists. When the family finally exhausted the town's patience, leading to their deposition and exile from Specklemax, the head of the family at the time - Baron Zamran Arketily Spork Fiogaja - ignited the manor's entire cellar full of firecrack-o-lanterns before leaving town. Residents at the time attributed the Baron's act to a fit of pique at his family's expulsion from town, but in his later years - which were evidently happy ones, despite his exile and lack of eyebrows - he admitted that he had "just wanted to see how large a bang it would make."

The pumpkin seeds not consumed by the resulting fireball were propelled, along with very small pieces of the manor, for miles across the surrounding countryside. To this day, volunteer firecrack-o-lantern vines still occasionally sprout in previously non-flammable pumpkin patches as far away as Tazramack, to the usually unpleasant surprise of gardeners. It's considered wisest in the Mountainous Plains to light one's pipe a safe distance away from the pumpkin patch.

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Wednesday, April 15, 2020

Orlogrove

After leaving Nemigan's orchard, most of the valleys we passed through were uninhabited. They continued to be roughly similar to each other: long, narrow strips of green between the bare golden peaks of the dunes, where scatterings of grass, cacti, shrubs, and small trees had grabbed the endlessly flowing waves of sand and rooted them in place.

Most valleys had a small shrine somewhere, usually by the deepest pool in the stream. (There was always a stream.) Apparently, each valley had its own local spirit - perhaps many spirits, if what I saw in Nemigan's valley was any indication - and someone long ago had taken the trouble to travel between the valleys, building a shrine to each one.

Spirits like to have shrines. They are forgetful creatures themselves, or at least remember in very different ways than we do, and many of them find it reassuring to have a shrine reminding passersby that they exist. Also, like most people, they are fond of well-crafted presents.

These shrines were certainly well-crafted. I couldn't identify the speckled gray stone they were carved from, which was neither the typical Golden Desert sandstone nor the pink granite from the gargoyle village, but it was quite hard; the carvings were old, coated with moss and lichen, but they were hardly worn at all. The stone was clearly not from anywhere nearby either. It must have taken a lot of work to transport it across all these dunes.

After my travels in Mollogou, where there's a spirit and a shrine for every hill and hummock, this place seemed oddly familiar - in an upside-down sort of way.

Karlishek and Garnet steered us away from a handful of valleys that, as they put it, smelled wrong. Nothing appeared obviously different about them from the outside, but after the first three or four, I also began to notice myself feeling faintly uneasy around them - the sort of vague sensation that I might normally have dismissed, but which I should perhaps learn to pay more attention to here. Not every location's spirit is a friendly one, especially in the less populated regions of the world.

Other valleys we avoided for different reasons. One we passed by simply because of the cheeky smile on the stone rabbit that adorned its shrine, a hand of cards pressed close to its chest with one paw. None of us were so starved for excitement that we felt like dealing with a trickster. Another had what was clearly a stone grave marker - much more crudely carved than the modestly adorned stone block that served it as a shrine - placed in the ground under its only tree. Though it didn't feel uneasy or hostile, there was an inward-turned sadness about the valley that caused us to quietly pass by and leave it alone. Spirits don't age or die the way that faster-living mortals do, and their mourning periods can last for centuries.

For the most part, though, the valleys were quite pleasant to wander through. It was a relief to be able to rest in the shade of trees again, however stunted, and hear the trickle of water nearby. Though there were no more inhabited valleys for some time, we found plenty of food in the ones we passed through. There were more desert apples and puddens, the occasional cluster of gumdrop cacti, and even a few edible mushrooms. In the sheltered spaces between bushes, we found the occasional cluster of wormflowers - fat, succulent, pink blossoms with a surprisingly sweet flavor.

We were lucky to have Karlishek along; none of the rest of us were familiar enough with the flora of the Golden Desert to reliably know if most of it was edible. Although he couldn't identify every shrub, cactus, and tuber we encountered, he was, in most cases, able to separate the benign from the poisonous or the unhelpfully hallucinogenic.*

Garnet continued to wander off and bring back various fractions of edible animals, depending on how long it had been since we'd last eaten, and Mogen turned out to be surprisingly deadly with a miniature crossbow she pulled out of her pack on the second day. As a result, we had roasted sand quails or brush millipedes to eat on most nights. (brush millipedes, admittedly, are not exactly difficult to catch; they can approach the speed of flowing tar when they feel frisky.)

All of our encounters with rattlesnakes, scorpions, and crocodile centipedes remained happily brief and long-distance. In an encounter between a crocodile centipede and the wagon gafl, the gafl would probably have won - they are heavy, unappetizing, and not extremely sensitive to venom, even in large amounts - but we preferred to avoid finding out for certain. Whenever we saw the long hummock of sand that marked a buried centipede, we made sure to give it a wide berth.

The shrines were endlessly fascinating. There seemed to be little to no pattern to them. Some were representational, carved with people, animals, or beings somewhere in between, in styles ranging from elegant to comical. Some featured only geometric shapes, or abstract sculptures that seemed to hint indirectly at a subject or a personality. One appeared to be an entire geometric treatise in the form of carved pictographs - something relating to the intersections of circles - although none of us were mathematician enough to understand it.

The design of a shrine seemed to have little obvious correlation to the apparent benevolence of its valley. One of the valleys we avoided was as tidy as a well-tended garden and had quite a lovely shrine, an elegantly carved swan with very little moss or lichen covering its form. It was pretty enough, but we felt distinctly that untidy things such as visitors would not be welcome. The next valley we avoided was the opposite: its floor was choked with underbrush, and moss completely obscured the face of the seated stone woman that made up its shrine. None of us were willing to step over the ridge into that valley, though we couldn't have said precisely why. Perhaps Garnet and Karlishek put it best: it just didn't smell right.

In contrast, one of the valleys that felt the friendliest had a shrine decorated with a border of carved skulls. They were small enough that they weren't visible from the edge of the valley (which was why we entered it in the first place). The valley's trees were hung with vines full of plump, blue-black grapes - which smelled pleasantly sweet, although we didn't quite dare to sample them - and the dense foliage overhead provided deep, much-needed shade during the middle of the day (which was why we didn't leave immediately). Once our initial alarm at the shrine's macabre design had faded a little, it was difficult not to feel comfortable in the valley. We stayed until the worst of the midday heat had passed and left wary but unharmed. Perhaps the spirit's aesthetic sensibilities simply tended toward the funereal.

We stopped for the night in a valley with a stone fish half-buried in the middle. It was similar to the standing stones that we'd seen near the abandoned canyon town, including the slow trickle of water leaking from its mossy stone gills. Unlike the standing stones, this fish was neither facedown nor faceup; it was simply propped sideways against a larger stone, as if someone had set it down there absentmindedly and forgotten to come back for it. Several small trees had grown up around it, and the water from its gills had worn a groove in the valley floor, becoming a small tributary of the stream.

The sun was nearing the horizon by then, and our thoughts were starting to turn to where we were going to spend the night. Despite its forgotten appearance, the fish was the first sign of civilization - aside from the shrines - that we'd seen since leaving Nemigan's house. Taking it as a good sign, we set off into the valley, which was somewhat longer than average, to see if there were any current residents to meet.

We found no other buildings or obviously artificial structures, but Karlishek pointed out that many of the trees and other plants were arranged in small copses, overgrown but still distinct. In most cases, there were visible differences between one copse and the next: slightly larger apples, for example, or flowers of a more vivid pink. Though the valley was short on architecture, it seemed to have an abundance of horticulture.

Finally, at one end of the valley, we found a gap beneath an overhanging boulder - a natural shelf of sorts, sheltered from the infrequent Desert rain. It was stuffed with books. They were old and dusty, but still in good condition. Most had at least one or two pages marked with scraps of paper or dried leaves. Though there were no footprints in the patch of sand in front of the shelf - which was damp from the nearby stream and would certainly have shown them - the shelf immediately around the books was clear of sand, as if they'd been moved recently. We were careful not to disturb them.

The whole valley had a charmingly distracted feeling about it. The flowers were thicker than in most valleys, with the remnants of order about them, like a garden left to run wild. Many of the trees had a bonsai sort of elegance. Even the rocks were often arranged in ways that looked deliberate, though overgrown. It was like visiting the workshop of someone who's constantly excited about their newest skill or project, surrounded by work that's perpetually not quite finished, but lovingly crafted all the same.

By that point, we had explored the entire length of the valley, and we were fairly certain that it had no mortal inhabitants. The obvious next step was to introduce ourselves to the local spirit.

The valley's shrine looked like a trio of wooden cabinets, though they were all carved from a single block of moss-furred stone. The two taller cabinets leaned together conversationally over a smaller, wider one, leaving a sheltered triangular space in the middle for offerings. All three cabinets were pleasantly asymmetrical. Their mismatched drawers were open just enough to show tantalizing glimpses of the objects inside (also stone): a book, a branch, a stack of coins, a set of drafting tools.

Most of the drawers, by now, were lined with moss. Another layer of moss was beginning to grow over the few tarnished coins left on the middle surface. It looked as if the shrine hadn't seen any new offerings in some time.

If one is simply passing through a spirit's home, a respectful acknowledgement of their presence is usually sufficient courtesy. As we were hoping to stay the night, something a little more substantial was in order.

In Mollogou, the details of a shrine often hint at the sorts of gifts its spirit appreciates. Hoping that such was the case here as well, we went through our various supplies for any likely-looking books, tools, plants, or currency. Most of what we were willing to part with fell into the latter category. For once, my habit of collecting interesting coins, rather than more sensibly spending them, proved useful.

We dismissed the various coins from the Golden Desert as too mundane; likewise, the small sum of Lint that I keep due to its widespread acceptance in most countries. Spirits almost never need to purchase anything, and we assumed that this one would appreciate novelty over denomination.

In the end, we left an intricately carved ivory coin from the Blue Desert, a three-sided coin from Tetravania called an Oak's Head,** and a clockwork coin from Miggle-Meezel that plays a simple eight-note tune when one turns the gear in its center. (I was reluctant to part with the clockwork coin, but I do have three others like it.)

The offering seemed to be sufficient. We spent a pleasant, peaceful night beneath the valley's absentmindedly tended trees, unmolested by insects or kleptomaniac centipedes. When we woke in the morning, the flat rock in front of the shrine had been laid with breakfast for five: fried apples and sand quail eggs, still steaming on plate-sized pieces of slate. A small fire was just burning itself down to embers in a ring of stones nearby. Though we'd taken turns on watch through the night, due to the unfamiliar territory, the shrine was just far enough away from our wagons that none of us had seen or heard the food being prepared.

As if that wasn't enough, after we finished breakfast, we found that a few rips in the canopy of Chak's wagon had been neatly sewn up with green thread, and someone had braided flowers into the gafl's fur. A small heap of flowers lay nearby, as if the braider had gotten distracted by something else partway through. Both gafl were happily munching on them.

In short, although we never caught sight of our host, their hospitality was impeccable. We all stopped at the shrine to express our appreciation before leaving the valley. When we boarded the non-aquatic wagon and found a sealed letter sitting hopefully on the driver's seat, weighed down with a pebble painted to look like a lopsided frog, I don't think any of us even considered not delivering it.

According to Chak, who had the best command of Jingli among us, the letter was addressed - in archaic but readable script - to a Gingrin Hilljarvel in Pandagula. ("Gingrin" is an academic title, roughly equivalent to "Doctor.")

The sender was marked simply as "Orlogrove."

Whether that's the name of a person or a place, or whether there's any difference between the two when discussing spirits, none of us were certain. If we manage to locate Gingrin Hilljarvel, perhaps we'll find out.

---

* I asked, at one point, if there were any plants that were helpfully hallucinogenic. Karlishek smiled with his antennae. "None that you'd know how to use," he said.

** I asked several people during my time in Tetravania why it's called an Oak's Head, but - as this was Tetravania - I received a clear answer from precisely no one. The closest thing I ever got was "well, oak trees don't have heads, so something has to." After a few weeks in Tetravania, one gets used to this sort of thing. Far more confusing is the fact that the coin, which appears to be a typically coin-shaped flat disc of metal, somehow has three faces on its two sides; one has to flip it over not twice, but three times, to arrive back at the face one started with. The results of a coin toss are by no means to be trusted.

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Thursday, April 09, 2020

The Provenance of a Pinecone

After a day or two in Chakramalsian's wagon, I was feeling strong enough to stand and begin painting the centerpiece of its roof: the character for Peace, surrounded by a stately procession of the aquatic traveler's favorite fish.

"Put at least one of them in a funny hat, please," he added. "If a mural doesn't include a fish in a funny hat, one might as well not even bother."

In addition to the painting, Chak was also starved for conversation, which I was happy to provide as I worked. Not only was I glad to return something for his hospitality, but he turned out to be my favorite type of conversationalist: one who enjoys speaking eloquently and at length on nearly any subject with even the most minimal of encouragement. After several pleasant hours spent discussing our respective travels, favorite extinct restaurants, the breeding of photosynthetic cats, the use of explosives in Thiglian stomp opera, and the practical considerations of housekeeping at the bottom of a lake, the conversation turned to the subject of family heirlooms.

I took out my grandfather's extra-foldable ruler, the one he used to build so many cunningly hidden secret compartments into the walls and floors of the family home. (Please do let me know, by the way, if you've discovered any more during my absence, especially any more that are deeper than the walls that contain them.) While I'm no dimensimancer myself and can't use it to build elegantly impossible carpentry, I do find it useful, on occasion, to be able to pull a ruler twice my own height out of my pocket.

Chak, in turn, took a box from one of the smaller of his various moss-encrusted trunks. Inside was what appeared to be a pinecone made of brass, small enough to hide in one's fist. Each scale was coated with blue enamel and linked to its neighbors with small loops of wire. When he picked up the pinecone by a larger loop at one end, the individual segments slid over each other with a faint chiming sound, and it telescoped to nearly twice its original length.

"It's a family heirloom," he said, smiling at the pinecone. "No practical use to speak of, but it's pretty, isn't it? I never travel without it. According to family legend, it once belonged to the master burglar Fenish keTmeel." He gave me a hopeful look.

One is rarely offered such a clear invitation to hear a story. Naturally, I asked who Fenish keTmeel was, and Chak launched smoothly into what I soon came to recognize as his don't-believe-a-word-of-this storytelling voice.

"Fenish keTmeel is practically a legend now, like Orbadon or the Ratty Hatmaker, but she was an infamous burglar in the Scalps - if she actually existed - about a century and a half ago. She was a Wayfinder, of course. Nearly all successful burglars are; otherwise, they couldn't rely on ever actually finding their way to anything worth stealing. According to the legends, she could simply turn a corner and walk straight into any vault or treasure room she pleased. Everyone who had a vault or treasure room quickly caught on and posted armed guards, but somehow, she walked right past them. Most of them never even realized she'd been there until she was gone, and the most valuable objects in the room with her. It was remarkable. A number of wealthy dragons nearly exploded.

"She didn't just keep or sell everything she stole, either. If something she took had already been stolen, she often left it out somewhere public - if possible, in such a way that it would incriminate whoever had been holding onto it. During her career, a remarkable number of foreign works of art turned up years or decades after everyone thought they'd been destroyed. A handful of them even got returned to their rightful owners eventually. She kept the vast majority of what she stole, of course, but that bit of theatrical public service was more than enough to make her a sort of folk hero, at least to everyone who had nothing worth stealing. My family's in business, so they've always been rather ambivalent about her, but I admit I've always found the stories quite exciting.

"Especially since most of them agree that, after a while, she started bringing things out of vaults that had never been in them in the first place. Marvelous, impossible things. Soup pots that never ran empty, books that could only be read with one's eyes shut, spectacles that made people who were nearby look and sound as if they were far away. This is a story from the Scalps, remember," he added with a smile. "But that's what she's truly famous for: stealing things from nowhere and no one."

I inquired as to what had eventually become of the thief.

"No one knows!" Chak said with delight. "There are at least a dozen different endings to the story that I've heard. She retired to a life of anonymous luxury in Kennyrubin, or she tried to rob the wrong dragon and got herself roasted, or reality caught up with her and she stopped existing, or she found the thing she'd been looking for all along - an heirloom, or an egg, or her own heart; it varies depending on who's telling the story. My aunt maintains that she was merely a fiction created to cover up a massive streak of banking fraud, but then she's always been a dedicated cynic.

"Besides, the things she stole still turn up from time to time, usually when someone tries to pawn or auction one of them off and the dragon it was stolen from finds out. Then everyone runs around trying to sell it to some other poor fool so that they're not the one left holding it when the dragon catches up. No one's foolish enough to try to argue ownership with a dragon who has a legal claim to something. No one who lives very long, anyway," he amended.

"And of course, there are a million small trinkets sold every day in the Scalps that claim to be from Fenish keTmeel's hoard - more of them than a thousand thieves could possibly have stolen in a lifetime of burglary. Most of them are fakes. But some…"

He held up the enameled pinecone by its other end and gave it a shake. With a chorus of metallic rattling, its scales flipped themselves in the opposite direction, and the entire pinecone turned itself inside-out and became an exquisitely jointed blue enameled goldfish.

"Some, I think, might be real."

He dropped the fish into the water, where we watched it swim around for a minute or two. Despite being mostly brass, it showed no sign of sinking. When he held out a hand under the surface, it came to rest there, nestled in his palm; he gave it another gentle shake, and it turned inside-out again and became a miniature crocodile, still formed entirely out of jointed enamel scales. It swam around for a short time more, theatrically snapping its tiny brass teeth.

"It used to be my great-grandfather's," Chak said, watching the crocodile fondly. "He said he fed it his secrets. I've kept up the tradition; I've few enough secrets to feed it at my age, but it doesn't seem to mind. There's no other power source that I've ever been able to find, no springs or gears - it's just enameled brass and wire. I'd suspect that it's a Hill Builder relic, but… You've seen their work, yes?"

I acknowledged that I had, many times.

"So you know that it tends toward the utilitarian or the inscrutable. I've rarely seen anything they designed that I'd describe as… charming." He petted the crocodile under the chin, and it gave his finger a small play-bite, like a kitten, before swimming back to rest in his palm. "Possibly it's the work of some other artisan, but if so, they didn't leave a mark or a signature." The crocodile yawned and, with another series of chiming rattles, folded itself back into a pinecone again. Chak shook the water out of it and gently set it on a cloth to dry before returning it to its box.

Pausing my work to watch was enough to make me realized how tired I'd grown. After a little more conversation, I put my paints away for the day, and Chak and I retired to separate pursuits, most of which - in my case - involved sleeping. First, though, I asked if any of the other pieces from Fenish keTmeel's ill-gotten collection were available to view, and Chak was kind enough to write me a (somewhat damp) list of museums. I'll make it a point to visit at least a few of them if I ever find myself in the Scalps again.

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Tuesday, June 18, 2013

Saframish


The last place I visited in the Golden Desert was Saframish, a town built around a giant fish temple. The caravan stopped there to exchange passengers with other caravans and refill its supplies of water.

To be more precise, it's one of the Temples of Gilliva, Lady of the Waters, a deity much appreciated in the Golden Desert. The Temple of Gilliva in Saframish is built in the fossil skull of a giant fish. Its jaws rise up from the ground like twin steeples, dwarfing the houses and shops that have sprouted like barnacles around it. The mouth is open; from inside the main sanctuary of the temple, you can look up past the crooked stone teeth into open sky. This is a common feature of all Gillivan buildings. The followers of the Lady of the Waters don't keep rain out of her temples.

Below the open mouth is a long, oval pool, in which swims a single great catfish as large as a bull. Its whiskers have grown long enough to brush its tail as it swims, like the gray mustaches of an old, old man. The townspeople call the fish the Lasra, which means "tongue." They say it speaks for the Lady of the Waters in times of trouble. This century has been good to Saframish, though, and no one I spoke to could recall the fish speaking in their lifetimes.

According to the people of Saframish, there are catacombs beneath the skull, excavated in the spaces between the ribs and vertebrae. I would have liked to go see them, but they don't let just anyone down into the heart of the fish. Some of the passages are flooded, inhabited with shrimp and blind cave fish. The Gillivans consider them sacred, like all fish. (As I've mentioned before, this religion has never really caught on in coastal areas.)

The founders of the town cut the mountain away from the skull a century or two ago. At that time, a giant fish in the Desert was seen as sufficient evidence of a miracle - or at least a place with interesting geology - so they carved the inside into a temple to the Lady. It's the reason that Saframish has grown from a tiny village to the bustling town it is now.

It does bustle, too. Pilgrims journey to the Great Fish from all over the Golden Desert; there are always people grateful for the water with which their homes have been blessed, just as there are always people in desperate need of more. Most of them, being pragmatic as well as devout, bring things from their home towns to trade while they're here. Nearly every kind of nut and fruit in the Desert can be found in the markets of Saframish - even if only in the amounts that can fit in a single backpack. The cries of vendors and crafters and a whole menagerie of Desert animals fill the streets. One herder I saw had a group of lookout giraffes, wearing lightweight viewing platforms like wicker collars around their necks. Another was selling blind hounds, like a hybrid of dog and earthworm. She said they could sniff out water in the Desert.

There was little chance for them to prove their skill in Saframish; water was everywhere. In all my time in the Golden Desert, I have never seen a town with so many fountains. Several of them were full of lily pads, and I'm sure I caught the golden gaze of a bullfrog in one of them. Floater-merchants paraded their way through the streets, pulling billowing globes of water through the air behind them with oil-coated hands. No one but the floater-merchants is sure how they can make such vast quantities of water hang in the air, as weightless as soap bubbles; they have kept the secret carefully guarded for centuries.

This abundance of water was actually why I ended up leaving the caravan. But more on that later.

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Saturday, June 08, 2013

Unexpected Canines


A few days later, the desert had lowered into a slightly more fertile valley lined with rocky cliffs. It was probably too dry for agriculture - there was a sluggish trail of muddy water down the middle of the valley, no more - but the sand was sprinkled with grass and wiry little bushes. We even caught sight of the occasional goat, though they were always darting out of sight behind rocks by the time we noticed them. They were far warier than we were.

In hindsight, that probably should have told us something.

We walked downstream ("stream" being a generous term) for another day or two. Running water tends to lead to more running water, and enough running water will eventually have people living by it. This is true nearly anywhere in the world. The food - animal and vegetable - was far more plentiful in the valley, and there were occasional clear pools where we stopped to refill our water. Occasionally, there were even trees with enough shade to sit in. Rattlebirds and orange-furred marmlets stared at us from high in the rocks. They scuttled away when we looked at them.

On the third day, we found out why all the animals were so skittish. The valley had gotten deeper, winding in sharp zigzags beneath the sandstone cliffs. There were occasional spots where the water actually trickled instead of oozed. We were in much higher spirits than before. We were walking beside the stream, debating whether marmlets were edible or poisonous like their cousin the nightshade gopher, when we came around a rock and found a pack of saber-dingoes staring at us.

Everyone froze.

Saber-dingoes have gained something of a bad reputation in the Golden Desert; unfortunately, they have earned most of it quite honestly. The most common theory is that they are descended from only the nastiest bits of wild dogs, lions, and wolverines. In most parts of the world, the wild canines - wolves, jackals, thylacines* - will leave people alone, correctly judging that these bizarre upright creatures with their fire and metal are much more dangerous than any wild predator. Saber-dingoes are different. They will not attack large groups of animals - hence the use of caravans for desert travel - but they will not hesitate to attack anything, no matter how large or well-armed, as long as they outnumber it.

There were four of us. There were eight dingoes. The smallest of them probably weighed more than Garnet. We had a few knives between us, ranging from bread knives to potato peelers; the dingoes had claws and teeth. They also had the fangs for which they are named, two each, serrated blades as long as my forearm that hung down to either side of their chins. If anyone had been placing bets, they would not have been on us.

We had been downwind of the dingoes, and they had been busy dividing up a dead goat, so they were as surprised as we were - but considerably more pleased. In moments, they had left the goat behind and were slinking toward us with the casual, eager grace of a predator who has just spotted much larger and better-fed prey.

We raised such pathetic excuses for weapons as bread knives and backpacks and tried not to panic. The goat did not look as if it had had a chance to run very far.

That was when Garnet came out from behind us. We tried to stop her - pointlessly, as a few feet more or less of distance was clearly not going to make much difference to the dingoes - but she shrugged us away and kept going.

She stopped, facing the ranks of saber-toothed grins, and began to grow.

Thick, black fur sprouted along her arms and neck, and her loose clothes rustled and shifted as muscles and limbs expanded beneath them. We could hear her bones creaking. In what seemed like an eternity but was probably less than twenty seconds, there was a nine-foot-tall black werewolf with claws like a velociraptor standing where the small woman had been. She was still wearing the same delicate pink sari she'd had since leaving the caravan. It looked positively tiny on her now.



Wordless, she pulled back her lips and growled at the pack, giving them (and us) a clear view of fangs that would have put a crocodile to shame.

The pack held very still for a second. Then, without the slightest twitch as a warning, the largest saber-dingo - a male with a ragged mane - sprang for her throat.

She met him halfway. There was a brief scuffle, full of flying sand and snarls like ripping cloth. The two of them paused just long enough for us to see that she had somehow gotten her teeth around his throat - he probably would have lost it if not for his mane - and then she flexed the muscles of her neck and shoulders and threw him fifteen feet into a sand dune. She was on him again before he could get back on his paws.

The other dingoes tried to leap at Garnet as soon as her back was turned. After all, the point of a pack is not to attack things alone. The rest of us shouted warnings, and she backhanded them across the sand before they could get near her. They gave up after only a few tries.

The largest one was far more stubborn. I won't go into detail about the rest of the fight, except to say that he was bleeding from a dozen wounds - none of them fatal; she seemed uninterested in killing him - and was missing most of his left ear by the time he finally gave up, crawling away with what remained of his tail between his legs. The rest of the pack followed him without a sound.

Garnet stood there, panting, and watched them go until they were out of sight behind the next bend in the valley. She turned and gave us an apologetic grin with too much red in it.

"Sorry if I frightened you," she said, and collapsed.

It took all three of us to drag her over to the stream. We had cleaned her wounds, as well as we could, and were just starting to bandage them when she shifted back to human. Every cut promptly healed on its own. This is fairly normal for shapeshifters; they never stay wounded for long. When you're reshaping your entire body, there's no reason to leave holes in it.

Garnet remained unconscious until after sundown. When she woke up, she emptied the nearest pool of water, ate our entire supply of dried meat, and followed it with everything that remained of the dingoes' goat. If she hadn't been so exhausted, I suspect she would have gone out into the dark to catch another one.

When she had finished, she apologized again for frightening us and for not telling us sooner. We assured her that no apologies were necessary. After all, if she hadn't been there, we would have been not only frightened, but rather unpleasantly dead as well.

We had to admit, though, that we were rather curious.

Garnet had come from a part of the Desert where werewolves were rumored to live, she said, but none of her relatives could remember there being one in the family before. Apparently, it's a trait that can skip many generations before it shows up again, like blue eyes in a dark-eyed family, or carnivorism in a family of herbivores. She confused her parents to no end as a teenager. She was always hungry - she could out-eat everyone in her family - but she never seemed to actually grow any larger. No one was sure where she was putting it all.

They found out when she changed for the first time, at age fifteen. She had been growing - but not in her normal body. Instead, it had all been going into that mysterious little side pocket of existence where werewolves keep their extra mass. The first time she changed, she destroyed her dress and half of the room she was in, mostly due to panicking and exiting through the nearest wall.

She's been careful to wear loose clothing ever since, just in case.

She stays human nearly all the time because it's easier, she said; she weighs less, eats less, hits her head on fewer doorways, and is far less hot without all that black fur. Also, walking around as a nine-foot pillar of muscle and sharp ends tends to frighten people.

"Actually," she said with a rueful laugh, "it frightens me a little too. It's too big, too strong, too pointy. Most of the time, I just try to forget the wolf is there." She paused for a moment, then smiled. "I guess it was good to have it today, though."

We all quite emphatically agreed.



* Yes, I know that thylacines are not technically canines, but they take much the same role in the parts of the world where they live. The same is true for houndworms, cerulean monitor lizards, and the feral candroids in a few of the wrecked floating cities.

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Thursday, June 06, 2013

Finhenge


We made camp the next day in a ring of standing stones.

In most parts of the world, standing stones fall into one of three different categories. Some mark safe places; these are usually surrounded by an aura of calm, reassuring silence. Travelers can dart between them for a sanctuary from predators, either the wild or the civilized variety. While it is impractical to stay within these rings for any length of time, unless one can live on grass and lichen,* they can save lives in emergencies.

Others mark dangerous places. These are usually placed to trap the rare malignant spirits that turn up occasionally, or to serve as locks on doorways to Other places, or to keep spots with particularly unpleasant histories from making the surrounding countryside depressed. Stones of this sort are usually marked with all sorts of written warnings. Unfortunately, these cease to warn anyone when the stones outlive the languages in which they're written. They often have a sense of foreboding to them, which many travelers also ignore.

The third kind of standing stones serve no apparent purpose and are simply weird.

The ones where we camped seemed to be of either the first or the third variety. They were carved in the shape of fish. Each one was easily twice my height. A few were stood head-down, their tails in the air, their faces hidden in the sand; the rest were head-up, with their stone mouths gaping at the sky. Many were filled with earth and had plants sprouting from them. The vines and saplings made it look as if the fish were speaking small trees.

Mirenza and Karlishek, both fairly knowledgeable in the stories and histories of the Golden Desert, were completely baffled by the fish. They had never heard of anything like them. The Golden Desert has far more history buried in its endless sand than anyone has ever bothered to write down, though; surprises of this sort are to be expected.

Plants in the Desert are usually a sign of a water source nearby. None was visible, but Karlishek - being cold-blooded and more sensitive to temperature than the rest of us - noticed that the sand around the facedown fish was cooler than usual. A little digging revealed that these fish had a steady trickle of water running from their gills. Their buried faces were cobwebbed with a pale network of roots. We tried not to disturb these as we filled our motley collection of containers with the cool water.

The water tasted faintly of fish. After a day of walking in the hot sun, it was delicious just the same.

We slept in the center of the ring of fish, surrounded by the peeping of tiny frogs. The air inside the ring was completely still for the first time in days. Our sleep was deep and peaceful, and all four of us dreamed of the ocean.



* This could explain why these types of standing stones so often have goats or sheep wandering around between them.

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Wednesday, June 05, 2013

Trick Tracks


Several days into our destinationless journey, Garnet surprised us by bringing a story back with dinner. She had said barely a dozen words altogether since we'd lost the caravan, so this was something of a shock.

It had started, she said, shortly after she'd set off hunting for the day. It hadn't taken her long to find something to track; we were passing through an area with dusty ground instead of sand, and the criss-crossing prints of many animals were quite clear. For most of an hour, she had been tracking a mikit, one of the little miniature antelope that live in the scrubbier areas of the Golden Desert. At least, that's what she thought it was. After a while, she realized that the tracks were bigger than she had thought at first. Not a mikit, perhaps, but some sort of full-sized deer or antelope.

A little while after that, the tracks sprouted toes and become the prints of a lion cub. These soon grew to the prints of a full-grown lion.

By then, it was obvious to Garnet that something strange was going on. She was expecting a shapeshifter of some kind, or perhaps an unusually clever trick - that is, until she heard the lion roar on the other side of a rocky outcropping. Carefully, barely so much as breathing, she peered over the top of the nearest rock.

On the other side was a little desert rabbit. It had stuck its head into a round hole in the rocks and was, somehow, using this to turn its high-pitched voice into a remarkably convincing roar. As Garnet watched, it turned away, making satisfied little chuckling noises, and hopped back to where the lion prints ended in the dust. It leaped into the air.

Its paws came down one, two, four at a time, over and over, tapping at the dust as precisely as the keys of a typewriter. In seconds, it had pounded out a perfect lion's paw print. A couple of tiptoe stabs even gave the print a set of claws. One long leap, and the rabbit had started another a little farther along.

Apparently, it had been forging the tracks the whole time, almost as quickly as Garnet had been following them.

She followed the rabbit for a while longer. (She can move in nearly complete silence when she wants to, which seems to be most of the time.) It didn't seem to have a particularly long attention span. From lion prints, it moved on to camel, then to the segmented claw-marks of a giant sand-mantis. It had just started making the parallel ripple tracks of a sidewinder when the wind changed direction. The rabbit found itself suddenly downwind of one of the most dangerous predators in the Golden Desert: a small, stealthy human. It whirled around, saw her, and vanished.

She would have missed it entirely if she hadn't been looking right at it. As it is, her eyesight must be incredibly sharp. She had only a fraction of a second to see the rabbit's coat ripple, exposing a different layer of fur to view, until it was dust-colored all over. Only a faint blur and a quick-moving shadow were visible as it darted into the rocks and disappeared.

Garnet said that she plans to leave the rabbits alone until we're well out of this part of the Desert. There's no telling how many of the ones in this area share this remarkable talent for footprint forgery. It's not something she wants to discourage.

Besides, what she brought back instead was a Desert iguana nearly her own weight, with sickle claws as long as my fingers. I think we can do without rabbit for a while.

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Thursday, August 09, 2012

On the Advisability of Obeying Signs


I suppose you must be wondering where I've been for the past few weeks.

I apologize for the prolonged silence. It's far from the first time, and I'm sure it won't be the last - but once again, I have been beyond the reach of postbirds.

The caravan had been traveling for a week or two when we first saw the stones. They were small enough at first - just the occasional spire and pillar of wind-sculpted sandstone, striped in layers of brown and gold, protruding from the sand. Desert gargoyles crouched on top of some of them. The stone-skinned beasts sat perfectly still, blending in so well that none of us noticed them at first. It wasn't until one of the vultures trailing the caravan stopped to rest on top of a rock, and the rock shot out a long, frog-like tongue and snapped it up with a squawk and a puff of black feathers, that we even realized the gargoyles were there.

We never saw any gargoyles that were even close to large enough to eat people. All the same, we watched the rocks much more carefully after that.

The farther we went, the larger the stones were. After a day or two of travel, they had become wider than the spaces between them, and we found ourselves wandering through a system of canyons. Like the spires, they were banded in layers of yellow and golden brown, with the occasional vein of deep black running through. Some stream or river - long gone now - must have taken centuries to carve the canyons, digging grain by grain through the layers of sandstone.

Among the group of scientists traveling with the caravan, the favored theory is that the canyons must have been home to an unusually active aquifrax, or some other type of water spirit. Perhaps more than one. The regular flow of water could never have produced anything as complex as this labyrinth of canyons.

I'm still not sure of the exact nature of the scientists' work. Are they geologists? Archaeologists? Historians? Experts in unusual vision? Some combination of all of these? I can only guess.



Mirenza, the avian in the group, has tried once or twice to explain their work to me, but we don't share quite enough words yet to convey something that complex. Geolarchaeolinguistic terminology is still beyond my ability to comprehend in English, much less in Amrat.

Still, I'm learning. Between Mirenza and Karlishek, I know enough Amrat by now to be, if not fluent, at least coherent.

Karlishek, as it happens, shares my love of comparative mythology. We've spent many hours discussing the myths and folk tales of various lands. We've talked about the daisy-chained strings of stories that form the Book of a Thousand Mirrors, which I've only read in translation; the Epic of Orbadon, which Karlishek has only read in translation; the tall tales of the Railway Regions, which seem to make a habit of pushing the boundaries of credibility, so that no matter how far-fetched they are, you can never be entirely certain that they're not true; the strange, unresolved half-stories of Mollogou, which seem to consider endings optional and questions best left unanswered…


Being an insect, Karlishek's face is not flexible in the same way a vertebrate's is, but I'm beginning to be able to read his expression in the way he holds his antennae. I'm not sure where his voice comes from. It's not from his mouth; unlike me, he's capable of speaking perfectly clearly with his mouth full.

On the day after I sent my last letter, Karlishek and I were sitting beneath the canopy of one of the wagons, comparing the English and the Amrat variations of the Tale of the Three Brothers. There are an almost endless number of these - stories in which the third brother succeeds where the older two fail, often due to their foolishness or arrogance. To the best of my knowledge, these stories show up in every culture and every language. In comparison, similar stories about sisters usually only have two. Quite often, they are stepsisters: one good or clever, the other wicked or foolish.

Karlishek sees this as an indication that there are twice as many foolish men as foolish women. He says that his experience has generally proved this to be correct. We were debating this when a woman peered around the frame of the wagon.


"Are you Mirenza's friends?" she asked, in a voice so soft it was barely audible. "She said to find a beetle and a reptile talking about stories."

That sounded like us. My current reptilian appearance has persisted for over a year now, which has been quite convenient in the Desert.

"She needs you," the woman continued, pointing back the way we'd come. "Back there. She says it's an emergency."

It was unclear, if it was an emergency, why Mirenza had sent for us in particular instead of simply shouting to whoever was nearby. We went anyway.

We arrived, somewhat out of breath, at the end of a small side canyon. Mirenza was standing in front of a circular slab of sandstone leaning against the wall, tracing a series of worn symbols carved in the center.

"Finally!" She gave us a quick, excited smile before turning back to the stone. "I thought you'd never get here. Look at this!"

"It's a rock." Karlishek's voice was flat.

"What's the emergency?" I panted. If there was one, it had yet to show itself.

"You see this?" Mirenza pointed to the glyphs on the stone. "It says, 'keep out.' Come on, help me open it."

This, I suppose, is the reasoning of an archaeologist. We've known Mirenza long enough by now to know that it was pointless to argue.

The base of the stone was covered in sand, which we had to dig out of the way before it would move at all. The woman who had fetched us - she hadn't mentioned her name - helped as well. Oddly, she wasn't out of breath at all. I didn't give this much thought at the time. With the sand out of the way, Karlishek and I put our shoulders to the stone and shoved, while Mirenza - light and agile with her hollow avian bones - leaped up onto a nearby ledge and pushed it from the top.

Fortunately, the sandstone was relatively light; if it had been a slab of granite, I doubt the four of us together could have budged it at all. As it was, we only managed to open a narrow gap before the stone ground to a halt and stubbornly refused to move any further.

Even that small gap was enough to get a glimpse of what was beyond. The stone had been covering a natural archway in the stone. Another canyon wall continued on the other side, smooth and banded with the same golden brown.

There was a window carved into it.

Distracted by this, we were foolish enough to take our eyes off of the wagons going by behind us, and it took us some time to notice that we could no longer hear the sound of the runners sliding over the sand. When we turned around, the caravan was gone. Not only that, but when we ventured down several of the nearby passages, they all led to dead ends. The canyons had shifted position, as mazes do.

There was nowhere to go but through the door we'd opened.

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Tuesday, July 17, 2012

Urban Bonsai


Nothing particularly unusual happened today, so I have little to write about other than what I told you yesterday. Instead, I think I'll tell you about my visit to Fresmareel.

It was a few years ago, during my trip to the Railway Regions. Fresmareel is one of the few villages in the Regions that is not connected to the railroad. Perhaps it will be someday. The town is built on land ruled by the dragon Agnathrommilax, a drake of middle years - three or four centuries - and somewhat eccentric tastes. He paints his scales in bright colors, wears the flags of extinct cities like scarves around his long neck, and collects gramophone records of Rampastulan opera. On clear days, the villagers can sometimes hear him singing along on distant mountaintops. They often mistake the sound for thunder.

The dragon lives alone in his cave. However, the villagers have known him to fly off for several days, carrying a plump mammoth or a particularly nice boulder of quartz, and they suspect that he might have a sweetheart on one of the other mountains.

He has allowed them to live on his land as long as they follow a series of rules.

They can hunt the deer and ground sloths in the area, but are forbidden to harm wolves, foxes, and dreadgoats, as many of the ones in the area are intelligent and the dragon's personal friends.

They must ask the dragon's permission before clearing large areas of land, and certain plants - such as wild lilies and whistle-sedge - are to be left alone entirely.

The village must be built in a perfect circle. Every building within it must also be a perfect circle. They are allowed to expand the village, but only in concentric rings around the current outlines, so that they preserve its shape.

The houses are to be painted white or other pale colors. They can paint their roofs in any colors or patterns they like, as long as they stick to a palette selected by the dragon. He seems to favor reds, oranges, browns, and the occasional intense blue.

Certain colors, such as black, mauve, and chartreuse, are forbidden except on special occasions, such as funerals. Other than that, the villagers may wear anything they like.

The dragon encourages singing; he has even been known to give lessons to those villagers whose voices particularly offend his ears.

The land is a rich and beautiful one, and aside from broad aesthetic decisions, the dragon leaves the people of Fresmareel free to govern their lives as they choose. Most of them see it as an exceptionally good agreement. Other than a certain care in their hunting and their choice of pigments, most hardly notice the effects of the dragon's rules at all. Many even consider themselves lucky to live in such a beautifully designed village.

The villagers note that several of the rules, such as those on expansion, have only come into effect when the colony reached a certain size; there had been no need for them before. Presumably, new ones will continue to be introduced as the population continues to grow. This might also be the reason for some of the more mysterious rules, such as the unusually wide streets.

Hunters have occasionally come upon the dragon perched on one of the many rocky cliffs that surround the valley, gazing down at the colony with a satisfied expression, as one might wear when observing a garden or a favorite work of art. Some have speculated that, rather than collecting art or metalwork - the most common manmade objects that dragons hoard - he is instead a connoisseur of urban planning.

It seems he is growing a bonsai town.

Dragons, after all, live for centuries and can afford to take their time. Who knows - perhaps Agnathrommilax is already planning what the city will look like hundreds of years from now.

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Departure


The gafl have apparently eaten their fill, ballooning to three times their previous size, so the caravan packed up and left Denemat this morning. I was surprised to discover how many of the people I've seen around the village are actually passengers on the caravan. Denemat's population, apparently, is even smaller than I thought.

I went back to say goodbye to Fenbit and Hasisha before we left. They were sitting in the shade of their acacia again, though the tree had moved to the other side of their house. Perhaps it wanted a change of scenery. They gave me a package to deliver to their grandson, who apparently lives in a remote town called Snarkish. If the caravan happens to come across the town on its journey, I'll deliver the package myself; if not, I'll give it to someone else before I leave the Desert. It will find its destination eventually.

The package seems to weigh almost half what I do, which is why they're not sending it by postbird. The postbirds refuse to deliver anything that weighs more than they do. Heavy mail has to take its chances with foot travel. Inhabitants of the Golden Desert are used to waiting months or years for their packages to arrive.

The train of wagons had already lined up at the outskirts of the village when I arrived. Everyone was loading things aboard. The merchants in the caravan are transporting a wide variety of cargos. One entire wagon is full of parsnips and munchmelons; another holds cages of pahareets, jazz birds, and salamanders. Several harried-looking potter's apprentices were shifting towering stacks of ceramic tiles, glazed with brightly colored butterflies and sheep and squid and peacocks, and wrapping them in thick woolen blankets before loading them into crates. Further on, a team of the caravan's largest and strongest lifters were carrying heavy chests reinforced with iron bands and massive padlocks. I don't know what was inside them. Most of the lifters were samovals, who tend to be larger and stronger than average; there was also an upright elephant with painted tusks, a few of the masked people I've glimpsed occasionally in the Desert, and a pair of twins who looked almost human, aside from the armadillo scales across their backs. They lifted chests that were larger than I am, and must have weighed three times as much, without any visible effort.

A team of men and women in white robes were taking great care in loading crates onto one of the wagons. A few of the crates were still open, and I could see glimpses of complex machinery inside, all gleaming brass and polished lenses. One of the team - an avian woman with jet-black feathers, who was panting in the heat despite the hood shading her face - gave me an enthusiastic explanation when she stopped to rest.

"Is for, eh, measure the sand, yes?" She fanned herself with one feathery arm. "Is for… Look in sand, see what is before. Sand now is small pieces, but before, maybe is castle, or mountain, or glass, yes?" She pointed to a crate where an elaborate series of lenses sat, half wrapped in cloth, gleaming in the sunlight. "Look with this, see castle, mountain, glass. What sand is before."

I'm still not entirely sure what she meant. Some unusual variety of archaeology, perhaps? The equipment was nearly all packed, so a demonstration was out of the question. My Amrat, unfortunately, is nowhere near as good as her English, and I'm no geologist. Most of what she said went completely over my head. She didn't seem disappointed with my incomprehension; she just shrugged and smiled, a slight rumpling of the feathers at the corners of her beak. "Eh. When you maybe learn more Amrat, I tell you again. Yes?"

One of the wagons has been cleared out and altered to hold a single passenger. Normally, a caravan would not allow this; space is too limited to waste an entire wagon on one person. (I will be sharing a wagon with five other travelers and their luggage, as well as a shipment of assorted fossil shells, and sleeping on top of my luggage.) However, from what I've heard, this passenger is not only wealthy enough to pay for a whole wagon; he is also aquatic. The alterations to the wagon were mostly to make it watertight. The wagon bed has been sealed - I assume with tar, or snail glue, or something of that sort - and filled with river water. The canvas roof has been replaced with a silk canopy nailed down tightly on all sides. This, apparently, will hold moisture inside the wagon and keep the water from evaporating too quickly.

I don't know the passenger's name, but I've heard that he's from a wealthy family of river merchants from the Scalps. How he got all the way out here, I have no idea. I hope he doesn't mind being stuck inside a wagon for the next month or so.

The caravan set off shortly after noon. This was later than it was scheduled to leave - I could hear Tirakhai's voice from one end of the wagon train to the other, booming at steadily higher volumes the later it got - but it's nearly impossible to organize this many people, much less to do it on time. I'm impressed we only left a few hours late.

The gafl handlers had been maneuvering their charges into position all morning, checking harnesses and providing a few last snacks before departure. They steered the gafl with a sort of percussive code, thumping out quick rhythms on the shaggy hides that told the creatures to stop, go forward, turn left, and so on.

I managed to find a good place to sit when we left; it was a seat near the front of one of the central wagons, where I had a good view of the whole caravan. It was quite a sight. All the gafl started nearly at the same time, lurching forward with surprising speed as they stretched and compressed their massive bodies. Hundreds of soft feet hit the sand at once. The sound was like a pillow fight of operatic proportions.

The rest of the day's journey was largely uneventful. The wagons slid over the dunes fairly smoothly, though they seemed to find more bumps and pebbles than I would have thought possible in what looked like perfectly smooth sand. The springs on their shafts at least kept them from sharing the gafl's lurching gait.

There was always someone singing. Over the course of the day, I must have heard dozens of melodies from one wagon or another. Karlishek identified a few of them for me when he happened to be nearby; one was a love song, another a prayer, a third a comical ballad about a man who built a house out of sand.

The sun set an hour or two ago. The wagons are currently arranged in a circle around a large campfire. There is little wood in the Golden Desert, so we're burning gafl dung. The handlers collected enough over the course of the day to make a sizable fire. Thankfully, it has almost no smell at all. The gafl themselves smell strongly of rosemary right now, as their handlers have been rubbing the herb into their fur to keep away parasites. The gafl seem to like the smell; they stuff their faces into each other's fur and sniff happily every time we stop. Most of them are sleeping at the moment. Their silhouettes are like grassy hills in the dark, rising and falling slowly with their breathing.

All the passengers who are still awake sit around the fire. Supper was a bewildering array of shared food, contributed by everyone, followed by an hour or so of songs and storytelling. I missed most of the stories, but I was able to at least hum along with the songs.

By now, everyone is quiet. Most of the passengers have wandered off to their wagons to sleep. The few who remain sit around the crackling fire, writing letters or journals, or playing games with boards and decks of cards that I've never seen before. It's peaceful.

The moon and grandmoon are high in the sky above us, wearing the campfire smoke like veils. There must be a million stars around them. Bats and night birds fly overhead, black on black, little fluttering silhouettes that croon and squeak softly to each other. I have a bed of sorts set up in the wagon, but I might just sleep outdoors tonight.

After all, it's not as if it's likely to rain.

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Sunday, July 15, 2012

Gafl


The caravan's wagons run on sledges - better for sand - though they carry wheels that they can attach for hard or rocky ground. There are no permanent routes across the Golden Desert; caravans have to be prepared for everything. The wagons are lightweight, mostly wood with canvas roofs, and they're sloped on the sides so that the wind won't tip them over.

I really haven't paid all that much attention to the wagons, though, other than to get an idea for their basic shapes. What I find most interesting is what's in front of them.


The wagons are pulled by creatures called gafl. They are great shaggy beasts like enormous caterpillars. Each one has fourteen feet - soft, squishy pads the size of pie plates - and no legs to speak of. The mouth is somewhere between the little gripping claws and the fuzzy nub that serves as a face. The eyes are hard and dry, like an insect's - one less way to lose water to evaporation. They have no eyelids; instead, whenever the outer surface gets too scratched and dirty, a gafl will simply shed the lens and grow a new one underneath. Gafl handlers often collect the spent lenses and wear them as jewelry.

Gafl usually give birth to two or three calves at a time, which ride on top of their mothers until they're old enough to walk long distances by themselves.

I've only seen the creatures moving around a few times so far. When they do, it's with a rippling, elastic gait that moves down their bodies in waves. (This is why the wagons are hitched to them with giant springs.) The gigantic feet flop down onto the sand with a sound like dropped pillows. The holes in the sides of their body are for breathing; each one leads to its own simple lung, which is attached to one of the gafl's seven hearts. Like kilopedes and other large animals, most of a gafl's biological systems - nervous, circulatory, and so on - are evenly distributed between the segments of its massive body. If one heart collapses under the strain, the other six keep the gafl going until it grows a new one.

They seem capable of regrowing nearly anything, actually, which enables them to live virtually forever. Some of the caravan's gafl are over two hundred years old. The only visible difference between them and the younger gafl is an odd, subtle grace in their lumpy movements.

I wanted to ask if a gafl cut in two would grow a whole new gafl from each half, but Karlishek said that the handlers usually don't appreciate that kind of question. Karlishek is the insect who translated for me two days ago. I haven't quite grasped what his occupation is yet, but he seems to be taking a break at the moment; he spent several hours today acting as an interpreter between the gafl handlers and I. He also taught me a bit more Amrat, so I was able to thank him and the handlers in their own language - or a close approximation of it, at least. Several of them giggled at my accent.

Though they are twice the size of oxen, gafl are slightly less dangerous than overstuffed mattresses. The only way they could hurt someone would be to roll over and smother them. Their only defenses are their thick hides and, according to their handlers, a truly magnificent stench that they produce when frightened. Those who have encountered it describe it as somewhat like a sick skunk that has been fed too many onions and then set on fire. This is enough to drive off most predators - or, at the very least, to make them lose their appetite.

Wild gafl have no objection to the smell. Tame gafl are more sensitive. When something scares them, they belch out a cloud of noxious gas as a reflex, then cry pathetically until it blows away. Caravan passengers learn to tread very carefully around them and not make any sudden noises.

Fortunately, the smell dissipates quickly, as the gafl don't want to have to live with it. A gafl's nose is sensitive enough to smell vegetables ten miles away. This is an essential ability in the wild, where they don't have people to provide food; gafl don't eat often, but when they do, they eat huge amounts.

Camels use their humps to store fat and nutrients on long journeys. Gafl are all hump. Like caterpillars, they are basically a digestive system on feet. With their massive fat stores, they can travel for months without eating at all, though they are considerably smaller afterward. A caravan's usual method is to let its herd of gafl stuff themselves thoroughly at towns and villages, then just give them the occasional drink of water on the journey.

Like the rest of the caravan's herd, the gafl that I sketched had been eating nonstop for the last two days. That's why I was able to stay still and sketch it in such detail. Its handler was feeding it some sort of small fruits - she called them "kimish" when I pointed to them - that seemed to be something of a treat. The great beast gripped the little fruits between its claws and tucked them up into its blunt face, making happy little snuffling noises that shook its whole front end.

This was considerably slower than its usual eating speed. Normally, gafl eat voraciously, stuffing leaves and roots and even pieces of wood into their hidden mouths so fast that it's hard to believe they're chewing. The wild ones will eat whole trees if there's nothing better nearby. Their teeth, wherever they are, must be quite impressive. There seems to be no kind of plant matter that they won't eat. I've even seen a few of the handlers feeding them worn-out clothing - though only if it's made from plant fibers, such as cotton or flax.

After two days of eating, the caravan's gafl have nearly doubled in size. I can't wait to see what they look like by the time we leave.

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Tuesday, July 10, 2012

Sky-Hunch


I'm starting to think it's just something about this stretch of road. Today was my third encounter with someone who couldn't speak to me - at least not in any way I could understand.

Just like yesterday, I had been walking for most of the morning when I saw a dark shape in the distance, just off the road. I couldn't tell what it was at first. A blanket? A dead tree? The outline shimmered in the heat haze and refused to resolve itself into any shape I recognized. I had to get much closer before I realized what it was.



It was one of the flying hyenas.

Even the ordinary, ground-dwelling hyena is an oddly proportioned creature: thick-bodied and front-heavy, all neck and shoulders and ears. Its back slopes up from short back legs to a high, domed head, with a scruffy mane of fur along the spine. Its neck is almost as thick as its waist. The little tuft of tail almost seems like an afterthought.

Flying hyenas are stranger still; all of their proportions have been exaggerated even further for flight.This one had bat-like wings easily twice as wide as the span of my arms, and its toes were unusually long and flexible, somewhere between paws and talons. Its chest was massive. It takes truly amazing flight muscles to lift a creature the size of a hyena. The Desert name for the flying hyena - sarkotha - means something like "sky-hunch," and now I can see why. Most of the animal seemed to be shoulders and a long, muscular neck heavy enough to balance its small hindquarters in flight. Like a bat, there was webbing between its tail and its hind legs.

I don't know whether it was male or female. Unlike most mammals, there is no obvious way to tell male and female flying hyenas apart except that the females are larger, and I'd never been close enough to one to make a comparison. This one was large enough to be frightening, even lying sprawled on the sand.

The hyena's fur was gray-brown with a pattern of black spots. The bare skin on its wings was much the same. The wings were tough, translucent membranes, like those of a bat, leathery and wrinkled at the joints. Enough light shone through from the sand that I could see red and blue blood vessels beneath the surface.

There was a loop of rope tied around the hyena's left wing.

I'm not sure how the rope had gotten there in the first place. Maybe someone had left it somewhere, and the hyena had gotten tangled in it; maybe someone had actually tried to catch the creature. If so, they must have been insane. I could see its fangs from where I was standing. The area around the rope was red and swollen, chafed by the fibers and the hyena's teeth. It looked as if the hyena had been worrying at the rope, trying to get it off, and had only succeeded in pulling it tighter. The membrane was so constricted by now that the wing probably couldn't have opened completely - which explained why the hyena had been traveling on foot. From what I've heard, they never walk when they can fly.

Judging from the tracks in the sand, it had walked for a long time, and dragged itself for a long time after that, before collapsing from exhaustion or dehydration. It wasn't moving. I was fairly sure that its eyes were shut, though the dark rings around them made it hard to tell. Until I noticed the faint rise and fall of its shoulders, I wasn't sure if it was even alive.

It was clearly alive, though. That was all I needed to know. Aside from the fact that I hate to see anyone suffer, I've read enough fairy tales to know the proper course of action in situations like this. That rope had to come off somehow. I set my bags down a safe distance away and rummaged through them until I found my bread knife. It was a less-than-ideal tool, but I needed something with teeth to cut through rope that thick, and I don't carry a saw around with me. The bread knife would have to do.

(The picture above, by the way, I drew later, from memory. This was a situation that called for either helping or running away, not standing around sketching.)

The hyena didn't move when I approached. It seemed to be unconscious. It made a noise when I touched it, somewhere between a snarl and a snore, but it didn't open its eyes. Gingerly, trying to shake the beast as little as possible, I crouched by its wing and started sawing at the rope.

It was a long and difficult process. The sun beat down mercilessly. It had been bearable when I'd only been walking; sawing at a rope was much more strenuous, and therefore hotter. The rope seemed to part at a rate of one strand per hour. As slick as it was with my sweat and the hyena's saliva, it was hard to even hold onto it. I was terrified that I was going too slowly and would never finish, that I was going too quickly and would wake up the hyena, that it would wake up anyway and bite my arm off. Somehow, I managed to keep going.

I had almost finished when I became aware of a low rumbling sound from somewhere nearby. I looked down to find a pair of dark eyes, ringed in black, glaring at me above a wrinkled muzzle. The hyena was growling.

I had no idea how long it had been awake, but that was obviously a sign that I was out of time. Fortunately, one last yank of the knife was enough. The last strand of rope parted, and I scrambled away as fast as I could without stabbing myself or turning my back on the hyena. I got to what seemed like a respectful distance and then went a bit further.

The hyena didn't get up immediately; it sat there, baring its teeth at me in a snaggly bear-trap snarl that would have put a crocodile to shame, until I was far enough away to satisfy it. Only then did it stagger to its paws. It moved gingerly at first, favoring its injured wing; something must have felt different, though, because it turned away from me to look. The tendons flexing in that great neck were as thick as my wrist. Cautiously, it unfolded its wing, and the frayed rope slithered off and fell to the ground.

The hyena gave its wing a tentative flap. Then, with a thoroughly inhuman cackle that raised all the hair on my spine (never mind that I don't have any right now), it beat both wings in the most ferocious takeoff I've ever seen and flung itself into the air. The river was fairly nearby, just over a few small hills. Apparently, they'd been too much for it to manage before; with its wing unencumbered, though, it swooped right over them. I could hear the splash when it dove into the water.

I climbed over the hills and sat just behind the crest of the last one, watching the hyena. It drank at first, lowering its head into the sluggish current and chomping down water in great, famished gulps. Having dealt with its thirst, it just stood there for a while and let the water wash over its wing. It took several minutes for the swelling to start going down. After that, the hyena romped and splashed around in the water in what looked like sheer joy, kicking and scooping up big waves with its wings. It shook itself like a dog when it finally climbed out.

It froze when it saw me. I'm not sure what it was thinking. On a human, its expression would have looked like a perplexed frown, as if there was some puzzle it was trying to work out. We stood there and looked at each other for what seemed like forever. Finally, the hyena dipped its head in what might have been a nod, then turned and loped away up another hill. It lifted into the air with another ghastly cackle and flapped off into the sky. I watched it until it was out of sight.

I didn't do any more walking today. Instead, I went to lie in the river myself for a while, until I was less overheated and my hands had stopped shaking. It had been wonderful to see the hyena back in the air, free to return to the element it was born to rule. I was glad I'd been able to help it.

But I hope I never have to do anything like that again.

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